awuffleablehedgie

awuffleablehedgie

Joined Member # 3557854
1 Posts 784 Replies 2,130 Reputation

[quote who="Yeodan" reply="63" id="2420338"]dabrum the other team was pretty good they constantly tried to stop us re-locking their portals and they constantly tried to lock ours, we just kept them locked and then died, then locked them again untill we won I guess this kinda proves having more levels isn't all that important[/quote] Contrary to what you see on Mythbusters, one anecdote does not disprove anything. Rather, watch the many, many rep

71 Replies 207,343 Views

I had a perfect FORCES OF LIGHT CONTROL THE MAP desync today. It could just be that the hackers decided to do it at that time to create the illusion that the audio file breaks it (GPG dev Sorian cannot repro it locally). But, its happened to me a few times before at that time, so I do think it is an issue. (sorry for grammar, apostrophe key broken).

14 Replies 9,440 Views

Played a game against Inexorible yesterday. There was no lag or desync issues to speak of. However, he was a jackass and it was rather annoying to play against him. Ive played with KALEL a lot of times and he is not a cheater, and he hates the desync issues of this game: I know he didnt do it, and even if he did, it wasnt intentional. So its more likely Inexorible. (sorry for grammar issues, my apostrophe key is broken).

1,164 Replies 2,781,834 Views

[quote who="Sarmis" reply="12" id="2418510"]Erska/Sakke have a very good 2v2, mostly due to the massive overpowerdness of the oak shield/hearth in 2v2. The fact that you can't interrupt ports or pots with the shield is pretty silly. It can be beat (and tshughes and I have beaten it in all but one game that we played them) but it's pretty cheese.[/quote] Wow look at you , calling other peoples strats cheezy. But, hey at least you won, right? because its essential everyone o

17 Replies 8,949 Views

[quote who="Yeodan" reply="1" id="2418009"]I really don't like how you make the XP1 upgrade seem important. It totally depends on your team and your playstyle wether it's usefull or not, it's certainly not something you should alway get and if you do get it you have to get XP2 too and keep the xp flag, locked if you have to. Also, getting priests early does the opposite of what you try to accomplish with your XP upgrade, you give the enemy the chance to sit back and get more x

6 Replies 9,942 Views

[quote who="Bolange" reply="17" id="2418138"] -You can grab the pot or mana on the ground. How exactly does it help with that in anyway?[/quote] You can pick up pots while stoned ;) If you're close enough at least. Orb of Defiance is nice (you can stone on your/enemies portal and at least contest it), and it does give decent HP/Armor but I have a hard time with using it instead of a Sigil.

19 Replies 10,205 Views

[quote who="gkrit" reply="36" id="2418045"] And even if it means having sedna and oak having to go in together to chain lock, im all for it coz its is a team game after all. This game breaking aspect should be a challenge to achieve but still would be something that some characters could achieve more easily than others.[/quote] I'm perfectly okay with a1.5 second cast. 2 seconds is okay, but that's when a lot of the disadvantages start kicking in for other demigods, so I prefer 1

44 Replies 8,762 Views

Oak can't get Staff of Renewel. Sedna gets stronger with a longer cooldown time: Magnificent Presence. Even with a 90 second cooldown: 90 * (1 - .15 - .15 - .17) == 47.7 seconds. Sedna can virtual perma-lock all by herself, and Silence gives her the tools to guarentee a lock (even 3 seconds), but would probably result in her dying. Solution: Oak + Sedna. Now we can permalock on a 48 second timer, shielded, at level 15 (assuming we have your Celerity flag).I would hate

44 Replies 8,762 Views

" unless the enemy pushes you back first because they have more health / damage from their items" Only the guy who bought Expierence, who will be deadweight for about 3 minutes. However, it's going to be the exact same thing for the other team, when they buy Currency. Or are you implying that you shouldn't buy currency either because it under-itemizes you?

71 Replies 207,343 Views

[quote who="pacov" reply="24" id="2416950"] right now he can just barely lock and TP safely poor guy... can barely lock and tp to safety as it is. Just joking I agree that a 3 sec lock wouldn't be an oak buff... I don't quite get how that makes sense. Any increase in lock time would mean that he isn't guaranteed a safe exit. I don't think I'm following your point, hedgie. [/quote] Situation: The game comes down to wh

44 Replies 8,762 Views

[quote who="Bolange" reply="1" id="2416774"]My personal notes indicate otherwise but perhaps he was in a foul mood that day...[/quote] He's typically in a foul mood. But, the occasional time when he isn't, he's cool. That's sorta why I think this OP is satirical. but who knows?

16 Replies 3,270 Views

like I was saying before, a 3 second lock would buff Oak to ridicious levels. It would be absurd. An incrase of .5 is understanable (easy to interrupt). 1 second is pushing it. 2 seconds... you'll NEVER be ablet o lock in combat. It would be as lucky (and stupid) as teleporting away. I'm okay with a slight increase to make it easier to interrupt. Otherwise locks become a pure 'lock n' run' use, and, like I said before, makes Oak crazy good. A long cast time makes it harder for other D

44 Replies 8,762 Views

vent11.gameservers.com 4520 can't remember the password though. You can find it if you google for 'gentlemen's club'. FutileEmotile, Sarmis, and TSughes play there. Excellent players. I also have access to playground's vent but I'm not sure if he wants me to give out that info, so I won't... Again, if there is a large enough group of people interested, I can setup a Vent server, but it needs to be a decent amount of people who actualy play a fair

4 Replies 2,289 Views

dgdata\lua\common\Items\Consumable_Items.lua, about 1/3rd of the way down: (no line number because Notepad is a dick) Stuff you care about is bolded ################################################################################################################# # Capture Lock ################################################################################################################# ItemBlueprint { Name = 'Item_Consumable_030',<br /

44 Replies 8,762 Views

For anyone looking for alternative Vent channels: NewYork.MaxFrag.net 3960 This Vent is NOT full, or popular. It is rarely used by anyone but me, my friends and my PM occasionally plays on it. I've seen a grand total of about 4 other people on this Vent (that I didn't explicitly invite), since I've started using it about 2, 3 months ago. It's hosted by ed_anger so you can thank him. I've seen Mauxe on VentBal so hopefully I'll see him up there. If there

13 Replies 58,006 Views

[quote who="CelMare" reply="3" id="2416081"] (troll removed) what an answer. -.- but i wonder why seraphims effect does not interupt itselfs as it heals, if healing is treatet as negative dmg? does the sedna aura interupt it too? and it is still very surprising that this was not observed when hol was used so much.[/quote] Healing Wind is regen+, not healing. Me and my PM tried using this with Oak's Shield and we noticed it was bugged as well, as

25 Replies 6,436 Views

[quote who="ntropy" reply="4" id="2416034"]I didnt know speed was so effective. The chasing capabilities of her and sakke1's oak with wrap are unreal. The match where they are so behind in warscore but then turn the game with giants out is very impressive. I was like: is this really happening?[/quote] It's only super effective in 2v2 matches where ganking is more difficult, and the position and location of the 2 players is essential. If you watch the Sedna, once she gets Journeyman's,

17 Replies 8,949 Views

[quote who="ntropy" reply="2" id="2415962"] ErsakConti has a really interessting ultra speed Sedna build, along with Sakke1's assasin Oak. Pacov and Kalel, too bad you are out already. Keep it up.[/quote] They only do the speed build if they think they are going to lose ;) They do other stuff if they are winning.

17 Replies 8,949 Views

[quote who="nzac" reply="13" id="2415634"]Since this in the ideas forum, what are your thoughs of an expencive artifact consumble to break a flag lock (with a 4+ sec cast time)? This would give an advatage to the team holding the artifact flag and may still allow the game to be resolved quickly, with giants, but winning the game would not just center around locking a portal flag.[/quote] I've also thought about some sort of artifact consumable that acts as an interrupt. I'v

44 Replies 8,762 Views