Maxsteel32

Maxsteel32

Joined Member # 3536000
0 Posts 3 Replies 798 Reputation

Hey I just found this post. I will say playing LoL just got a lot better I think now that I can get some games in with all you guys. I am sad to hear about the death of DG so to speak, but then i could not play it anyway. Still that game hold a special place in my heart. Man I miss DA. Anyway, Pacov I can't tell you how happy I am to see you and Zen, Peter, Rawr, Thunder (when you get it up) and anyone else that comes over from DG playing. Those crappy graphics and server based pl

581 Replies 1,784,701 Views

Holy Sh$t Frogboy is talking again, so glad to see you back! Ok so I have basically had to give up DG because of the connection issues. I dealt with the lag often while in the states and would still just because the game play is awesome and really out shines most every other pvp game out there when its working, but now across the world i cannot get a connection to more than 3 people it seems. Maybe 4 if they are all from somewhere near by (i've gotten 1 2v2 game since mo

269 Replies 812,672 Views

So i got a computer, and logged on to my questionally availible internet provided at that apartment i have. I played one game, vs some tard with 50-60% who didn't even come close to taking down one of my towers with UB while i was Reg, with filthy rich. (yup, no suprise it does not show up in my stats, and i can't remember the name) So when i saw my buddy Pacov hosting a game i was like Sweet, and......You have been disconnected because NAT ha

15 Replies 7,127 Views

[quote who="LORD-ORION" reply="213" id="2886405"] No problem with DA getting 6.3, he is melee and he really needs to be able to get away when he's hurt, so every little bit counts. But free base speed 6.3 on Longest Ranged, Mr Snare (maim, mark, shrapnel) is a little much. I concede that he can't run and gun as he is, but my thoughts are if he wants to play this way, he shouldn't get it for free and still be able to do the normal mine mark and snipe build.<br

225 Replies 73,084 Views

Im gonna cut you some slack OMG__IN1 since you started playing around the time I had to leave the game. But putting reg and DA as one character profile thats just noobs or bored people really hurts me man. I guess though i am just about the only person that truely mained DA so there really is no profile of a DA player out there anymore. If i ever get back in this game hopefully you will have reason to give DA his own slot.

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[quote who="OMG_pacov" reply="170" id="2881822"]only active players may discuss balance in this thread. Now start playing again ya bums (at least max has a good excuse). heh - edit - I suppose all you modders get a pass though. [/quote] I WANT TO PLAY!!!!!! thats why i still follow these threads. That and the fact that DG has one of the best, sadly smallest, communities online. [quote who="OMG_ZEX" reply="176" id="288251

225 Replies 73,084 Views

[quote who="OMG_ZEX" reply="154" id="2880918"] DA and Regulus suck because they have low hp and cannot tank damage this is why they are the number 1 target of large fights and die the easiest. Throwing random interrupts on them will not change this fact nor will it make them live longer. The way to play DA and Regulus is to look for sneaky kills, set traps, and assist the tier 1 fellows. Enhancing attributes that make aiding the other DG's is the way to go.</stro

225 Replies 73,084 Views

I want to give my thoughts on DA balance. I don't profess to have ever been a teir 1 player knowing all the DG perfectly, but I do (or at least did) know DA better than most people in the game. I will say this though about the other DG, I don't think there has to be an interrupt for every DG to be viable. Manna reductions and other tweaks could go allot further than just slapping on an interrupt somewhere. Ok first thing DA needs for balance is an upgra

225 Replies 73,084 Views

sorry miriyaka i should not have used the term soft cap. I say just remove the dam cap, and if possible double the amount of hp and manna that desperate boots gives. that shouldn't be as hard to code and try right?

35 Replies 15,265 Views

[quote who="miriyaka" reply="24" id="2877359"] There is no way to do a 'soft cap' other than using the same system as armor, where each point of evasion gives you the same relative percent of dodge. [/quote] The amount of dodge available through skills and items is the soft cap. 75% is the most you can possibly get. You can never get 100% so its capped.

35 Replies 15,265 Views

[quote who="miriyaka" reply="17" id="2877252"]In the case of 7 shots for a kill, 15% dodge is FAR less reliable than the same To make it work with the buff system and to make it somewhat understandable, evasion would need to be turned into a point system exactly like armor. I would be ok with this, but it would require some rebalancing of evasion items, and it would require that evasion be displayed in the UI so you can tell the actual percent you've got at a glance. [/quote]

35 Replies 15,265 Views

[quote who="OMG_pacov" reply="13" id="2876763"] I actually don't think raising the dodge cap would help substantially or make it more viable. The only possible objection to that would likely be in filthy rich games, were you start with more money out the gate. [/quote] I think it would. Take DA for instance. 15% at lvl 10 + Assassin's Foot Guards + Cloak of Elfinkind = 40%. Currently that is the cap. That makes desparate boots worthless. But if you had a soft cap

35 Replies 15,265 Views

This disscussion really belongs here so I brought it over if you don't mind hedgie. [quote who="awuffleablehedgie" reply="96" id="2876489"]Common Error: "armor has diminishing returns, therefore it sucks as you get more of it". Fact: "Each point of armor is just as valuable as the last point. Diminishing returns is a math trick with a bad name that makes it sound like it sucks". Let's say you have 10% damage reduction (lets say, 10 armor), and y

35 Replies 15,265 Views

Wow so I get some internet at work and decide to check the demigod forums in my free time. I have to say YES TALK ABOUT DA!!!!!!!!!! I love it. [quote who="OMG_pacov" reply="85" id="2875977"] well... also dont forget its a dodge as well. [/quote] About halfway through my experiments to try to find a viable DA build I tried to make dodge builds. The problem is the % cap. The thing that makes 40% cap totaly bogus is that you can get 40% damage mitigation fr

225 Replies 73,084 Views

So I have taken a job in Thailand. (technically its not official till thursday). This means that I will have to pull out of the tournament and possibly not be able to play demigod anymore, im not sure what internet I will be able to get where I will be living (here's hoping its awesome) I will be around for this week and then I am moving to NorCal where I can take care of some of my belongings and prepare for the trip. I don't know if I will have internet there to play and then sometime in De

8 Replies 25,929 Views

Maxsteel32/Sebacoyl/Stilr VS ArkANG3L/Swordguyj/Firefromthesky Maxsteel32/Sebacoyl/Stilr Won 3 of 3 games Game 1 DA double killed rook and beast in under 2 min to start the game http://www.gamereplays.org/demigod/replays.php?game=51&show=details&id=164197 Game 2 Sebacoyl and Maxsteel dropped from internet issues but the other

28 Replies 16,767 Views

I posted my team's available times on the spread sheet given. If there are any changes I will update but as for now that should be our week to week availability. PM me any time you see me on vent if you want to set up a game. Just know those times listed are probably when I will be able to get the whole team together.

321 Replies 507,541 Views

My team (Stilr and Sebacoyl) will be available Friday 6-8pm. We will probably also be available this coming weekend starting Saturday night. In the future we will be more available during the weeks its just that Sebacoyl got switched to night flow at the hospital for just this week.

321 Replies 507,541 Views