Well I never played a game with this disabled to try it, but I'm going to say yes.
admiralWillyWilber
Kona and Iconia are not Altarian planets.
What are your graphic cards
I agree becoming a founder elite was a good move. Emperor I would be ok with your ideas as long as you would have to catch my ships, and I had an option to fight before you could blow up my ships.
Were talking about Direct X. We could combine windows 7, 8, 8.1. Together they use Direct X 11. So in this case we can confuse them, but if you have a better explanation let's hear it.
Since it wont let me quote you, and yes this is just my opinion. The reason I think Stardock wont port to directx 12 is it would make it so windows 8 wouldn't be able to play galactic civilizations 3. Which windows 8 is not obsolete.
I will do that tonight if I have time.
The crisis event and the system editor I would probably use. This would be nice if you could make the tech tree editor to include all the techs, and improvements with a list of what techs they came from that was removed from the game including the techs from galactic civilizations two, and what tech trees they came from. I would be interested in specialized hubs. Also the ones removed in beta. With a way to modify this for possible balancing. Citizen promotions would be nice. I would like to
I also noticed that the AI doesn't remove its shipyards after you assimilate a planet. There needs to be an algorithm that does something like if the shipyard sponsor is zero then move shipyard to a planet that can sponsor it.
Anybody know what tech my space elevator is supposed to be under now
No factories, and space elevators. I dont like that change.
Specialization techs are unlabeled.
I researched industrialization. It promised a mega factory, but it gave me no factories.
I think it is overkill on the orbital manufacturing tree under engineering. Can we get a more average on how long it takes to research these techs.
I'll check when I get home. Last night I checked the whole options, but I will check again. Maybe I checked the pregame settings instead.
Administrators used to be five, and some people called it a bug for the above reason, so they changed it. Why someone would try, and hobble the administrator system baffles me. They must like small maps.
I noticed that the turns are shorter thanks.
I see there is not an option to shut off auto upgrading from the pre game screen.
What is the system editor. I might use the improvement editor.
I don't mod, but I would probably use the tech editor.
I think it was intrigue that went from tech trees to ability based techs.
Your also forgetting starbase build raw production. Tourism keeps me afloat.
Glad to hear Paul's still around.
I would be ok with beta testing this. Yeah I would say this is a huge increase from the beginning where I was waiting 16 minutes between turns. I am also curious what happened with Paul.
Congrats I have a 23 inch.