[quote who="ItchyDustbin" reply="20" id="2309388"]This game has a community worse than DoTA now that I think about it, half the forums are sucking up to the devs and the other half are complaining about anyone utilising teamwork in a team-based game.[/quote] You know Stardock is the publisher, not the developer, right? GPG is the developer, and last time I checked no one is sucking up to them.
JagerJack
Heroes of Newerth.....
A much better team against five spit UBs would be Sedna, Erebus, Oak, another UB, and an Ice TB.
The problem isn't Erebus, it's the Horn of Battle, which needs a range nerf. Erebus himself is fine.
[quote who="SaulTigh" reply="19" id="2305926"] Sedna's base stats with BotF: 2400 Health 7.82 HPS 380 Armor 104 DPS 63 seconds: Time to kill at 104 DPS Sedna's with BotF and Monks: 2400 Health 37.82 HPS 380 Armor 104 DPS 92 seconds: Time to kill at 104 DPS Sedna's with BotF, Banded and Scale: 2900 Health 12.82 HPS 980 Armor 104 DPS 122 seconds: Time to k
[quote who="Lonous" reply="6" id="2305174"]Apparently Spooky doesn't know the difference between TIME and DATE, thus the thread title, thus me asking. [/quote] [quote quoting="post"]Posting the wrong start date for a tournement seems to be becoming a habit.[/quote] [quote who="GeneralGonzo" reply="2" id="2305110"] Then they shouldn´t announce any date if they can´t hit it in time ! [/quote] They didn't post the wrong
I don't understand why someone should be punished for gaining a lead or rewarded for falling behind. With the AI I can understand but otherwise? No.
Towers give 300 gold, but no XP.
[quote who="Nesrie" reply="21" id="2302818"]And yet here you are in a thread titled what...?[/quote] I don't see what the title of the thread has to do with anything, since the OP is the one asking the question, not me. If you would read the thread you would see that I'm only here to clear up a few misconceptions, like yours. So nice try, but I still don't care.
[quote who="Nesrie" reply="12" id="2301912"]OMG. No. Someone actually shared some perosnal information with you. Say it isn't so. What is the world coming to when someone shares information that shatters this ego of men who think they own everything on the planet, including the internet and all games. I can't stand men who can't handle the fact that they share the planet with the opposite sex.[/quote] It's not that we can't handle it. It's that most of us just don't care.
[quote who="Mooster" reply="8" id="2301845"]Am I suppose to see something dirty or something very innocent? To be honest I only see a man's head and the number 6, lol a pig also.[/quote] It's a close-up screenshot of a pokemon.
The reason you had 22 karma was because of a forum bug that caused you to gain some. The same thing happened to me, I suddenly jumped up to 19 karma for no reason, then went back to 14.
[quote who="Lonous" reply="21" id="2299875"]This is a 3rd person shooter game, period. You control your dude and your eqquipment, period. The company calling itself rts is wishful thinking. Players calling it rts are either misinformed or mindless fanbois.[/quote] You're kidding, right?
1) The announcer says "apocalypse","wrathfull", and things like that when a player has killed a large number of DG. It's just a warning that that player is getting a lot of kills. 2) http://demigod.wikia.com/wiki/Favor 3) You earn favor by playing matches, and use that favor to buy favor items. Once you buy a favor item you unlock it and don't need to pay for it again to use it again. I think favor is based on account(if you make a new profile your favor won't carry over), but
[quote who="WickedBear" reply="1" id="2294345"]Expereince that is relevant to the objective of the game: Destroying the Citadel. How is that acheived? Not soro, through teamwork my friend. Who has more expereince working with teams, PUG's or Premades? That question in itself has the answer.[/quote] Aren't you the one who said that pugs can work together as well as premades, which is why they have no real advantage? [quote who="SoFFacet" reply="3" id="2294358"]Only premades hav
[quote who="SoFFacet" reply="23" id="2294320"]Must've missed that post. If I had seen it I would've replied: it doesn't matter if I or anyone else has played 1 or 100 close games. People that have played in only pug games are not qualified to give opinions regarding balance. Credibility is proportional to experience, and pugs have none of consequence. [/quote] And what dictates experience, hm? For me, you gain experience and get better at something through hard work, and in the s
Honestly, I don't understand what people have against flag locks. In a close game locking the portal flag is the only way to stop the game from going on for over a hour. I know that the flags on Cataract are too easy to cap, but that's a map design flaw, and we shouldn't nerf an item just because one map is flawed. The best solution would be to add archer towers and perhaps forts to the side lanes on Cataract. [quote who="SoFFacet" reply="4" id="2294190"]I believe the results of that
Assassins: Rook, Regulus, Unclean Beast, Torch Bearer Generals: Oak, Queen of Thorns, Lord Erebus, Sedna
Some combination of Penitence, Raise Dead Wards, Soul Power, and +weapon damage items would probably do it, especially if there was a +10% damage flag on the map. As for the criticals it was probably Slayer's Wraps.
[quote who="Zechnophobe" reply="3" id="2291799"]Is it a player by player award, or based on your team? I mean, if I'm awesome, but playing with two people at the bottom of the ladder, and win anyway, you'd think that'd be an impressive win, instead of a 'meh' win.[/quote] I have no idea honestly. Basing it on the team would make more sense since it's a team game, but with the stats being as screwy as they are who knows?
Well here's how it's supposed to work, as far as I understand: You lose experience when you lose a game. The amount of experience you lose depends on the rank of your opponent(s). The higher their rank compared to yours, the less you will loose and vice versa. It's basically the same for wins. You gain more experience the higher ranked your opponent is.
[quote who="KALELsmX" reply="3" id="2291689"] Is there any way to get that loss off there for me and the rest of the ppl on the team since we won?[/quote] No, but they'll probably end up reseting the stats anyway since they're broken.
[quote who="Shadow" reply="25" id="2291619"]This has nothing to do with penis size. You make the claim that premades don't know any better than you would, being someone who used to play in randoms (and doesn't play online at all now). So I'm giving you the opportunity to find out first hand where premades are at right now. Now if premades were incapable of bringing any higher level of play to the game why would you have a problem playing against us?[/quote] You beating me as a premade
[quote who="ItchyDustbin" reply="24" id="2291614"]I think it was more focused on the showing you how many very broken things pug players have no idea about first hand, not about beating you.[/quote] I have never agreed that anything was broken, so I don't see how he can show me anything. I already know that many pug players are clueless about the game, the same could be said about any new player. That doesn't mean that the opinion of every pug player is worthless.
[quote who="SoFFacet" reply="20" id="2291591"]Premade versus premade happens rarely, but it still happens. I think I've played about 10 pre vs pre games against truly good opponents. I learned an incredible amount from those games. Theres no way to gain that knowledge but to experience, which is why premades are the highest level of the game, even if that level is currently lower than it should be if DG had actual team support. [/quote] Lower? It's practically nonexistant right now. I