HorseStrangler

HorseStrangler

Joined Member # 3646932
0 Posts 139 Replies 9,490 Reputation

[quote who="gkrit" reply="23" id="2447155"]i always think in relation to cataract (as its most played). i guess if scaled were 80% and playing in exile, the casters would be nice and efficient for once...[/quote]If by that you mean UB and EB could get away with having only a scaled helm and then just stack HP all game, I agree.

25 Replies 8,923 Views

[quote]We fight. I sigil to get a kill. You sigil in response 2 seconds later. Because you sigil'd last, you win by default since my sigil WILL wear off before yours will and then I will have 10 hp and you will go LOL DIE.[/quote]If you sigil first without the capacity to finish the fight, then you should run. I think that you sum up the problem perfectly, which is that currently the items last the full duration of the fight and have become a standard for fight at any mediocre skill levels an

27 Replies 16,451 Views

It's meant to be a temporary health boost, but with the 20 second duration it's effect lasts the full duration of every fight. Reduce its duration to 10-15 seconds so it actually expires mid-fight like it seems intended to.

27 Replies 16,451 Views

[quote who="Epiphenomenon" reply="33" id="2445936"]I'd love to have open access to the Demigods. If they are unbalanced, then we can simply host games titled "No DA or Occulus." We'd be able to analyze them much faster if we all had access to them.[/quote]I disagree.

52 Replies 22,008 Views

Any reasonable people should be able to see both sides here; the players want to play the new DGs becaues they're bored, the devs want to ensure that players don't get attached to the DGs in their current form because they may be subject to change and they also want to get feedback on players playing against them, not just as them as is likely to happen if they're made available to everyone simultaneously. The players who are trying to say that there will be a more productive

52 Replies 22,008 Views

Honestly I'd rather just buy an expansion 6-12 months from now. I love how this game plays, but ultimately I think they need a big capital infusion to justify overhauling the online setup and to get a clean slate on the game review sites to get people excited again. That being said, I would pay for mini-DLCs which have extra DGs as long as a few new, popular maps were added and playable by everyone and if I could be fairly certain people wouldn't just kick me out of their games for ha

32 Replies 22,842 Views

I have no idea who's being sarcastic so feel free to mock me if I've been too daft to pick up on it.[quote]thats impossible to achieve in the first place... ud at least be level 2 [e digicons]:P[/e] [/quote]Torchbearer has 3.64 mana regen at level one, a MPS flag gives 15, so you'd be at 18.64. With an 80% scaled helm you'd hit 33 mana per second.

25 Replies 8,923 Views

Just give the scaled helm 400-600 mana, raise it to 40%, and call it a day. 80-100% would be absurd in conjunction with a vlemish or even worse on maps with mana flags. I really don't think 30 MP/S is necessary on level 1 characters.

25 Replies 8,923 Views

[quote who="fTdOmen" reply="21" id="2445659"]spooky__, obscenitor and Zehdon, if all three of you completely and 100% think that frogboy is correct with his logic of going about the release as it is planned right now, why don't you post in public for all to see that would prefer your invite to use them (if you were to get one) to go to somebody else instead.[/quote]So lemme get this straight - Because I'm not unhappy with the proposed system, you expect me to forefeit my chances of playing th

52 Replies 22,008 Views

[quote]P.S. Well it wasen't a generalisation, but its playfield is bigger, coz more lanes take up more space. [/quote]The empty void in the middle of Leviathan adds more space than the additional lanes.

58 Replies 24,292 Views

I think this is a really over-simplified explanation of the way things are. People don't just health stack because it's mathematically superior to picking up DPS item, they do it because ability damage is so high than you can be killed very quickly if you don't do it. Look at Oak+Sedna at level 10, for example. Penitence+Pounce alone does 1960 damage. If oak follows up with Surge II that's a total of 2482 damage in literally about a second and a half. If three players converge you can

58 Replies 24,292 Views

[quote who="lifekatana" reply="35" id="2445145"]No, for one giant hp stacks that can be achieved by the melee demigods shouldn't be possible without a high cost.[/quote]Why? You're begging the question.

58 Replies 24,292 Views

[quote]P.S. More lanes means its bigger...[/quote]I hope you're trolling. By that logic Leviathan and Brothers are the same size, right? They both have the same number of lanes.

58 Replies 24,292 Views

Superior damage against what? Honestly when I'm assassin oak vs. hybrid oak the spirits literally heal me for than they damage me. As UB I passively grind up the spirits and a shieldless oak is constantly on the run, for rook only a HoB spirit build can penetrate the towers, etc. etc. I used to play a spirit/hybrid oak myself, and I just don't think all that effective outisde of a few very specific matchups.

31 Replies 91,616 Views