charon2112

charon2112

Joined Member # 3496127
32 Posts 461 Replies 21,000 Reputation

[quote]I tried to play before on the last alpha patch and the game was just not fun yet for me. [/quote] Did you miss the big pop up disclaimer saying that the game is definitely not fun yet...?

2 Replies 15,038 Views

Will the different tech trees be just a re-labeling, or will the branches be shaped differently like in GC2? Random question: in GC2 once a star was in sensor range you could click on it and it would show the number of planets and the number of habitable planets, I miss this. Is it coming back?

35 Replies 171,115 Views

[quote who="Z-74" reply="7" id="3483439"] Question: How long in TIME is a turn? [/quote] A turn is a week, and 1 tile is a parsec. Obviously solar systems aren't to scale. But really, what would making the planets move around the stars add to the gameplay?

18 Replies 28,168 Views

[quote who="trims2u" reply="14" id="3483060"] And, thinking with my business cap on here, adding a race is the kind of thing that fits very nicely within the DLC concept. It would be a good revenue stream for StarDock to be able to put out a new race for a couple of bucks (under $5). Even if I wouldn't be getting them for free via the Founder's bonus, I'd be happy to shell out $3 for a new full race, or say a 3-pack of new minor races (which have no new unique tech, but

32 Replies 116,625 Views

[quote who="trims2u" reply="11" id="3482774"] Star Trek, Star Wars, Babylon 5, and any other space media I can think of all depict battles that are completely incompetently run, because they're made to look good, not reflect reality. [/quote] That's fine with me. I'd rather battles that look and sound great, than be completely realistic. What's next, all battles are silent, because of the vacuum of space?

46 Replies 167,886 Views

I can honestly say that I have never, nor will I ever play the campaign. When I play through a game, I create my own galactic history and story, I write my own campaign. If the Drath and the Torians are wiped out in my lore, so be it. But I at least want the races included in the game so they can be part of the story.

32 Replies 116,625 Views

[quote who="Tolan_Grimm" reply="72" id="3482872"] Perhaps I should have given my $99.00 to the developers of Lords of the Black Sun. [/quote] If you spent your $100 with the hopes that SD would turn GC into a completely different game, then yes, you may have made a mistake. [quote who="Space Voyager" reply="75" id="3482913"] Oh the drama. People, this is at least the third thread on combat. Everything that can be h

79 Replies 445,016 Views

Ading tactical combat would dramatically change GalCiv, and IMO not for the better. Let me describe how GalCiv is: You design ships, you arrange fleets, you send your fleets to attack other fleets, then the best part, watching the battle unfold (which could be done in a more dramatic fashion, and I hope this is addressed in GC3). This is what GC is, and I love it this way. Adding TC, would destroy the battle viewer, and turn GC fleet battles into little more than 'advance

79 Replies 445,016 Views

[quote who="Kanlei" reply="90" id="3482509"] it would seem it was put there as an attempt to balance the game but defeats the point of the game. which is to conquer your enemies. [/quote] Not necessarily. You could get along well with the other civs and research your way to a tech victory. You could ally yourself with the other civs and win a diplo victory. You could be friends with them and win through your amazing cultural influ

92 Replies 167,654 Views

[quote who="parrottmath" reply="97" id="3482518"] Quoting charon2112, reply 96 That's really a 2D system, but with multiple 2D "boards" stacked. Yes, that is precisely what a 3D is in a lattice system. Think about 4D with time, it is just multiple 3D boards stacked moving in a Time referen

119 Replies 404,477 Views

[quote who="parrottmath" reply="95" id="3482513"] Quoting charon2112, reply 94 It seems like those games use a "star to star" travel system (phase lanes)...it's easy to do a 3D game with that system. GC maps out every parsec in the galaxy. That's a whole different ball of wax. It would be ridiculo

119 Replies 404,477 Views

[quote who="Gaunathor" reply="93" id="3482494"] Quoting DARCA1213, reply 92 Quit putting tactical battles in the same boat, that's actually been done before! Fyi. [e digicons]:P[/e] 3D maps have been done before too. For example, <a href="http://www.mobygames.com/game/ascendancy" target="

119 Replies 404,477 Views

I still like my solution. Give all starports level one weapons in all three categories. Enough to fight off weak early attacks, but not enough to fight off more coordinated fleet attacks without upgrading. That would at least allow enough time to create a small fleet to protect it.

87 Replies 224,998 Views