LORD-ORION

LORD-ORION

Joined Member # 3587397
5 Posts 106 Replies 22,152 Reputation

One thing I find that alot of people fail to do goes along way towards QoT killing. 1) AA on shield, not skills 2) Damage skills when shield is down or close to going down. Doing that showcases QoT's late game vulnerability. Doing the opposite gives QoT a crazy amount of effective HPs and makes her seem almost magical in her ability to stay alive.

48 Replies 11,361 Views

Lifekatana is lurking. Maybe he will chime in. ;) Synn also has the build lifekatana showed me, so he's just being beligerent. What he meant to say was, shield 3 and 4 is not worth it until levels 13/14 simply as the prereq for Goddess. Hoowever, as feedback for your specific build: Any build with Entourage is fail. :) 2 extra shamblers adds hell of alot of DPS when under spike effect. Spike effect gets worse as armor goes up, so you need shamblers

48 Replies 11,361 Views

Kind of a loaded question... The best QoT builds use 4 minions and 6 from idols, but this also reqires ground spikes... so is it a real minion build? Can you call it a hybrid build if you try the same thing without the 4 minions and get your ass handed to you? Equally amusing is, yeah, I would love to use Ring od Divine Might on QoT... but I can't. She is still crushed in seconds late game even while using BoTF. LE was once borderline viable as a full minion build, but th

7 Replies 1,962 Views

Yeah, I think this is where teamplay comes in. I remember our last 2 games... your build vs my build. When my team was stronger, my tactic worked just fine and shut down your team from contesting the HP flag, and ate your gold towers safely, which has obvious benefits when my team fights your team. On the flip side of the coin, my tower rook couldn't hold vs a better team and eventually you could simply kick us out of lane and then rape our towers directly instead of my more c

28 Replies 7,033 Views

[quote who="OMG_Splitshadow" reply="5" id="2677565"]Versus a good Oc or Ice/Hybrid TB you need to take Hammer III over Towers III, but that's all I'd change. Trebuchet is a great skill and all, but at level 8 the first set of towers is probably long gone, and to be in range to kill for the gold/celerity flag towers you have to be overextended. Besides, when are you going to be alone in your lane standing on the enemy side of the map for a long enough period to take down a tower. 9

28 Replies 7,033 Views

Although I have casted my vote for cats, unfortunately I believe this resolves the question. :( http://www.penny-arcade.com/patv/blamimations/108/

119 Replies 50,340 Views

Best tower Rook by Obscen PoT I Arrows Save PoT II ToL + Boulder Roll Slam I PoT III Trebuchet Slam II PoT IV Slam II Slam III Slam IV Boulder II Whatever Reason: Hold lane (HP flag on cata), XP up. Late game, fighting you in a tower farm is fatal vs your Boulder Slam. You can often 2vs1 at level 13+ in your farm. Situational Stuff Favor 3vs3+ BotF: Exception: Enemy Rook or Reg, and you have

28 Replies 7,033 Views

Your DA game is strong. I cant recall how many times you blinked in the opposite direction you were running and our Oak kept barreling on in the wrong direction. Cartoon Lolz. I am sold on the speed, the only way I could keep you in scepter smiting distance was to pop a stun in between bites and prey Reg was paying attention to snipe you before you Tp'd out.

29 Replies 7,743 Views

>>I am not dead Too bad, an undead Taco would be nifty. You could have like a blue corn shell and a bit of Tabasco sauce... and then do your hair all spiky and go for the teenage angst, vampire thing.

16 Replies 8,881 Views

I tried something as an experiment and it sorta works until you play good players using good demigods (but this can be said for any DA build)... maybe someone else can give it a shot and see if they can make use of it. Overview- No helms, heavy AA and team reliance. Needs a speed item to stay in AA on targets. EoM Spine I Warp Strike I Crit spine II Swap Crit II Spine III Crit III Save Spine IV + Swap II Crit IV Wa

29 Replies 7,743 Views

If shield collapses now, (1450) dmg before 3 seconds pass, immunity still remains for 3 seconds. I want it to be if shield collapses before the 3 seconds, the immunity is also lost. eg: Consider someone like Occ or Reg that can collapse her shield in one shot, and then Oak follows up with interrupt. That is a dead QoT if she was relying on the debuff immunity to TP out. As it is now, it is OP if she can be 100% immune for 3 out of 7.5 seconds. Let's consider where QoT

51 Replies 140,238 Views

I would say it is, or you get a worse situation then oak, where QoT can Shield, Lock, Mulch, Shield and TP out in the face of multiple DGs and you really have no reasonable chance to stop her. With 2DGs and 1 interrupt you are going to block her escape and kill her if she loses the 3 seconds debuff immunity in a quick burst and then you follow up with the interrupt.

51 Replies 140,238 Views

One problem with auto-mulch... no cross lane creep harvesting. This is one of the nice extra perks about Mulch besides the low cost heal. The ability to run a Shambler to the other lane and kill a creep wave. Sort of like a poor version of Wrath of Heaven. I use this feature extensively, even with level 1. (just wait a bit for the unattended creep wave to damage themselves before detonation either on your wave or your tower). There is always a time when your allies are out of lane

51 Replies 140,238 Views

...While Ptarth makes some changes to the LOP mod based on feedback here ;) (after this last build I think the plan is we are going to start doing all this stuff wiki based for community involvement) What is the role of Yeti for Sedna? Anti-DG? Anti-Creep? Anti-Tower? Meat-Shield? Defining what role a yeti is supposed to fulfilll on Sedna is probably the best starting point before adjusting them to make them worth taking.

51 Replies 140,238 Views

Yes, she is possibly the weak end of tier II DGs in the hands of a good player. I've said that many times because I've seen it and I also have about 200+ games with her before the reset so I would say I understand her strengths/weakesses. (the tourney is not a good indication of real QoT because it was 2on2) Shield II/III/IV are bad skills in 3on3+ (90% of games) The best builds do not take more then shield 1, they focus on her power, ground spikes + shamblers / mulch

51 Replies 140,238 Views

The problem I am trying to avoid 2vs2 shield 2,3,4 is actually quite good. 3vs3 shield 2,3,4 becomes not good because of its weakness of not mitigating AA damage in a focus fire. If we pump up the front loaded health, it becomes too strong in 2vs2 when you have say Oak, Rook or UB as your meat shield. 3on3 I would say shield's unmitigated "health" does not make as big of a difference as 1- the proportional weakness QoT brings to your late game 2- shield can be cracke

51 Replies 140,238 Views

So, download the mod and tell us what awesome things YETI's should do for the next mod. :) Tip: Sedna's Yetis are very powerful and durable minions. *Falls out of chair*

51 Replies 140,238 Views

Ptarth and I have created a mod for QoT. After an exchange of around 100 private messages debating QoT and a dozen test versions, this is ready for you to try. Although we don't agree on everything and have each made compromises for our respective visions of QoT, we both have a good feel for this build. We are satisfied you will enjoy it and find it fair in gameplay. If you are hesitant, you should download it to simply see the level 10 shield e

51 Replies 140,238 Views

I agree with you, nightmare tournament is not fun. Especially on maps like Crucible where the enemy AIs really start to pull away if you don't kill them constantly before your teamamtes die. Or when you have Kamikazi Rook, who just constantly throws himself on towers. Not exactly a proper representation of how the game is meant to be played.

5 Replies 2,162 Views

[quote who="OMG_Teseer" reply="42" id="2630249"]If Queen gets faster form switching, TB best! I'd kill to be able to form switch and deep freeze after someone started porting I will say, my favorite thing about Queen late game is that if you get to the cit, its over. lol. [/quote] Balancing things the hardway... it is obvious fire nova should be an interrupt.

44 Replies 16,282 Views