HorseStrangler

HorseStrangler

Joined Member # 3646932
0 Posts 139 Replies 9,490 Reputation

I don't support increasing the effectiveness of crit gear at all. Fights can already end in just a few moments, especially in 3v3s and up. Even my 2v2 setup can burst for well over 3k damage inside a single stun. If you increase the proc rates and decrease the cost of offensive items you'll shorten fights on two fronts. The obvious one is that damage will be higher and the other is that players will tend to have less HP as they try to compete in the arms race. I say leave the

47 Replies 16,777 Views

Orb of Defiance is absolutely one of the best items in the game. Using it isn't solely about delaying death when you're at low health, it's about blocking fireballs, pounces, mines, snipes, shedding spits, marks, tracking devices, waiting out the cooldown on your next slam, etc. etc. Pick up a staff of renewal and on Zikurat or Cataract it drops down to a 22 second cooldown... That's 5 seconds of invulnerabilty every 22 seconds, practically a full quarter of the time if you ened it. I

39 Replies 8,800 Views

[quote]bad items: all artifact consumables[/quote] I disagree, I've used them quite a few times to save myself. Typically it happens when I'm fighting near the artifact shop and I buy one mid-combat. I agree they're not worth stocking up on the way you do other potions though. That being said, I think it makes the artifact shop kind of an interesting area to control instead of just being a nuisance 90% of the time when you misclick the stupid thing and pop up th

39 Replies 8,800 Views

[quote]as minor as the fire tb problem. I'm for changing it, but god damn its not worth the drama! [e digicons]:annoyed:[/e] [/quote]It's a massive change, actually. TB's strength would be dramatically improved.

68 Replies 169,603 Views

[quote]other wise resetting the stats is simply wasting time, as the stats tell us right now who's playing in Teams[/quote]I disagree strongly on this point. Look at [shakenbake], he has a respectable ranking of 300'ish. As I said I also broke the top 100 as a pugger, but I did so by avoiding the absolutely hopeless games that many people fall prey to. Looking at the last 20 or so games you played you tended to play against people with similar amounts of experience. You didn't have an excepti

64 Replies 143,815 Views

I'm all for waiting a week to see if there's any major bugs and let people learn the new DGs, but I think it's silly to sit on your hands until the system is perfect (which may never happen) when we can make it much better than it is now with a reset.

64 Replies 143,815 Views

[quote]Yeah you are right, but as you did mention, it is supremely frustrating to get a loss on a game i had zero involvement with, but only from an ego stat loving point of view.[/quote]Exactly.When you guys talk about losing maybe what, 1-5% of your games you're talking about a level of inaccuracy which pales in comparison to the elephant in the room, that being stats are never going to be precise without a team matching system which pits players of similar skill levels against each other.<

64 Replies 143,815 Views

[quote who="generalkazar" reply="12" id="2364448"]When against a 1 vs 1 regulus, just health stack, both regen and total health. A good regulus would be able to hit you for at most 4000 damage after level 10 (6 mines at 450 each, and a snipe for 1k if he is far enough away). If you have 7k with good regen, he won't stand a chance. Even if he is sniping every 8 seconds, you will regen it almost as fast as he deals it. Keep some health potions with you and keep grabbing the flags. If he wa

16 Replies 5,467 Views

Early priests are your only hope of really standing up to a regulus who's playing like that. The benefit of getting 10% of your health back every 10 seconds or so is going to outweigh pretty much any other investment you can make. If you'd gotten them at rank 3 or 4 (I realize it may or may not have been practical given the pacing of the game) you'd most likely have been in better shape. Regardless you were probably pretty boned from the start since he's rank 8 and all the guy does ap

16 Replies 5,467 Views

[quote who="Neilo" reply="21" id="2364369"]Ahh the wonderful stats. As has been said many times, after the new patch is out we really need to let the stats be for a while, that way we can see if things like this are still taking place.... Reduced 66%Original 898 x 507 I have seen this before happen to other folks but first time i have witnessed it. I was never in that game. It's things like that that need attention for a stat reset to actually be of

64 Replies 143,815 Views

Personally I think the problem is rank 1 monk idols, not BotF itself. Regardless even in high level matches I still see a good selection of items. BotF may be the most popular, but others have their strong points, albeit not on all maps. I would say that for anyone but UB the Staff of Renewal is superior to BotF, on Leviathan the Cape of Plentiful Mana is superior situationally, Heaven's Wrath gets use on the larger maps, etc. etc. There is variety, but if you wanted e

23 Replies 21,860 Views

I think Oculus sounds like one of the more interesting DGs, actually. I think that making idols important to its stats is an interesting approach to trying to convince people to stop suicding their minions. I do have one issue though, I think that a few too many of his abilities have effects which are too specialized. I prefer Oak's approach, where you really only have one ability which is completely dependent on another to function at all, and that one is actually a bit more involved

102 Replies 278,495 Views

[quote who="RapierX" reply="13" id="2363462"]What's the point in resetting the stats? They'd still be just as meaningless as they are now. Without fixing the system it's just going to have the same issues all over again. It reminds me of GPG 'fixing' supcom's 2v2 ladder, except all they did was reset it and not fix the underlying problems with it. (The problems were however, much different than the demigod ladder.) [/quote]Stats work fine for the most part right now. The only ones t

64 Replies 143,815 Views

[quote who="gkrit" reply="195" id="2363491"]you and i differ in opinions then. I just like a challenge and high towers give me that ... however my quote was mainly about the demon tactic, not just high towers. but im just pointing out that aspect.[/quote]How do towers increase challenge? The protect your base too, the challenge comes from fighting the other players near the towers, the balance of which is altered when you change game settings.

221 Replies 517,276 Views

Every time there's a major balance shift there should be a ladder reset. Everyone disparages the current rankings because of how useless they are and yet they defend them endlessly when a reset it brought up. Reset the ladder when the patch goes live, the abuses and glitches make up a tiny portion of total games.

64 Replies 143,815 Views

[quote]1-10 exp points per win and 50-100 exp points per loss is not an effective system imo and until that gets fixed no need to reset stats really[/quote]That's not how it works currently. When my friend bought the game I was certain my rating would tank when we played together. I lost virtually no experience in spite of losing 4-5 times a day and winning only 5-10. In fact I continued to rank up during that first week he bought the game.

64 Replies 143,815 Views

Heya Sorian, thanks for the info. I realize i may be barking up the wrong tree here, but if you could pass a bit of info along to whoever would make that kind of call could you basically them this for me and a fair amount of players: Basically there's been so much player speculation on whether or not fire mode is bugged because fire aura both enhances speed and auto-attack pretty dramatically. A 15% attack speed, 15% movement speed, and then a +50'ish damage increase, just don't add u

68 Replies 169,603 Views

[quote who="Shade" reply="5" id="2362970"]Pretty sure he means auto attacking. Didn't GPG say they were adding it in though?[/quote]Kryos had put it on the official bug list, I don't think we heard word beyond that.

68 Replies 169,603 Views

[quote who="gkrit" reply="193" id="2362297"]2v2 tactic... this demi (shadow swap/warp strike) paired with ub (dps - ooze/spit/melee), high towers. 1. ub lures enemy into towers, while demon wait patiently for opportune moment. 2. ub stands at demons position b4 shadow swap (demon is at least in range of one light tower). 3. once swapped, ub grasps (meanwhile, high dmg light tower is striking the enemy). 4. during this time, demon warp str

221 Replies 517,276 Views