mikefacciola

mikefacciola

Joined Last seen Member # 3520075
31 Posts 138 Replies 1,688 Reputation

I am getting a mini dump check your download page, noticed my checksum is different. You said it should be 107265183 but mine is 101503755. Mods installed are in this order; E4X 1,73 Starwars Interregnum alpha 1 This is all from a fresh install as well as the mod was from a fresh install. I hit apply changes and it cr

577 Replies 3,002,379 Views

[quote who="Frogboy" reply="31" id="3476919"] There's going to be a big announcement next month that I think will make Sins players happy. More copies of Sins of a Solar Empire will likely be sold this year than last year. The biggest challenge Ironclad/Stardock have had is how to fit "more" stuff. But I think there's a lot of Meta related stuff that could expand the Sins experience a great deal. The reason the servers have had problems this mon

77 Replies 415,488 Views

I think the devs would be surprised on a kickstart campaign for a sins 2. I'm sure they could get fully funded. Maybe a mission ops portion of levels that you can pilot a kol capital ship or others and add that as a incentive to people who really want it. I personally love the sand box and ability to play the way it is. With a better engine that supports over 2GB ram limit. But I believe if they did a kickstart with goals to be reached and added a mission at

77 Replies 415,488 Views

[quote quoting="post"] At the rate the servers are collapsing, I'm predicting less than 50 active players in six months. Heck, its no longer limited to MP folks either. Just read some of the stuff in the tech and steam forums. That and the fact that stardock has mentioned that they will cease all support for the game means looks like another game has bitten the dust. [/quote] I believe it will be active right up until the release of Sins of a Solar

77 Replies 415,488 Views

Is there anyway you could release a up to date version of this? I tried using what is provided but it crashes when enabled. I understand you have a few projects your tackling so its no big deal if this one is indefinitely back burned.

7 Replies 18,270 Views

[quote who="Makon86" reply="4888" id="3467266"] Just an update since its been a while! We are still making refinements and adding content. The trade cadre got an entire ship and research overhaul making them much more formidable and giving them some cool abilities too! I decided to delay the next beta release until after I have finished the TOC ship revamp. All the asteroid and other "borrowed" ships are being removed and replaced with

4,959 Replies 12,560,536 Views

[quote who="Ryat" reply="243" id="3469588"] Quoting mikefacciola, reply 239I saw rjhughes saying something about a update coming for all the mods on his site so I am just waiting. Due to RL issues rjhughes has had to focus on other things now. DS will have to wait for me and I won't have time until this weekend. No worries I assume we all have RL issues, get to it whenever :) I for one will be taking a 700 mile trip... in my car and what

582 Replies 1,938,502 Views

[quote who="SpardaSon21" reply="238" id="3469452"] Its engine changes that alter file coding that break mods, and this update didn't have any. [/quote] Odd, I am getting mini dumps on all my mods, including EX4 in dev mode. Fresh install, fresh download of mods. DS is doing this fancy minidump every 5 minutes thing. Causing me to save frequently. I saw rjhughes saying something about a update coming for a

582 Replies 1,938,502 Views

[quote quoting="post"] Please add game options for host in multi player lobby to Disable super weapons Disable Titans Disable star bases This long overdue, easy to add, options that will add lots of functionality to multi player. Thank you. [/quote] There is a mod to disable supers, you may want to try original sins if you have the trinity pack or purchased as

8 Replies 15,126 Views