Waiting for Nimoth until you've gotten both Vlemish and Plenor is something I usually only can afford against newbies and bots. Especially Erebus and UB forces me to pretty much go for Nimoth before either of them. At what level do you usually find yourself buying it, and do you use Shield during battles to make up for the loss of both extra armor and no HP favor?
Aeris130
[quote who="JagerJack" reply="19" id="2285930"] The HP items themselves are only a single part of the game. The game mechanic is the style, or "fact" rather, that stacking them is always better than stacking damage items. It is not something that needs to be fixed in order to make the game playable, only perhaps changed in order to add depth.[/quote] Yeah, this is my only gripe with it. [quote who="JagerJack" reply="19" id="2285930"]As for the topic itself, while stacking
[quote]Additionally, damage items don't serve the same purpose they do in say, Dota, where in addition to increased damage to enemy heroes damage items also help you kill *creeps* which gets you more money to buy more items later. HP items only increase your survival, but don't help you get more money. So there's delicate tradeoffs, you see.[/quote] Being able to hold a lane, as opposed to running back to your crystal, gives you more exp and gold, as well as denies the opp
Does it stack?
[quote who="_Shadow" reply="17" id="2283378"]Frogboy please lock your journals. The CEO of a publisher should not have his updates to the community smeared by random asshats. [/q
I honestly have only been in 1 game where my opponents simspeed were noticable. And unlike bad connections, the game didn't lag (it was actually quite smooth), it simply went verrrrry slow. So choppy gameplay is most likely just a shitty connection.
Rule nr.1: Never let a player disconnect for free. Disconnect = loss, it has to be. The rest sounds spot on though.
[quote who="AnnihilatorX" reply="20" id="2282641"] Can't you just select all and keep pressing 'O'?[/quote] At least with oaks spirits, they'll completely ignore O as long as something killable is near them.
Sounds like pantheon/Skirmish are the solution to all your problems. Custom matches (which, according to your stats, are the only thing you've played so far) exist for one purpose: To let the host set up a game however he/she wants to. Sucks for people who just want to run around and ba a snowflake cowboy I guess, no matter how badly you're losing, but the same rules apply to all players. It's fair.
Damn, sucks to hear that Reg struggels against both of them. I guess I'll just have to convince the ones I play with to tech to mines as soon as possible. [quote who="Ezzekhiel" reply="6" id="2281661"] quoting postFrom what I figure, going with starting minions is suicide since I need every extra hp I can get (Banded Armor and Scalemail from the start). I'd say you're wrong right here at first. Cause banded mail does give you a 600 HP buffer, but priests will heal you for f
Playing Pantheon, it seems Oak (whom I use), Regulus, Erebus and UB are pretty popular on both sides. Unfortunately I tend to get my face melted the first 10 levels or so whenever I'm with a regulus against 2xUB, UB+Ere, 2xEre, 2xEre + UB or 2xUB + Ere. Usually it's stun stun stun stun all the way through. It just seems that they can stick together through the entire game (on zergfests like prison and Crucible obviously, but also in general) and still cover a great deal of the map. Fi
I'd say they work more as intended now. Instead of going "om nom nom nom" whenever the opposition upgrades, I'm more like "crap, they've started on their creep upgrades already". Increased damage and heal actually makes them sort of useful now. Usually I don't buy them until someone can afford angels though. Still not a tide-turner (as I think they shouldn't be), but yet another means to keep piling it on when you're ahead and can afford to start riding the creep waves. On big ma
1 player in skirmish, 1 player in pantheon queue (sounds about right), and 2500+ lurking in Custom, despite there being only 8 open games? Riiiight. I mean, even if just 100 of those players hit the host-button, the number of open rooms would skyrocket. Everything but the total # of online players seem right.
Build points without winning? I guess teaming up with the opposing side in Custom and "trade" concedes would work. Farming AI's, however, does not. The game needs a human opponent at some point of the match.
Replays Team-chat in lobby (Custom) Lobby after a match has finished (Custom) Movement bug from 1.1 fixed Favor fixed (lol...? I just don't know anymore...) Minion AI improvments (nooo, don't run into that tower...fuck!!) No AI online. Just kick someone if that's what it takes to even out the teams. 70% of all items need to be buffed or have their price lowered. Several citadel upgrades needs to have the
Using WoS + shield instead of priests sounds like it might work. What's the range for WoS's aura?
Seeing as you lost all of your fortresses, wouldn't your lack of defense be the main reason why you were able to take out so many of them in the first place? Why reward that?
Guess I'll have to save up another 750 for Blood of the fallen again. Oh the humanity.
They would still have quit, albeit using ctrl+alt+delete instead of conceding. Does it matter if the game terminates the match, or the player terminates the process? Same result, and it can't be stopped.
Did they up the number of priests that comes with each wave? Played my first post-patch game today, and my towers got swarmed with those buggers once the opposing side upgraded them.
Did some movement bug return? My char sometimes refuse to attack until I've given him 4-5 commands to do so. Matchmaking seem to work great though.
12 DG's would be nice. All 4 could be sold as DLC, with nr.9 and 10 being made free when 11 and 12 arrives to give the community a little push back into the game.
This is a first time for me. I get a message telling me NAt has failed every time I attempt to even connecto to anyone online (it fails at once). Is this problem serverside, or do I need to fix something I have no memory of even tampering with in the first place?
I can't help but notice that you've lost 80% of your games as oak. Spirit much, or what?
Level 6? [e digicons]:\[/e] More like 16. And that's kinda the point, you beat him by not letting all things being equal once the game enters the late phase. Oaks abilities are shit in the early game, and eats ton of mana (except for Soul Power, which is great at first, but sucks once he gets strong enough). But they scale in efficency like Edmund Hillary scales mount everest once the game progresses. I'm honestly not sure how to adress this, if you simply had the