ddd888

ddd888

Joined Member # 3558148
1 Posts 143 Replies 15,697 Reputation

[quote who="JagerJack" reply="30" id="2339677"] Totally what? Anyway, towers are aren't "ignored" to the extent you're indicating until mid-game[/quote] TOTALLY FALSE AGAIN and AGAIN you have no clue what you are talking about towers are ignored even at lvl 1 go back playing and talk to me only when you have a clue about this game [quote] I assume you're talking about Sedna. [/quote] y

42 Replies 18,313 Views

[quote who="JagerJack" reply="28" id="2339650"] With normal tower strength, towers are a deterrent,[/quote] totally FALST with tower normal ppl IGNORE THEM matter of a fact [QUOTE] not an instant line of death. If you screw up badly, towers aren't going to save you. You are forced to think about your situation, and know when to retreat. You are punished if you make a mistake. [/QUOTE] no

42 Replies 18,313 Views

[quote who="JagerJack" reply="26" id="2339639"] No, it's not. [/quote] feel free to prove or explain WHY you think its not since till now you only made no sense with zero arguments, maybe on this one you have some serious thought, who know...

42 Replies 18,313 Views

[quote who="JagerJack" reply="24" id="2339617"] Because there's nothing to see. You haven't said anything that hasn't been refuted, [/quote] its the exact opposite the FACT is that tower normal makes the game LESS strategic and there is nothing in the world against this FACT you can keep childishly to ignore it but the reality doesnt change

42 Replies 18,313 Views

no, i already explain that playing with tower normal makes a whole part of the game MEANINGLESS a strategy game succed when all his elements are viable option or part of tactics with tower normal you can IGNORE towers upgrade AND ignore the existance of towers when fighting the strategy game just fails, stop and think 10 sec about it and you will realize... eventually

42 Replies 18,313 Views

the game opens...but mainly for general with OP minions at 0 cost and you dont fight ai controlled towers you fight other players IN A SCENARIO THAT MATTERS not a scenario where you can TOTALLY IGNORE towers cause they are useless

42 Replies 18,313 Views

i mean seriously i see his games all the time and he finds ppl in 2 mins, while in ours games sometimes i wait 10 min without a soul joining (and often just noobs get in) and this with the common behaviour of the forum "oh nooooooes premade lets all run " i dont understand how that works...

29 Replies 11,976 Views

[quote who="pseudomelon" reply="26" id="2339440"]Tower upgrades, armor stacking, and AoEs. End of minion swarm. [/quote] lol, usual total nosense tower upgrades??? you kidding? with the idiot normal tower setup everyone wants to play the first 2 towers are dead way b4 lvl 2 and even if you put a strong defense on towers (!?!?!?!) lvl 2 upgrade doesnt do a shit with tower default

68 Replies 40,783 Views

[quote who="Myles" reply="23" id="2339126"]The only I see with awarding XP/gold to non-idol summons is that now EB and Oak would need to be able to have control over whether their minions are created or not. They need to be able to have the choice to feed gold/xp from thier minions that Sedna and QoT would have by summoning them directly. [/quote] not really they still have control on minions so they can move them back and dont use them if they like so

68 Replies 40,783 Views

[quote who="ZehDon" reply="14" id="2339496"]Towers at normal allows them to be overcome fairly easily at about level 5-6, in turn allowing both sides to face off more often. Towers High with Gold or Spawn set to High pretty much just encourages people to hide behind their Towers until they can afford Ring of the All-Father. If I wanted to play a game where the idea was to avoid contact with the opposition until we're all max gear and max level I'd go back to playing DotA, where actually fight

42 Replies 18,313 Views

default has no meaning at all the must is tower high, optionally a bit higher gold or slower war score isnt bad but not necessary towers normal is not playable

42 Replies 18,313 Views

[quote who="Polynomial" reply="2" id="2337845"]Minions cost a lot of gold. Also, by design they're in a separate category than creep. [/quote] a lot of gold? considering erebus and oak got infinite of them totally free... i think the opener is right after all, a very low amount of gold and/or exp should be awarded cause with pet builds the risk is ZERO and the advantage is becoming big

68 Replies 40,783 Views

[quote who="Polynomial" reply="15" id="2336351"]People continue to think of this game incorrectly. This is a team game. Everyone who is complaining about "balance" thinks of this game as 1 demigod against another single demigod. That's not the way this game goes. [/quote] absolutely true this is exactly the point the end of this discussion is "a team of assassins only would lose against a team of only generals"

40 Replies 84,012 Views

[quote quoting="post"] There is a bit of a problem with how priests work. They currently heal for a percent of max health, which is one of the biggest reasons health stacking is so powerful. For example: say two generals harass each other over a couple of minutes. They both have priest minions. One has 4k HP and the other has 2k HP. Not only does the lower HP player have to harass for twice as long (which is what having double HP should roughly d

40 Replies 84,012 Views

[quote who="Polynomial" reply="7" id="2335472"]PREMADES RUIN THIS GAME. Stop playing the game as a team in a team based game people. [/quote] *

44 Replies 21,661 Views

you dont know what you are talking about in what way if the item A is bought twice the item B this fact make the game "not balanced" ??? and why on earth having both items at the same would make the game balanced?

64 Replies 132,900 Views

[quote quoting="post"] Warp Area – Ultimate – Key 3 Activated ability. For a few seconds, Demon Assassin warps to nearby enemies and attacks them. While performing this ability, he is invincible. Number of warps increases as the skill increases. [/quote] this sounds too strong not only this DG seems very powerfull offensively but with a invul shield could be really too much inba [quote]<br /

221 Replies 517,148 Views

[quote who="JuareZz" reply="7" id="2331820"]Think of Mards Hammer. Gives +40 DMG and +5% ATK speed. Its so underpowered... [/quote] not so much the stats overall are good, ofc you need a proper setup to support it

28 Replies 18,379 Views