Boatload of bombers and your own capital ships. A Titan of your own may help too. But it should be at least same level as the enemy titan, otherwise you are just feeding him with experience points.
Timmaigh
The question is, should i expect Death Star 3 in this trilogy? Its going to be trilogy again, right?
To me personally, Empire Tree never worked in Sins. It was always so much easier to navigate on the zoom out starmap than looking up for something in a list/sheet. I wonder what other people thought about it, whether there are actually some, who think it was brilliant addition and used it all the time, cause as far i am concerned, it was overrated and while Sins had no doubt superb UI/HUD and was a joy to play, it was not down to Empire Tree on bit IMO. Most of the times i would turn
[quote who="Adridos" reply="37" id="3533916"] Quoting Raevn, reply 34 I agree with your point, but feel obliged to point out that the Mammoth and Orca aren't Cavedog units I know. It's simply that I wanted to list a few of the more iconic RTS units out there. Blizzard's been the ki
[quote who="2of3" reply="3" id="3533639"] It is so full of plot holes, I stopped watching it. Annoyed the hell outta me [e digicons]:typo:[/e] [/quote] Well, thats always going to happento stuff built around time travel and paradox, is it not?
Well, 11 episodes in, i have to say i like it a lot. I see some parallels to Fringe, which i liked as well, although obviously this one focuses on time travel rather than parallel universes - although one can argue we are yet to see what 12 monkeys are all about, since those 2 terms are fairly intertwined... the last episode "Shonin" was especially good, with all the reveals made it could have been as well season finale... I am watching 3rd season of Vikings and 2nd season of Helix al
I am just glad to hear this is not like Planetary Annihilation or to certain extent SupCom 2 in terms of unit construction - i could not stand like everything felt so expendable, from the smallest bot to the large naval battleship. You basically never care about them, it is all about pumping zillion of units of whatever kind to roflstomp the enemies... at least it felt that way from my short experience with the game and watching quite a lot of vids on youtube. Now i am not for s
[quote who="RedDwarf999" reply="56" id="3532822"] Quoting racso5, reply 55 Did you read the second paragraph in my previous post? Yes, yes I did. But you're taking this in the wrong direction because you have misinterpreted where I'm going
You dont play games on the forums, you talk about them :-) If visiting these forums was dependent on my desire to actually play games, i would be long gone, since the last game i was truly excited to play was Rebellion released almost 3 years ago. Anyway, as you wish, goodbye and good luck to you in your future endeavours.
hahaha, funny
[quote who="Frogboy" reply="1" id="3529206"] Hi! 1. No plans on that presently. 2. Yes but mostly little lakes and rivers. 3. Not in the base game. Assuming there is player demand, we would like to dedicate a future expansion pack to naval warfare. 4. It'll have a story-based single player campaign as well as skirmish. 5. Yes. The game will come with a map editor too. 6. Do d
Will there be naval units/battles? If not, huge disappointment.
[quote who="Hawawaa" reply="4" id="3528100"] I really wished Nvidia announced 980 ti damn it. Fishing for new cards in May to go with 2 Acer XB270HU. COME ON! Ashes looks good I'll probably pick it up. [/quote] I would want 990 [e digicons]:D[/e] . Not that i have money for it. But dual cards are dope.
[quote who="OsirisDawn" reply="24" id="3527509"] The one Thing that i would agree was bland, was unit design. The world, the cut scenes and even the briefing is very high production value i thought. And sure hope there will be DLC, because the game ended in a damn cliffhanger. [e digicons]:grin:[/e] [/quote] Yeah, thats what i meant. The CGI stuff, the narrative, the visuals....everything was well polished and deserves praise no doubt.
[quote who="OsirisDawn" reply="22" id="3527460"] Quoting Campaigner, reply 17 YES! More RTS is sorely needed these days! The genre is resting right now as Grey Goo isn't good enough so there's only StarCraft II that's a big title right now. I'm hoping for Servo to
[quote who="Aussie007" reply="6" id="3526484"] Beam him up Scotty [e digicons]v_v[/e] [e digicons]v_v[/e] [/quote] This. Rest in peace.
So, what are your initial impressions? As far i am concerned, its pretty well done, the graphics looks cool and the game seems to run quite well. Dont care that much about fuel and the issues with balance and formations and stuff will be hopefully solved in the future. The biggest gripe i have is lack of the Yes song in the ending credits :-)
[quote who="BXP_Thunder" reply="5" id="3526023"] Quoting Frogboy, reply 4 Not a Moba. Definitely RTS. [e digicons]:)[/e] What he said. Hi folks, I'm Graham and I work at BonusXP. Looking forward to answering those questions that I
Looks bit cartooney? Was hoping to get something more like AoE actually. Well, bring on the GDC. Or better, show us some gameplay vid, NAOW! [e digicons]:thumbsup:[/e]
[quote who="Major Stress" reply="40" id="3522905"] Sins did what Homeworld could not do. Sins Gave us "Grand Strategy". Combat on multiple fronts. Exploration. Diplomacy yada yada. These things that Homeworld did not have. What i wanted was a grand strategy game that was "similar" to Homeworld, and Sins did indeed deliver in that respect. So Sins has earned its place among the classics. Homeworld focus's more on a local Tactical arena. One map. One area. I cant imagine HW
Hi Campaigner nice to hear from you too. OFC i still like RTS. But i am not exactly happy with Grey Goo, feel sort of bland to me. Did you buy it too? If that ownage comment was aimed at me, then i am available to be owned at that game [e digicons]:D[/e]
Just tell us about that game A already, ffs.
And someone with old DX11 card like me (GTX590) will benefit from this as well? Or this will only affect people with DX12 compliant hardware?
I have high hopes for the Sins 2, that its going to improve combat to be more like Homeworld, more dynamic, 3D-ish, less clusterfuckey. Difficult to put into words, but who played both games, shall know what i mean.
[quote who="ZombiesRus5" reply="2366" id="3517001"] Reduced 29% Original 1920 x 1018 Reduced 29% <img src=