I would like to hear more of these. For later on I would like to see a back story on how the Altarians and the humans are the same species. The only way I can figure that is that the dread lords captured a bunch of humanoids a long time ago on earth a long time ago and brought them to Altaria.
admiralWillyWilber
Oh yeah this was miner, but I noticed things like when I made something like a research facility I didn't get the research or manufacturing points it promised. I assumed that this was called becaise the civilization screen worked of divying up whatever. Maybe I'm not clearly explaining this. All I'm saying is how come I never got all the points for stuff I built when I built it. This was minorly irritating that I could never get what exactly I built. Can someone comment on this to
I would like to see a scenario about how the dread lords captured a bunch of Home heildebergs and took them to Altaria. After your done with the species on the game I would like to hear more about other species for the game too. I think it was cool how you turned the Torians into the Trill from Startrek. Looking forward to more. This is good.
Can't see the problem the more improvements. Your ideas sound good. I would like a nicer looking combat screen though. More three dimensional.
[quote who="Alstein" reply="27" id="3424181"] Quoting Frogboy, reply 24 Quoting glupor, reply 14 Quoting Frogboy, Folks will beat the AI. I fully expect the AI to be much better than Elemental, and I might not be able to beat it, but others will. The question is whether exploits will have to be used (I'd say no) [/quote] What's exploits? What I would like to see is an Ai that itemized research,
[quote who="Lucky Jack" reply="31" id="3424349"] Quoting michaelwhittaker, reply 29 Well you could do this on single player until you perfect this. You also have the option to shut this off on multiplayer so you don't have to play against this. For the most part there is always someone who doesn't like a good concept, and it looks like your the one. I wouldn't mind this leaking over to improvements and tech research also. Michael, you seem to think thi
Congrats Frogboy. Hope you don't mind with some suggestions on the Ai. I would like to see all the players taking up a fair share of the map after the colony rush. I've noticed that about two or three Ai's are usually dominant, and at least three are usually underpowered. You might have one with a super army with 4 planets. I would like to see this to be more even. If we get something like the Yor again where you are forced to play these differently than the other species
[quote who="Achronous" reply="91" id="3424311"] (I'll be sacrilegious again and say, don't confuse real life with a game, aliens can be any colour we want them to be. If you make up a nice story, people will suspend disbelief. And that's the beauty of it all )[/quote] Oh I don't believe in evolution or Aliens. I thought people were saying that that couldn't happen, so I thought I would explain why if evolution was possible on another planet. I jus
Well you could do this on single player until you perfect this. You also have the option to shut this off on multiplayer so you don't have to play against this. For the most part there is always someone who doesn't like a good concept, and it looks like your the one. I wouldn't mind this leaking over to improvements and tech research also.
I would go for 1200 solar systems.
Again I want to be able to choose what to research or multiple research paths. Hey if I can do that on distant worlds wan you tell me how to do that. Instead of building research ports. I still can't pick my techs. I would compromise and allow private and public research both not just private wouldn't be to bad of an idea. The problem is that Stardock would probably go back to a game that worked. This scares me. There is really no way I would prefer a better Ai doing the research inst
[quote who="qrtxian" reply="34" id="3424201"] I don't really have a problem with AI surrender behavior, but I don't think it's ever a good thing to have "turn it off" as the only solution to a problem.[/quote] If you have a better solution to what you don't think is a problem then I would like to hear it. The reason I think it is the best solution is because someone likes planet trading and surrenders, or it would not be on the game. I would like to be able to sh
[quote who="NorsemanViking" reply="2" id="3424204"] Quoting michaelwhittaker, reply 1 Can we have heavy metal music on the game as an option. This would be nicer. I think they like to save our ears. The classical tradition is the way to go![/quote] Not a problem you can always turn down the volume.[quote who="Lucky Jack" reply="4" id="3424294"] Quoting Illauna, reply 3 Quoting michaelwhittaker, reply 1 Can we have heavy metal
[quote who="Lucky Jack" reply="81" id="3424160"] Quoting Ashbery76, reply 32 Is this any different from our many skin colors (none blue) coming from a blue planet?[/quote] I would agree blue is probably the most rare of human skin colors, but this not impossible. This is caused from imbreeding. I think it is a blood absortion problem I don't really know about what causes this except it is caused from inbreeding.This happened amongst hillbillies once. Who
I agree do something with the pirates like on Distant worlds. I don't have a problem with surrenders cause I just shut them off anyways. Can I have an option to shut off planet trading please?
Can we have heavy metal music on the game as an option. This would be nicer.
I played Distant worlds and discovered that the way they've done the private research was a bad idea. We could make a compromise that maye the public and the private sectors could do research, but maybe the idea of private research would be a bad idea if they do it the same on Distant worlds. i'm scared thay would go to Dostant worlds to create private research. Lets not have private research.
I think your colony idea would work for distant worlds or spore more than galactic civilizations.
I thought that distant worlds was to automated. One thing I would like to not see in galactic civilizations that is in distant worlds is tech research that you can't decide on. I wouldn't mind sharing tech research with the private sector, but not the private sector doing all the research.
[quote who="DivineWrath" reply="19" id="3423940"] Quoting michaelwhittaker, reply 17 I'm not sure why you say that. In GalCiv 2, the tough difficulty is the difficulty where all AI algorithms are used. The AI isn't watered down (programed to make bad decisions) any more. It litterally can't play better because the algorithms required to do so don't (yet) exist. To be a greater challenge, the AIs literally needs to cheat on all difficulty levels beyond t
Wait what did you just change the name to make this make sense. Does that mean that there are two races of Altarians. One wuth white skin that bleads blue blood, and one with blue skin. Not admiral Thrawn, but grand admiral Thrawn. Is he related to colonel Thrawn who served under Iceheart.
[quote who="Wintersong" reply="3" id="3411644"] Different races/civilizations. Not just for the canon ones but also for the custom ones that (I hope that) we can create. Super abilities and different tech trees (in addition to their own AIs) was a good step but I'd love more. If this was fantasy, I'd say Master of Magic. As it's sci-fi, I'll say Master of Orion 2. I love to get stuck in the custom civilization screen of that game and all it's posibilities. Galactic C
[quote who="Lucky Jack" reply="69" id="3424030"] My fear is that a lot of what is being talked about are ideas that would make playing on larger maps more restrictive than playing on small maps. Look at what happened between Civ 2 and Civ 3. The cost of expansion became prohibitive. Sid Meier even admitted that he didn't like large maps. It was also reported that large maps were an afterthought added after a hue and cry about there being no large maps to play.[/quote] All I
I showed her to 2 of my friends and they didn't think she looked attractive enough. They want the previous version of her. I don't think the blue is the problem. If the klingons can change in Star trek not the Altarians in Galactic civilizations. I liked the blue blood anyway. I don't mind the picture, but can we see all 3 factions. I did like the wraith in Stargate.
Here's an idea of what I would like to see in multiplayer. I would like to see modded and customized species I would like to be able to download these races from the internet into my somputer. To be played as opponents or customized species.