GalcivMan

GalcivMan

Joined Member # 3714417
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I made a couple of posts recently roughly to the same effect as yours. The AI in ToA is thoroughly idiotic, despite the numerous claims to the contrary. It's very passive, responds poorly to player actions, does many *very* stupid things, and in general can't see the (strategic) forest for the trees. Since I'm a relatively new player, I'm not sure if people people just look at the AI through rose glasses because of how neat the rest of the game is, or if there is something

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[quote who="IztokBitenc" reply="4" id="2310772"]Hi! Why does the AI in this game act so cowardly all the time? ... I play as Drath, huge map, 9 civs, Intelligent AIs. IIRC inteligent AI has only 75% income and some higher "brain" functions disabled. Play the "tough" game and you'll get in war very soon. Not that it will matter much in that huge galaxy of yours, because the AI is optimized for medium maps and tactical decisions

11 Replies 10,487 Views

Why does the AI in this game act so cowardly all the time? I've yet to have any civilization declare war on me... like ever. What do I have to do to make it actually want to fight me? I play as Drath, huge map, 9 civs, Intelligent AIs. I go down the diplomacy/influence route, don't research any militaty tech, don't build any warships. My immediate neighbor is Drengin. He keeps telling me that I'm weak but never attacks me, because he "likes" me. Soon my economy starts booming, so

11 Replies 10,487 Views

So, I've recently picked up the GC2: The Ultimate Edition. I had never played any of the GalCiv games before, but decided to give it a try based on the many positive reviews. One thing that the reviews cited in particular was a superior, challenging AI that GC2 supposedly has. This was a big selling point for me, since most 4x games are ruined by brain-dead computer opponents that don't take proper advantage of a game's many nuances and fail to provide a good challenge for

5 Replies 6,166 Views