RIP [e digicons]:([/e]
Timmaigh
Agreed with the OP as well. The episode III was definitely better movie. This one i would call recyclate, cause thats pretty much all it was. I saw people saying thats all right, cause apparently it was intended. So i guess it does not matter, if something is shit now, as long as it was intended to be like that... OK then. [e digicons]:rolleyes:[/e]
[quote who="Fuzzy Logic" reply="6" id="3610754"] Did you not watch the film? Ren turned to the dark side during training with Luke who wasn't strong enough to prevent it. That's why Luke disappeared, he couldn't live with his failure. Towards the end Snoke recalls Kylo Ren, saying he needs to complete his training. This would imply Snoke is the dark side master who trained Kylo Ren. [/quote] Does that make him Sith automatically?
[quote who="Borg999" reply="4" id="3610747"] Another plot issue: How did Ren become a Sith? If Palpatine died in the last movie (original trilogy), who taught Ren to be a Sith? [/quote] I dont think he is. Or at least not yet.
Usually true, but there are exceptions, like Assault on Precinct 13: or Munich
StarCraft mode for Sins? So it did work until you added that Spear of Adun? Perhaps you should try to mod that particular thing as replacement for one of the ingame meshes, without fecking around with anything else, just to be sure the mesh is the source of the issue.
[quote who="Fuzzy Logic" reply="124" id="3610196"] Saw it Thursday I did. [/quote] And?
So nobody has anything to say? Or nobody has seen it yet? [e digicons]:D[/e] I did and basically, what Major Stress said few posts above, turned out to be truth. On top of that, it felt more like a reboot, than proper sequel. In a way, story-wiss, so much maligned episodes I - III were actually better, since they were at least somewhat original. That said, i dont hate it. Overall it was decent, i actually liked the humor, the girl was super-awesome and there we
[quote who="Jafo" reply="4" id="3609858"] Quoting c242, reply 3 Winamp is only reduced to hype and nostalgia nowadays. Nobody really needs it anymore. There are plenty better alternatives out there. Heck, even Groove of Windows 10 is better nowadays. I still use it every day.
[video]https://www.youtube.com/watch?v=0hw_gz31LyA[/video]
[quote who="tatsujb" reply="2" id="3606429"] I really don't think so. I think it's ok for the aethetic of the game for the units to have these metalic hulls. however the terrain is indeed way too desaturated and lacks life and detail. also the explosions are what we should be looking for more colors in. [/quote] the maps are boring in general. Given the scale more or less no vegetation (bunch of trees you can barely see and hav
Dont make day 0 DLC. This is not a racing game, where you can sell additional cars or something on day 1 as part of some season pass. Neither is this FPS, where the additional multiplayer maps are worth of separate DLC pack... i would certainly not pay for just bunch of maps for RTS game, not 15 EUROs for sure. There are many things worth the money, like additional gameplay elements and aspects (like things added to Sins with Entrenchement and Diplomacy expansions, making the game mor
[quote who="arandomnoob" reply="50" id="3600227"] Quoting Frogboy, reply 47 If you hit the space bar you can do that right now. Speaking as someone who has studied perceptual psychology, there is a huge perceptual difference between moving via the strategic
Good work by ASADDF. Thats how it should look like. One does not need to control units from that view, nor have exact info on particular units, its all about overview on whole battlefield and having rough idea of what is going on where on the map. Those pics are pretty much akin to this one> You dont get to control anything at this zoom level, nor can you see exact fleet composition at particular planet either (if yes, only cause of the empire tree)...imagina you could see
[quote who="psychoak" reply="6" id="3599370"] Not sure what to expect here... Abrams/Kurtzman/Orci did the epic Fringe, but then their last Trek movie was just ass. They're either severely hit or miss, or they just can't do reboots without torturing us with terrible reworkings of the old classics. They also have a super ship fetish, and the series will get real old, real fast, if they're blowing up hugely powerful aliens every week.<br
Just an update, seems my 590 is done for good, so i will very likely get 980Ti - considering the one from MSI (gaming 6G, factory OCed version with red black dual propeller 10cm fans): https://www.youtube.com/watch?v=g66ut9uKUc4 i like its only 27cm long, so it should fit my case no problems, unlike the likes of Asus strix, Gigabyte Windforce or MSI Lightning... which are all 30+cm cards,,,while being pretty much the sa
I played only one single game do far against easy AI (and lost), so perhaps my opinion may change, but at this point i would have to agree with most of what the OP wrote. Especially the part about weak unit design, the air power and like Palladin123 above about the overall lack of character. Clearly the game is unfinished and god knows what else is missing other than the second faction, but seems like the main selling point of this game is its state of the art technical back-end, rather than
[quote who="MagistarNL" reply="11" id="3597939"] Quoting Timmaigh, reply 6 On other hand, after boasting dual chip card for past 4 years, it feels bit disappointing to get back to single GPU card, even if it is as powerful as 980Ti. Would naturally want upcoming titan X2 or whatever the name, but thats going to be probably
I dont think so.
[quote who="Kazzerigian" reply="9" id="3597905"] I understand completely. And GPUs seem to be better buys as the tech matures. I agree the Pascal won't be that much of a leap. But by the time the "Ti" version of it comes out it should be jaw-dropping amazing. The 900 series isn't that huge of a bump over the 700 series until you get to the 980Ti. But if someone's running the 600 series, the 900s have always made good sense. Good luck and keep scraping together thos
[quote who="Kazzerigian" reply="7" id="3597823"] I don't know if you looked into the appropriate benchmark thread on the forum here. But my i7-920 OC'd to 3.6 on an x58 motherboard with a 980SC GPU ran 38+FPS. Everyone gets their own numbers. But the move to the 900 series is a good one. OR(!) wait to see what's coming in a few months to supersede the 900 series GPUs from Nvidia! [/quote] Yeah, that is another thing to consider, that next-gen "Pascal" from Nvidia
[quote who="Ogun" reply="12" id="3597665"] Quoting Timmaigh, reply 9 Thanks, did not know that. But still, how will be the hovercrafts inability to go over water explained? Is there even such a thing as non-amphibious hovercraft? I realize you can and should bend the "lore" or any rules to suit the gamepla
[quote who="eviator" reply="7" id="3597582"] The roadmap for the second faction is January. The hover units do not work over water, making naval units a thing in one of the expansions. [/quote] Thanks, did not know that. But still, how will be the hovercrafts inability to go over water explained? Is there even such a thing as non-amphibious hovercraft? I realize you can and should bend the "lore" or any rules to suit the gameplay in the first place, but
Oh, believe me, i would love me some GTX 980Ti. If the 590 wont get fixed, i will seriously look into it. I want it mostly for doing archviz renders (just this weekend had to render something with the 580 and it was pain, 980Ti would be about 2,5x to 3x faster), but running Ashes on decent graphics and fluently would be awesome added bonus.... if only it was not so bloody expensive. On other hand, after boasting dual chip card for past 4 years, it feels bit disappointing to get