Kestral2040

Kestral2040

Joined Member # 3474405
3 Posts 60 Replies 1,311 Reputation

the plan is that there will actually be no more "x__" instead there will be a couple pre-defined speeds. The different animations for each of those speeds will be manually tweaked to allow for a couple different speeds feel wise. It's not about the actual scaling of the animations, but just how long it takes for combat to happen. Should let us speed things up without making the world go crazy or numbers fly up so fast you cant read them ;)

7 Replies 2,126 Views

[quote who="GFireflyE" reply="3" id="3233518"] [Bug] Just got Queen Procipinee to level 4. I thought this was the level where you choose the ‘path’ however; Path of the Warrior is unavailable and is instead replaced with Potential I. What’s the deal? [/quote] that's really weird, has anyone else seen this happen? With any units? Is it possible she already had path of the warrior somehow at/pre level 4?

15 Replies 4,248 Views

thanks for the info and the save, I'll see if I can manage to get it to happen (testing with your save and recreating as close as I can the situation with yithril didn't work). If anyone else sees this any can post detailed logs of what was going on maybe we can find something common between them for why it's happening.

5 Replies 1,844 Views

thanks for the feedback, as for the bugs: Fixed the problems with the riddle quests Wasn't able to repro the issue with two guys moving onto quest locations at the same time... if you can give me more information about it I might be able to, what units were they? What quests? which did you accept, which did you reject? In what order? Looking into a solution for no event updates for resource improvements, I expect there to be a fundamental change t

6 Replies 3,474 Views

1: I tried this out and had no problems... Was is a storm dragon? What faction were you playing as? What unit were you casting the breath on if you remember? Did it kill them? Any more details would be good. 2: I tried Growth also and had no issues on my sovereign and a trained unit, what were you casting on? Again, who are you playing, who cast it, what else can you (either of you) remember about when it happened? 3: Fixed for the nex

4 Replies 3,607 Views

yea, more info on this would be great (and/or a save?)... Was this a city you had owned at one point? Were you attacking the city or was the AI just attacking you outside the city? Did you initiate combat or the AI? Auto resolve or tactical? What all units were involved in the fight (approximately)? I'm gonna have to try to reproduce this in house if you don't have a save (and ideally even if you do) to figure out the specifics so the more you can give me

5 Replies 1,844 Views

the maintenance thing is a definite bug, I've got a ticket in for it now. As for the intelligence of the monsters coming out of the portal, that's more of a general monster AI thing. As it improves they should get smarter, we generally don't have monsters actively attack cities, however, as it leads to some nasty situations. Remember, when summoning wild demons they don't always do what you want them to ;)

9 Replies 4,224 Views

this actually makes total sense, there are quests that are marked as not being able to be repeated and I would imagine the specific code for the quest scroll item is ignoring that fact when it's placing new ones... also the vanishing city graphics is a known issue, we have people looking at it, thanks guys! :)

8 Replies 3,615 Views

got a note in about the henchmen, it seems they do actually load but you have to restart the game :/ needless to say, that's a bug... I wasn't having trouble with the altar quest scroll though, can you give more information about what's happening when you are using them? Have other people had problems with the quest scroll?

8 Replies 3,615 Views

we are monitoring the forums and when we see things we can reproduce they get put on our own internal lists/ticket systems. It would be nice if there were a more efficient way to manage this stuff but since it is a public forum it's tough. We do have internal systems for this stuff tho :)

15 Replies 11,080 Views

[quote who="Kongdej" reply="9" id="3233159"] Quoting Purest Warrior, reply 8I can only recommend checking the combat log after battle, if you remember it, and not just mindlessly click next, like me. But once in a while, I have a moment of clarity and check that log to see what actually happened. Combat Log? I missed something? Sincerely ~ Kongdej[/quote] at the end of a battle you can click the "Details" button on the resul

12 Replies 16,540 Views

if it happens again try to record all the steps you took to take the city and the state of the city when you took it so we can try to figure out what causes the bugged case. Things like what units you used to take the city, auto resolve or not, what level/type of city it is, if he has another city at the time ect ect

8 Replies 5,284 Views