SPEARS GOT NERFED I love you. ---- Can you please give the heavy crossbow and Yew Longbow 25% armor piercing?
davrovana
If you focus on max initiative for an assassin archer, do you really need extra abilities? Get the init above 35 and rain of arrows sounds pretty good.
I can't believe we're not focusing on the bigger issue... Is it an attractive, female body?
Bears are awesome, but if you get your hands on a champion with beastlord or a studded collar, taming the great wolf can win you the game. If you level the Great Wolf up to level 8 or 9, even crappy armies suddenly become unstoppable. Nevermind if you tame a cave bear AND a great wolf...
There were 2 Craul Gravehands in my campaign, both in the same army. Bug or plot point?
[quote who="Lord Reliant" reply="13" id="3357504"] Maybe some of the higher bows should be moved from ultra rare to uncommon-ish?[/quote] This sounds like the way to go.
Also, your perma-allies offering you tribute doesn't make sense.
Brutal Yew Longbow is 33 attack. Give that to a high level assassin, and no one will complain about underpowered bows. The problem is, I have only ever seen it once. Too rare.
[quote who="Gandalftheredskin" reply="6" id="3357310"] Wait, isn't Steam evil?[/quote] That's right, some other reputable forum dwellers said it was evil. So steam is EVIL. But Stardock is...good? Monkey have cognitive dissonance!
[quote quoting="post"] All the Armor Proficiencies for Defenders, Warriors, Commanders and Assassins are at the front of the trait tree with level prereqs on them instead of being blocked by other traits [/quote] THANK YOU. This is a very welcome tweak.
I have to chime in here, too, stability has been near perfect since .9
The downside of the excellent unit design in this game is that you have to use it thoroughly to get the most from the game. This is one of those cases where not everyone may be happy, but complexity triumphs over accessibility.
Makes a lot of sense.
They never landed on beaches for me-units on beaches could board the ship if it was adjacent to a beach. In the real lifes, ships like that can't just come up to a beach, rowboats ferry you to and fro.
I cured it, and got a lot of fame. Can't remember how much, but it bumped me up to the next champion.
AQUAMAN?
Trog warts would make a good champion injury: "-3 to relations with other factions"
[quote who="Bakka" reply="12" id="3354996"] Should there be an option to to hand over a captured city to an ally and get fame when you do this? Evil warmongering enermy attacked qnd capture an allies city. So you send your knight in shiny armour or mage with a big stick with your mongral hoards of pikemen on wargs to the rescue. After kicking the crud out of the evil city sapping bad dude you then hand the keys of the city back to
[quote who="Stupidity10" reply="7" id="3354899"] Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen. Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression). If you get the unrest down, you coul
[quote who="Gandalftheredskin" reply="215" id="3354883"] I'm inclined to think...it's the total amount of xp available in a typical game. [/quote] EXACTLY. Give more and more varied ways to earn xp -especially outside combat - and there is no reason to whine about an xp split. You earn xp, by expending the time/troops/risk to fight monsters OR you expend your civ's resources to train your heroes. Only reason people dislike xp split is because monster hun
Never happened to me. However, every single time, without fail, that I have fought a crow demon (going back to FE, I believe), it casts thunderstrike, and this happens. I take damage, but it stays put. Probably related.
Giving it 50% armor penetration would really make it useful. Even 25% would make it worth fielding.
Well, this game already glorifies violence on a disturbing scale, so adding fame as one extra incentive to wipe out races barely moves the needle. Those people should stfu.
Funny, in my game it was Quendar crabs.