[quote who="jackswift85" reply="25" id="3145228"] Quoting Timmaigh, reply 24It has nice looking interface - i mean from purely aesthetic POV - but the ship design seem to be meh. Not really fan of this custom design approach, while it might be fun to "create" your own ships, its byproduct are almost always horribly looking spacecrafts...like in this game and its other competitors like Legend of Pegasus or obviously SotS. You take that back! SotS's ship designs/graphics ar
Timmaigh
[quote who="Ressy999" reply="16" id="3145191"]From what I've witnessed: Pirates will raid exactly one player every time the counter runs out, even if there are multiple bases (in multiple systems even). Prates will raid the player with the highest bounty on them. Pirate bases are rendered nonfunctional when the planet is bombarded to the point the pirates loose control of it (or if the loyalist advent titan captures it), this means that the TEC superweapon
It has nice looking interface - i mean from purely aesthetic POV - but the ship design seem to be meh. Not really fan of this custom design approach, while it might be fun to "create" your own ships, its byproduct are almost always horribly looking spacecrafts...like in this game and its other competitors like Legend of Pegasus or obviously SotS. For me, the looks are part of the fun, i chose Vasari for example, because i like the look of their ships the most. Hell, i even became fan of ManUt
[quote who="Timmaigh" reply="13" id="3145169"]Personally, i am totally at loss in regard to inner works of the pirates. All i know they attack in certain intervals the player with a highest bounty on his head. And that you can give them missions, once you research needed diplomatic tech. But then, all those TEC related things, mainly Rebel related, Pirate Mercenaries, Liberated Resistance, Insurgents...come into play and i am getting lost. Not to mention, i have no idea about logic behind siz
Personally, i am totally at loss in regard to inner works of the pirates. All i know they attack in certain intervals the player with a highest bounty on his head. And that you can give them missions, once you research needed diplomatic tech. But then, all those TEC related things, mainly Rebel related, Pirate Mercenaries, Liberated Resistance, Insurgents...come into play and i am getting lost. Not to mention, i have no idea about logic behind size and composition of pirate raids, then how se
[quote who="137" reply="8" id="3144816"]Your comment didn't rub me the wrong way, but let us for a moment suppose that it did. Imagine that I said: "Spending time playing this game for playtesting after paying 30$ is a honor, although currently there are people who don't have the money needed to buy their food". Or that I said: "Spending time playing this game for playtesting after paying 30$ is a honor, although in this moment people are dieing in real wars in o
[quote who="cbray" reply="92" id="3144979"]Is anyone else getting the ship debris showing up as team colors bug that Brazilian_Joe reported?[/quote] Yep, i saw that too, as i played yesterday, it was a piece of some TEC capital ship. But i recall spotting it only once. Additionally, the big green/yellowish pulsating bubble effect of the TEC Loyalist Titan (not sure, which ability was that, Disruption Matrix perhaps?) was again showing up as a big hot-white rectangle
[quote who="Yarlen" reply="45" id="3144357"]Let me just say that I'm playing Vasari Loyalists right now and they are fantastic! You guys will need to be patient a little while longer though. [/quote] No, we dont. [e digicons]:)[/e] Are you aware that spawning phase stabiliser in the gravity well of Sun will cause the game to minidump? And i agree that they are fantastic....was bit scared and overreacted, when i saw the Charybdis Dar
[quote who="goodgimp" reply="47" id="3144070"] Quoting GoaFan77, reply 42 From when? Most of the actual implementation for this is being done by Stardock, not Ironclad, so of course it will be different from Sins' early days. As I said previously, different from how it was in Sins vanilla, Entrenchment, Diplomacy. If you want to say that Stardock is doing this one and not Ironclad, then it's different from how they've done any of their previous or curren
[quote who="Raketensegler80" reply="45" id="3143916"]Hmm, that makes the Titan much less powerful in combat, since Desperation could increase damage and damage reduction by quite a margin. Did they remove the technology in the tech tree? I guess they have, otherwise it would make no sense for the VLT to have an ability he can only use with mid-high end techs. At least I have something to do when I come home... [/quote] </
[quote who="GoaFan77" reply="36" id="3143623"] You're over reacting. The Vasari aren't even out yet, and I don't think the devs have given up on the mobility theme. Perhaps they just decided to let the Vasari get new ships without planets in a different way.[/quote] I played bit more and i found out, that the original "Desperation" ability of Titan was replaced with a new ability called "Spawn Phase Stabiliser". Not sure now, if it act
[quote who="Scudhawk" reply="34" id="3143582"]Change things that haven't been released?[/quote] Well, i can give them benefit of doubt, since these changes are not official, maybe it was just a trial and they will return to the original concept, but i am not holding my breath... as i see it now, they leaving the concept of completely mobile faction and that is mightily dissapointing, as that would be something new and unique.
So i just tried it and you are right, and i am incrediby annoyed about what i found... so yeah, as it is now, no more Fleet Beacon for Titan anymore. DAFUQ? You need Phase Gate to summon Dark Fleet Ships, and i suppose you cant have a Phase Gate without planet, right? So what happened to the "completely mobile" idea? It seems to me now, the whole grand idea of planet-less Vasari is being reduced to ability not lose the game, when you lose your capital planet, as you have the T
[quote who="Timmaigh" reply="3" id="3143523"]I recommend you to read the discussion to the movie on the IMDB, there were some interesting theories, what was going on, what it was all about, which timeline was actually the real one, etc... I think it was great movie myself, but i agree it was very difficult to watch and i was baffled by it myself. Thats why i know about/read those comments on IMDB myself, seeking explanations. [/quote]
I recommend you to read the discussion to the movie on the IMDB, there were some interesting theories, what was going on, what it was all about, which timeline was actually the real one, etc... I think it was great movie myself, but i agree it was very difficult to watch and i was baffled by it myself. Thats why i know about/read those comments on IMDB myself, seeking explanations.
Now you really confused me, i did not know about any second ability on the phase gate. Is it not the Returning Armada? Or that is the first ability? Perhaps you are right then, although it does not make much sense to me, for reasons i named in my previous post. Was not planning it, but i guess, i am going to look into it right now. I might have overlooked something, it happened to me first time with the Planet Stripping ability as well.
[quote who="Raketensegler80" reply="28" id="3143486"] Quoting Timmaigh, reply 23 Quoting Raketensegler80, reply 14Yep, the VLT cannot teleport at will. And the the teleport/The Maw reißbeißverspeiß (nomnomnom) combo is difficult to pull of due to the extremely slow turning speed of titans. All in all the VLT is cooler but the VRT is imo better. I would say the most coolest ability of VLT will be its fleet be
[quote who="Raketensegler80" reply="14" id="3143152"]Yep, the VLT cannot teleport at will. And the the teleport/The Maw reißbeißverspeiß (nomnomnom) combo is difficult to pull of due to the extremely slow turning speed of titans. All in all the VLT is cooler but the VRT is imo better.[/quote] I would say the most coolest ability of VLT will be its fleet beacon, unless they dont nerf it to death. Maw would be way cooler if i
Artifact planet means the one you need to capture in order to achieve OCCUPATION VICTORY. Not random planet which happens to have artifact on the surface. So if you cant capture any planet, which is not either this occupation planet or capital, its clearly broken and will be fixed.
[quote who="jackswift85" reply="47" id="3141211"]Pretty hard to recommend without knowing your taste/what you're looking for, but most of the good ones have already been said. Probably my favorite series are (in no particular order): Sci-Fi/Fantasy: Babylon 5 (really cheesy to start but just keeps getting better and better) Firefly (Its cancellation is still one of the great crimes of the new millennium) Game of Thrones (Just don't watc
[quote who="Mew1" reply="65" id="3141195"]I have read that Vasari Loyalist is ready. Can you add it in the next beta release? So that we don't have to wait for the readiness of Vasari Rebel[/quote] And where did you read that?
[quote who="Lantros" reply="34" id="3140994"]I would recommend the latest adaption of Sherlock Holmes. Its a Miniserie with 3x90min episodes per season. Absolutly brilliant. Cumberbatch (Holmes) and Freeman (Watson) are fantastic.[/quote] Its great, but i felt the second season went bit over the top.
Dead like Me - both comedy and serious, starring Mandy Patinkin... i think its fairly highly rated on IMDB too and its really worthy to watch - i think it has more than entertainment value. The Event, Surface, Flash Forward, Invasion, Odyssey 5, Threshold - all 6 sci-fi, all 6 great IMHO and all 6 canned after the first season. That can be a positive too, at least they stopped at their best and you dont have to watch following seasons most likely full of mediocrity and recycled ideas
Even if it supported SLI, better choice for you IMHO is to sell the 550 and buy something stronger, gtx560,570 or upcoming 660/670. That would be enough to play the game on fullHD and max graphical settings.
So the OP saw the Prometheus trailer and deducted from it, its going to be based off HALO? Despite the Ridley Scott directing it (not Uwe Boll), despite the same visual effect to the Prometheus "headline" as in the Alien, despite the "space jockey" footage, shown in the trailer, despite all the talk about Prometheus being connected to Alien long before the trailer was even released? [e digicons]:O[/e]