HorseStrangler

HorseStrangler

Joined Member # 3646932
0 Posts 139 Replies 9,490 Reputation

Sedna's burst is poor if you actually use the word burst correctly. The way the majority of demigods in this game are built is they have one primary attack on about a 7 second cooldown and then a second, weaker but generally AoE or otherwise unique attack on a 10-15 second cooldown. The max burst damage a character can do is when you combine those two, and obviously Sedna's burst is quite weak when viewed in the correct context. So everyo

118 Replies 281,965 Views

[quote who="Epiphenomenon" reply="9" id="2451471"]The full effects are much more likely to be realized when you have higher HP.[/quote]How? Also at what point in the game are you getting this item, because i can't imagine someone with less than 4500 hp spending money on it.

10 Replies 30,296 Views

[quote]Didn't you just state in your previous post that you haven't played her in 1.2 yet? How would you know whether the targeting issues have been resolved or if she has been improved significantly? I think people are just stating that the only balance change to QoT (rather than bug change) is negligible.[/quote]Bug fixes are oftentimes more important from a balance perspective than specific, intentional balance changes.

19 Replies 63,761 Views

[quote who="DalzK" reply="12" id="2450933"]Either way the "buff" has done nothing to her - she is still the weakest DG imo. [/quote]So? I'm not saying you shouldn't make helpful posts about how she's too weak. Posting about how shamblers didn't receive a buff isn't insightful or helpful if you want Qot to be fixed, it just shows that no one here played her enough to understand her most basic problem, if I were a dev this would be a red flag thread directing me away from these peo

19 Replies 63,761 Views

Shamblers got a massive damage increase this patch, assuming they work correcly (I haven't played QoT yet). Anyone who played QoT at all previously knew damn well that they couldn't even correctly engage stationary and moving targets. If your target weren't sittign on top of you melee'ing the shit out of you, your only damage was coming from autoattack and idols. So it's more than a bit dishonest to say that shambler damage increased by only 1 point, or to say that QoT was out

19 Replies 63,761 Views

[quote who="Spooky__" reply="30" id="2450003"]Quoting Spooky__, reply 26Explorer is not a proper archive tool. It's slow and lacks of features and can be annoying to use at times.I honestly can't imagine what you would possibly need to archive more effectively than .zip can when you've got broadband and most people's hard drive capacity is approaching a terrabyte.No, I didn't mean that .zip is not effective enough. I meant the explorer is a rather ineffective archiver and archive viewing tool

86 Replies 35,656 Views

[quote who="Spooky__" reply="10" id="2449425"]DA death effect?He kind of mists like Erebus and vomits blood. It's awesome.[/quote]He slashes his own throat, doesn't he?

18 Replies 6,420 Views

[quote who="Spooky__" reply="26" id="2449804"]Explorer is not a proper archive tool. It's slow and lacks of features and can be annoying to use at times.[/quote]I honestly can't imagine what you would possibly need to archive more effectively than .zip can when you've got broadband and most people's hard drive capacity is approaching a terrabyte. *edit* lemme point out that this is just one of my intarweb pet peeves, again good work OP on the mod and I'm sure everyone e

86 Replies 35,656 Views

Nice, it'll be good to see it in action at the very least. There's a slight tooltip error on the Demon Assassin's final dodge ability (it say 'on hit,' which makes it unclear whether it's when being hit or autoattacking) and I think one or two other things I've seen here and there, maybe SD will okay a mini patch if we can find enough small, easily changed fixes to justify it. Keep up the good work.

14 Replies 51,624 Views

[quote who="Spooky__" reply="23" id="2449753"] Quoting obscenitor, reply 22Well done, but seriously, .rar? Why?Shouldn't be an issue if you use a proper archiving tool .[/quote]Everyone has a proper archive tool, it's called windows explorerer and it views .zip files fine. At least this isn't as bad as the time there was some other file that was literally 200k uncompressed and someone put a rar in it and I had to download some annoying archive program to use it. I just don't get

86 Replies 35,656 Views

Rook has a different bug. Rook cannot run faster than an enemy, period. Try it, try hitting someone with a poisoned dagger, dizzying force, or whatever, and you'll see that rook's speed will scale down to their reduced speed, so the only way rook can attack and chase at the same time is if he's already at zero range. So if you just right click an area ahead of a snared enemy as rook you can catch up to them and hit with independent weapons, but the instant you target them to autoattac

61 Replies 129,765 Views

Ideally you interrupt your own grasp with an instant ability to close back into minimum melee range. The HP swing and DPS boost grasp gives you are nice, but generally guaranteeing you don't lose a fleeing target is better.

30 Replies 4,481 Views