I don't know if this has been brought up but fog-affecting terrain would be nice, obstacles that you could go up or down, things that obscurred vision, etc. would be one of the best things to implement from the dota community, so many skilled players can relate/attest to the fog chases or jukes that are so enjoyable and which also help the hero vs hero dynamic as well. I'd also really love to see more abilities that weren't just DMG+Slow / Neg effects / Proc chances, I'd like to see i
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