JagerJack

JagerJack

Joined Member # 3583320
2 Posts 135 Replies 10,110 Reputation

You'll have to be a little more specific. What DG are you playing as, what build are you using, and what AI difficulty are you playing on? The hard and nightmare AI get buffs, which would make them level faster than you. But I'll try to answer as best as I can for now: 1) Killing creeps(the guys who spawn from the portals) is the best way to get experience early-game rather than killing other Demgods, as they seem to give you more. You can easily get to level 2 by capping a flag and k

5 Replies 1,487 Views

[quote who="masterkang5" reply="6" id="2288459"]I think you know what i meant JagerJack your just arguing for the sake of arguing.[/quote] No, I don't. You plainly said there is no such thing as a bad player. I said otherwise. I went no further than that. [quote]Im saying that in 2v2s and higher where teamwork comes into play and each person trys their best and yet they still lose to the enemy in many many cases the losing team arent noobs at all they just have conflicting bui

50 Replies 154,458 Views

[quote who="masterkang5" reply="4" id="2288448"]Some stuff is just blatantly noob but that stuff doesnt need to be said as it does go without saying its like saying banging your head against a brickwall til death is a unwise choice you dont need to be told that, it is commen sense. I was generalising everybody generalises i cant define every kind of noob and every kind of pro.[/quote] Nobody is defining every type of noob and every type of pro. The op is simply a lis

50 Replies 154,458 Views

[quote who="masterkang5" reply="2" id="2288427"] what im getting at is there is no good or bad players. there are only fail stratergies depending on the format you like most[/quote] Um...no. If you continously allow that Regulus to kite you over his mines, if you continously pick fights with the DG that killed you 3 times already, then you are a bad player, because there is no sort of strategy good or bad in that situation, only a plain lack of common sens

50 Replies 154,458 Views

[quote who="twifightDG" reply="12" id="2288422"]Aye, I'm just jealous $40 is premium price over there Actually, the irony, one of the reasons I bought this game is because of it's low price. Can't go wrong much with games only costing $40.[/quote] Ugh, I used to play console games, which are $60. And that's not including tax. In fact, the only reason I haven't bought a console game in awhile is because my Xbox 360 got the red rings like 2 months ago and I haven't bothered

19 Replies 2,146 Views

[quote who="twifightDG" reply="10" id="2288412"]As you could have figured reading my post I'm not from the US. Prices for games here will be the same in euros as they are in dollars, which at current rates is about a 40% increase alone. That's why the EU gets screwed over and I said the US is spoiled already. Also, the best-sellers tend to be a bit more expensive still, because they sell anyway. I have to admit that the €55 for CoD WOW isn't the cheapest price around, but I go

19 Replies 2,146 Views

[quote who="twifightDG" reply="8" id="2288398"]Also premium price? Demigod was/is 45% cheaper than other popular games, like Call of Duty WOW. But I guess the US is spoiled already when it comes to pricing in general [/quote] Meh? That would be true if you were comparing it to the console versions, but the PC version of Call of Duty is $50, and I'm pretty sure it was the same cost at release. So Demigod's cheaper, but not by 45%, although the retail version of DG

19 Replies 2,146 Views

You're right, it's unclear if the range bonus for Snipe is determined when you target someone or after it actually hits. If it's the former then the limit is 1000 damage, but if it's the later the potential damage could be nearly twice that on larger maps. I'll try testing it in single player, although I doubt I'll get favorable results with the AI.

18 Replies 43,026 Views

Okay, apparently I need to clarify something, because people obviously aren't getting it: No one has a problem with premades themselves. We understand perfectly well that the game was meant for team play, even though the game was released with no support for this. The problem we have is with people who don't announce that they are premades, because THEY are the ones looking for an easy win. No one is complaining about you playing with your friends. The problem is with premades

25 Replies 3,902 Views

[quote who="Zechnophobe" reply="11" id="2284019"]Doesn't seem to be reflected in the code you posted, but some cap may exist outside the function you posted.[/quote] The cap would be Snipe's range limit. Snipe's range is 90 yards. Since it gains an extra 50 damage for every 15 yards the max damage Snipe can do is 1000 at rank IV.

18 Replies 43,026 Views

Anyways, the only times where fighting QoT seems to be common for me is on Crucible. For some reason the matchmaking system seems very fond of putting me against a QoT + 1 other DG(RooK usually) and then placing us on Crucible. I cry when I get this sort of match-up. But otherwise I almost never see anyone play QoT. The only time I remember seeing a QoT outside the above conditions is in a custom game. Overall I'd say less than 1/10 of my games have a QoT.

50 Replies 108,931 Views

[quote who="InfiniteVengeance" reply="10" id="2286967"]Unless it's ignoring movespeed boosts. As in it's 66% of your original base. Original base = 5.0 5.0 + 0.5 (boots of speed) + 0.75 (anklet) = 6.25 It would still cap at 3.333? Or did they just nerf several moves significantly with this?[/quote] Yeah, if I'm reading this right the cap would still be 3.3 since it's 0.66 * base speed. [quote who="the_bune

22 Replies 7,354 Views

[quote who="InfiniteVengeance" reply="6" id="2286928"] But mark slows for 50% or more. Is it just flat out nerfed now? Or is the cap "33% of max movespeed" as in it caps at 66% slow?[/quote] Well here's what Impulse history says: Speed debuffs now have a default minimum move speed based on base move speed * 0.66 Now this is assuming I understand this correctly: Lets say your base speed is 6.3. 6.3 * 0.66= 4.158. Assuming that the

22 Replies 7,354 Views

[quote who="DiceAreEvil" reply="3" id="2286852"]How exactly did they nerf it? Is it a cap or diminishing returns or something?[/quote] It's a cap. I'm not completely sure but I believe it caps at 33%. [quote who="Epiphenomenon" reply="2" id="2286826"]My gut reaction is that it's not enough of a nerf. I haven't played against it enough to have a formal opinion. I asked a question because I honestly don't know. [/quote] I think it's enough. Reg's shrapnel mines alr

22 Replies 7,354 Views

[quote who="Aviyur" reply="1" id="2286803"]Hello. I make custom games cos I like playing with my mates. If I wanted to do random games, I would do pantheon or skirmish. [/quote] Pantheon and Skirmish are broken, with AI and uneven matches. Besides, there are premades in skirmish and pantheon who exploit the matchmaking system. [quote who="Lumifly" reply="2" id="2286816"]Admit you're too much of a wuss to play against a potentially good team - them

25 Replies 3,902 Views

[quote who="Invisible_XXI" reply="4" id="2286524"]bashing noobs gets way less experience than playing against pros.[/quote] The stats are broken. While it is true that beating a higher ranked opponent will get you more XP and vice versa, being low ranked doesn't mean you're a noob and being high ranked doesn't make you a pro. [quote]playing against AI doesn´t count into statistics.[/quote] Yes it does. Most of the time, in any case.

16 Replies 3,802 Views

Personally, I don't mind waiting 1 or 2 days for a new Pantheon. It would lose it's meaning if it started too soon. But the 4 day wait is a little excessive. [quote who="pacov" reply="3" id="2286508"]Off topic - can anyone else create a new post on the forums? I'm unable to do so after yesterday's maintenance. PM me or make a quick post here if you any of you can. Thanks![/quote] I can, but only in the Demigod, Game Journals, or off-topic sections. All the ot

11 Replies 5,144 Views

[quote who="Aeris130" reply="18" id="2285902"]This is not a "game mechanic" btw, it's simply a case of item A being so sucky that B is always the right choice, against every DG. 3000 gold so I can get an extra 30 wpn damage? I can get that at level 2 with Oak simply by putting 1 point into Soul Power. A "game mechanic" would be the HP items themselves, but I don't think anyone wants them out of the game. It's simply so boring to see that GPG added tons of interesting items, only to have

55 Replies 24,722 Views