So, I played 5 games since the pantheon reset 2 days ago, all of the games I had human players in, I was linked to a least one player with 800ms ping. Hence extremely laggy games - not fun. I have played a lot of games since release, and only just started having this problem the last 2 days (aka pantheon reset + demo release). I am not using the /serverproxyonly tag, and I am from the EU, so proxies should not need to be used for connecting me to the vast majority o
[ShakeNBake]
[quote who="Spooky" reply="4" id="2319407"] Quoting LordCarlos, reply 2 0.07mb/s0.07 Megabit per second? That would be barely enough for a 2v2. [/quote]
before you hit start game, ask everyone to confirm they have over 1MB broadband 1MB download usually has 0.2MB upload, which is suitable for a max of 3v3 in my experience anything over 1MB i imagine should run any number of players hell put it in the game title
played 3 pantheon games today, all 3 I had 800ms to at least one player :( massive headache playing with that kind of lag also I do not use the /serverproxyonly tag or whatever it is
WTF is a CL
I take it back. I tried a game starting with banded armor + a gadget, and it is actually works very well for a slam rook. You need to time it just right, but you can go ??? -> slam -> gadget for easy kills. As a rook, using no move speed items (maybe a wand of speed later on), it is important to time your slams so you get the kill with them, as you won't be doing much chasing. I usually open with a slam (no boulder roll) to test their int
[quote who="Spooky" reply="1" id="2320930"] insufficient upload bandwidth. [/quote]
ping may be low, but if anyone has low "upload speed" the game will lag the more players you have, the more upload speed you need
in other words whenever you spawn a minion, it will have the buff active for a few seconds without you activating the item
http://www.demigodthegame.com/ http://www.fileplanet.com/203030/200000/fileinfo/Demigod-Demo was there an announcement or did I miss it?
offensive build you can take max ground spikes, spike wave + bramble shield, then lvl 11 put 1 point in shambler and lvl 12 13 15 points in mulch. mulch + bishops + bramble shield = invunerable offensive QoT you can even leave shamblers at base cos range of mulch is infinite
maybe it counts the people that are signed into their forum accounts
In the first 5 levels, 500g is a lot of gold to get a kill, pretty much negates the bonus gold you get. Although maybe nice if you see a 1400hp reg or anyone else without blood of the fallen + banded armor.
during a pantheon "season", there tends to be no-one queuing for skirmish matches. unless you like 1 human vs 7 ai matches.
I believe one of the main reasons she cannot hold her own at high levels is because she has much lower stats than other demigods at this point, in a very similar way to TB. Rook or UB on the other hand become incredibly powerful at later levels due to a natural stats advantage. I don't think its her abilities. Lvl 10 you have ground spikes, bramble shield, spike wave. Lvl 15 you get the synergy one which is pretty good. QoT should not be fleeing. Just use bra
UB needs a move speed item. Anyone with boots/anklet/wand will out-run him with this setup. Maybe consider starting with Scaled Helm instead of Scalemail. Otherwise you will be going back to base for mana, missing out on exp. Sedna needs at least 1 point in pounce for an interrupt, always. You won't kill anyone otherwise because they can just potion or port away.
double post
those graphs look pretty accurate. nice job.
The queue bug is actually really bad, because it shows up as "you are the only player..." for everyone , and I bet a lot of players stopped queuing because they think they are the only one in the queue, when they actually weren't (but probably are now).
the pantheon database records everyone who has created a game account. since the stat reset, there is now a massive section of players who left the game before the reset, hence with 0-0 stats, occupying the middle region of the database.
I enjoy playing against premades, provides more of a challenge ^^ btw Obscenitor, your rook build is full of win, I tried it out today and it was pretty good fun, orb of defiance and all i think i went towers -> arrows -> transfer -> towers -> stun -> light tower -> towers -> siege hat -> save -> stun+towers -> hammer hammer hammer hammer hammer it seems kinda unstoppable
"a miracle"
I play without towers at all. Seriously. Skills: max slam, lvl 2 boulder roll, max shoulders, max god strength, max stats (sometimes 1 point in towers at lvl 12 for ally teleports, sometimes 1 point in structural transfer at lvl 12 to kill buildings without losing hp, but very rarely) Items: blood of the fallen, narmoths ring, mageslayer, nimroths chest armor, vlemish, groffling warplate + wand of speed, locks, ports If you play r
ROFL