ddd888

ddd888

Joined Member # 3558148
1 Posts 143 Replies 15,697 Reputation

[quote who="Frogboy" reply="2" id="2504204"]The guy running the custom server would have to keep the server running. It would be like having a website except in this case it's an Elemental world. [/quote] i dont get it server running? cant we just create a custom GAME, play it and then byebye ?

59 Replies 106,954 Views

[quote who="Monochrom_Atom" reply="11" id="2485626"]Your problem is not minons build, your problem is you don't know the counters against it: Each assassin (dont know about DA) has a fine counter against minions build, be patient, don't play too risky and your time to attack will come.[/quote] LOL not at all with a general you can take towers at lvl 1, while assassins can only watch, not talking about kills... no way any assassing can kill erebus or o

48 Replies 22,698 Views

[quote quoting="post"] The biggest problem with minions is they take way too long to kill [/quote] no the biggest problem is normal settings ARE NOT balanced generals are too strong with them, i fought enough in the early time to make ppl understand it but its a lost cause :( anyway nothing you can do, generals (erebus and oak first but even sedna in some combo) are just too strong with normal settings

48 Replies 22,698 Views

1 thing about quests you REALLY need to avoid ending like civ 4 where random events totally sucked the main problems are: -quests too much randomic, you need to avoid at all costs this, or ppl will just disable if possible or get really pissed off if someone just doing a random quest get a imba reward, dunno how to do it, but the priority should be to balance someway everything, maybe make them a "great wonders like" - reward not related to effort, ofte you could get a

101 Replies 271,864 Views

lol 25% crit this "tweaks" are crap man the point is ONLY if it is a long game or not if it is a long game even the original passives were good, if its a short game the passive are NEVER good, not even if you put 47457347 crit so you basically tried to balance passives for short games making them insane in any other kind of games just let the gameplay stay, normal short game = active abilities<

54 Replies 16,033 Views

[quote who="synnworld" reply="34" id="2466059"] My point being swap is just as flawed as it is powerful.[/quote] and its not true you can AT LEAST come in the same exact place you were while your opponent often cant or has problem to do it you can even jump in another place lets say 2 opponents chase your mate, you exchange a dangerous opponent and then dont go back where you could be ganked but jump on a creep to run away you can use it as simple i

50 Replies 21,898 Views

[quote who="lifekatana" reply="33" id="2466018"]What? DA gives your team ungodly ganking power. That to me is enough.[/quote] in fact i explained many times in this and other thread why DA is pretty good, and a viable option, just not OP

50 Replies 21,898 Views

[quote who="Teseer" reply="29" id="2465978"]I gotta agree with lifekatana. The fact that you spend less then a second at the spot you swapped to does kind of kill the danger.[/quote] the the problem in fact is that you arent ALWAYS swapping from neutral place to safe place under turret/middle of 4 allies sometimes you just swap in less good places, and DA doesnt have very good escaping abilities since he cant get the passives(or not focus on those

50 Replies 21,898 Views

[quote who="synnworld" reply="26" id="2465934"] Quoting lifekatana, reply 25SWAP IS OP. God, 15/20/25 range? Swap, UB stuns, spit(ooze), spine, AA, warp dead. THis is practically uncounterable cept for not engaging at all. This means just the threat of ganks make him a good pusher.just like it can be dangerous for your opponent, it can be just as dangerous for the user. Secondly swap relies heavily on team work.[/quote] and so...? we were talking about pro

50 Replies 21,898 Views

[quote who="synnworld" reply="20" id="2465732"]The greatest problem is the fact he has little to no mana regentive properties, especially for being a mana dependent demi. I would make one of his passive abilities eithera mana regentive one or make shadow strike steal mana from enemy demigod.[/quote] no its fine if he actually had mana to waste to spam nonstop skills he would be OP

50 Replies 21,898 Views

[quote who="synnworld" reply="18" id="2465685"] You simply give kills too much credit than they simply need. the Thing is when you enter melee, no wait you shouldn't enter melee anyways unless there is another melee supporting you. I don't even enter melee or warp (other than shadow) if I am by a tower alone and enemies is right there. Its about getting in and getting out.[/quote] in fact i specified its good in combo with others

50 Replies 21,898 Views

[quote quoting="post"] - in a game with high-skilled players. Based on what I've seen of him and the hearsay from good players I know, he can't compete with the top-tier Big Three. Is that true? I'm curious. When he first came out and I looked at his skills I saw some potential for pretty nasty skillsets, but as the dust settles from his release I'm getting the impression he's far too squishy to be valuable to a team mid-late game, at least if the enemy team has UB/Oak/LE.<

50 Replies 21,898 Views

[quote who="XaviorsFist" reply="6" id="2465101"] Quoting synnworld, reply 1I've seen DA rape an entire team before but anys first it was QoT bow its Da. I got 10 bucks say the next demigod people will say can't play competitively is occulus. I already have said that. It's true. But DA i've seen rape entire teams too. He is a support character until level 20 when he has 8k health and is hitting with just melee 500 dps against heavily armored DG's. Thats with fe

50 Replies 21,898 Views

[quote who="XaviorsFist" reply="9" id="2453363"] In a normal game the enemy has 4k health against a 2k health oculus. [/quote] lol why should you have so low hp?? its nonsense oculus has just slightly less than others, the difference is beast and other need to get autoattack abilities while oculus can focus just con mana/regen and hp [quote] And your abilities do slightly more damage than theirs and you have AoE. You are still dead tho

31 Replies 16,839 Views

the caster build if oculus is very strong and fun too, its a real caster with a VERY strong aoe it costs mana but having the chance to fight from distance makes it harder to be in dangerous situation, ina normal game enemies are half hp b4 reaching you

31 Replies 16,839 Views

we have to distinguish b4 and after the last talent b4 they are really crappy, high expensive, low hp, and insignificant dmg AFTER the last talent they are just IMBA, 400 dmg*4 with such a low cd they are like mines and you can throw down structures and dg minions very fast they should balance a bit things imo

24 Replies 12,705 Views

[quote who="_Golgoth_" reply="5" id="2452351"]Personally I thought his abilties were too mana intensive after level 5. His overall stats means he cant stay and fight in combat so relies on his abilites. Which are very mana expensive as stated > thats right but its balanced his abilities gives both MOVEMENT AND dmg, both very good, he realy cant get both at a cheaper price [quote] Personally I think he needs buffed in damage

9 Replies 4,495 Views

[quote who="Sevenix" reply="7" id="2452078"]The range is 15 yards And 10%, its still a 100 dmg lightningbolt from a grunt/archer who normally deals 25/20. Lategame you can easily push waves with some 20 creeps or so in them. The extra damage added trough this talent should be quite substantial. not to mention a "lucky 7 lightningbolts proc on the enemy demigod instantly taking away 700 of his health he didnt plan for". btw grunts have an attackspeed of 2 hits each second

14 Replies 9,718 Views

[quote who="Sevenix" reply="4" id="2452040"]Grunts and Archers fireing 100 dmg lightningbolts is too weak you say? [/quote] 10% chance...

14 Replies 9,718 Views