Alieth

Alieth

Joined Member # 3673948
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[quote who="GrandAdmiralSova117" reply="24" id="2254086"] Show me the Enterprise gutting an entire ship with one shot from a Phaser blast and you got me there. But that is just a small ship being attack by a very large 3000 meter long Cruiser.[/quote] Watch the first four or five episodes of DS9. Watch as DS9, which has a lower class phaser array than the Enterprise-E, slice a ship in half. Phasers are more of scalpels, instead of greatswords. Even then, what is to

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[quote who="Orodum" reply="21" id="2254034"] also, a tip on Ship names: the names of ships, when written, are italicized, such as the Shadow of Intent, the Andromeda, the Galactica, and the Nemesis. if the rest of text around it is italicized, then it is normal. (i.e. The Shadow of Intent, and the Nemesis)[/quote] Are you really telling me how to make a post when you can't even capitalize and punctuate correctly? Right. [quote]The weapons that can

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Maximum impulse is .75c, or 244,844 km\s. Does no one read my posts? The fastest RECORDED Halo weapon is the MAC, at 30,000 km\s. Thus my OTHER post about how MACs are useless. Who said it was 'Mid-TNG" exactly? I assume 2379, or Star Trek Nemesis. Like how I assume the Halo end is basically the end of Halo 3. Photon range is 4,050,000 km and they travel at warp 9.6 for something like 10 seconds. I will look it up.

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quote who="Josef086" reply="14" id="2253652"]That's why I said that for comparision's sake we would say they are the same thing. Read an entire post and THINK before you post a reply. There different which is the point. The only thing the same about them is that they in a way allow faster then light travel. One uses warped space time one uses a different dimension. Neither has the other tech as you said. So neither would really have an advantage over the other. I doubt halo sh

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[quote who="Josef086" reply="12" id="2253536"]Warp and slip space are not the same. Warp seems to work by the idea of expanding the space behind a starship and contracting it in front of it. Subspace is another dimension in which to travel in. I think you can just pop in and out of warp. Wheres slip space you have to open a rift into it. The UNSC sort of rip open on and the covenaut do more like surgical strike. You can not hurt a ship that in slip space

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[quote]Covenant until they blast you with said light speed Energy Projector o' Doom.[/quote] Phasers travel at .983c. Torpedoes at Warp 9.6. Even then, there is no proof that Covenant weapons can pierce Federation shields SINCE THERE ARE NO NUMBERS. On MACs, see my previous post about how MACs are useless weapons against Star Trek ships, leaving Archer Missiles, which can be shot down, and Covenant weapons, which no information about them are listed ANYWHERE, cannonically.

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[quote who="GrandAdmiralSova117" reply="1" id="2253055"] Slipspace technology is basically the same as TOS warp technology. Star Trek ships are at least 3 times as fast, and at least that much more accurate. I doubt a Covenant ship could suprise a Star Trek ship because their sensors extend past 100,000km, the longest range that has been figured for Halo weaponry. Data is good, but Cortana has proven to get around a lot of stuff, plus she would be faster then

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[quote who="Tohron" reply="24" id="2252873"] Boarding parties. They wouldn't need to worry about holes in the ship too much. Force fields would pop up any time they managed to make one, and the outer hull is not something so easy to blow through that an AP weapon would do it from inside. They wouldn't need to worry about getting there in the first place either, so the lack of a problem isn't really much help. Star Trek shields also block physical objects, you

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[quote who="strikesback5" reply="22" id="2252748"] Quoting Alieth, reply 11Quoting strikesback5, reply 9 Quoting Alieth, reply 6In ship-to-ship, Star Trek would utterly destroy Halo vessels, but on the ground, it would be the UNSC and Covenant troops all the way. Speculatively, of course. Unless the ground troops were MACOs (or T'Pol). Oh god. Really? Stupid Enterprise bullshit? If you're going to use En

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[quote who="psychoak" reply="19" id="2252407"]What, you mean there's something wrong with a torpedo outdoing the Sun? You can't shoot things with projectile weapons that move around the same speed as your targets. Unless they really want to get shot, they aren't going to get shot. Jumping closer with their slipstream engines wont help, they'd just back off with, yet again, magnitudes faster warp speeds. Your brain isn't working very well if you

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[quote who="GrandAdmiralSova117" reply="13" id="2252329"] If it really is that powerful then there would have be some sort of ban on the weapons. I just did that to show what could be done, I just change the Nova bomb part to show that. If Trek shields and ships can take trillons of Megatons then they are beyond the power of any other Sci-Fi race. So I just can't see 30 trillion Megatons in such a small weapon, the amount of Anti-Matter and Matter-will I can't even

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[quote who="strikesback5" reply="9" id="2252305"] Quoting Alieth, reply 6In ship-to-ship, Star Trek would utterly destroy Halo vessels, but on the ground, it would be the UNSC and Covenant troops all the way. Speculatively, of course. Unless the ground troops were MACOs (or T'Pol).[/quote] Oh god. Really? Stupid Enterprise bullshit? If you're going to use Enterprise as the basis for ST vs Halo, then you have to use EN

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[quote who="Mr_Blunt3d" reply="7" id="2252280"] In ship-to-ship, Star Trek would utterly destroy Halo vessels, but on the ground, it would be the UNSC and Covenant troops all the way. Speculatively, of course. im not so sure. Unless they bring in armour for every inch of warfare, it might go Star Trek's Way. They do have plasma Bazookas (as seen in Star Trek Insurrection) but little to no body armour[/quote] I dunno, the Starfleet Ground Troops are

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Sovereign-class Explorer Length: 685 meters Width: 224 meters Height: 88 meters Weight: 3,225,000 metric tons Capacity: 58,299 metric tons Weapons: 12 Type XII Phaser arrays capable of firing 5 beams each at full power (16 MW), effective range 300,000 km 5 Rapid-Fire Photon\Quantum Torpedo Launchers, capable of 10 Torpedoes in 50 seconds, 1 minute reload. effective range 4,050,000 km. Payload: 325 Photon Torpedoes

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