DMF

DMF

Joined Last seen Member # 378107
16 Posts 305 Replies 3,432 Reputation

[quote]... there's many infinites you deal with on a daily basis. Just count from one to two. There's actually an infinite amount of numbers between those numbers. Infinity is a real thing and to make things even more complicated infinities come in different sizes.[/quote] In that sense infinity is a mathematical concept. There is no real thing or set of things that is demonstrably infinite. Yes, I've read Rudy Rucker, too.

2,020 Replies 6,656,737 Views

What did you change in the starbases from the version I'm playing? (I don't have any military SBs.) Boy! These things can be really strong with the investment of enough constructors! BTW, I made an earlier comment about the 'nerfed' Mass Driver branch. Now I kinda like how that weapons branches are differentiated.

298 Replies 927,866 Views

[quote who="Orbital 2000" reply="14" id="3621092"] demands a lot from the computers.. [/quote] Fortunately, my computers are not as old as I am. Actually, no computers are as old as I am.

26 Replies 46,216 Views

This is even weirder. As soon as I changed prefs.ini to the AT folder, I can suddenly see all the mods in the Mods folder. This thing is whacked! I'm starting a new game as Terran. Only two opponents in an Immense galaxy (Drath, Altarian), so it should be quick.

298 Replies 927,866 Views

Ah. There it is. Thanks. Still doesn't work. The Browse Directories dialog doesn't show any of the folders in the Mods directory, which is not the way I remember it working. Am I supposed to change prefs.ini to ..\Mods\Autumn Twilight manually? (BTW, does it handle embedded spaces gracefully?)

298 Replies 927,866 Views

Okay, this is strange. The 2.20 option page still points to the Mods folder of the old Steam installation. I reset the option to Default and it now points to the Mods/Default folder of the 2.20 installation. Which, of course, does not have the AT folder in it. But I can't figure out how to change the mods folder specification. This suggests that the mods folder spec is saved somewhere besides the installation. I see nothing in the MyGames folder

298 Replies 927,866 Views

[quote who="Orbital 2000" reply="12" id="3619945"] can we play multiplayer... [/quote] Not GCII, but I understand that GC3 is multiplayer. GC3 has it's own forum (galciv3.com, IIRC).

26 Replies 46,216 Views

[quote who="Gaunathor" reply="271" id="3617768"] There are a lot more changes, but this is meant to be only a short overview. If you'd like a more detailed look at the current state of the planetary improvements and ship components, you can download the spreadsheet I use for AT here. [/quote] Do you mind providing the sheet in a form that Excel 2003 can open, please? Hang on. I found an online conversion app. Now to see

298 Replies 927,866 Views

[quote who="Maiden666" reply="131" id="3619498"] otherwise it will be placed also on bonustiles and that may be suboptimal if better labs become available. [/quote] That's understood. His Neutrality Learning Center is not One/Planet, provides no bonus, produces 16 RP (iirc) and is MUCH more expensive than a Discovery Sphere. If you put your Tech Capitol on a gold tile, it may not be the most productive use of that tile in the end. C'est la

224 Replies 963,420 Views

Oh cool. I don't recall having been inside gc2types.xml before. What indexes the Flavor texts? I don't recall seeing most of them. ("Death Rock"?) Geez, the evil guys research Artificial Slave Centers so rarely, and so late in the game when they do, I think it's pointless nerfing the improvement. I mean, if they can get that far with their lousy production techs, they deserve the boost. Yor shouldn't have it, though, it'

26 Replies 46,216 Views

[quote who="Destrohelix" reply="12" id="3618541"] Microsoft announced Intel's future processors Kaby Lake will not support Windows 7 and 8 only Windows 10.Wow! thats greedy MS. [/quote] Actually, that should be frightening. How does a processor "support" an OS? By putting an intentional hook in the firmware that only the OS can use, and refusing to boot with an OS that doesn't grok the hook. Intel and MS have been warning us for years

75 Replies 257,327 Views

One of the best Nova programs was the one that presented "the black hole war" between Stephen Hawking and Leonard Susskind. Hawking was stymied by the objection that any object that actually crosses an event horizon removes information from space-time, violating the (little known) principle of Conservation of Information. Susskind solved it one way, but Hawking didn't agree. His reply was a paper that 'solved' the dilemma by postulating that the lost information

2,020 Replies 6,656,737 Views

Froggie, I know where you're coming from (especially on the OS/2 shit). I have a LOT more than 10,000 hours in development and constantly ran into people fresh out of college that 'knew' more than I ever learned the hard way. Problem is that I've never been diplomatic in the face of ignorance. My solution? When the wife left I just blew it off and retired -- with the intention of keeping on writing code. Did write a lot of code fo

22 Replies 124,754 Views

I agree about the Evil weapons. IIRC the ONLY benefit to 2.20 Psionic Missile is that it's a little cheaper. I really liked the old weapons. Anyone that thinks the vanilla evil races are too strong is a pussy. Oh, a question. I see that the Korath Germ Warfare branch requires Impossible Tech . I gather that is only enabled with the Super Abilities? (Might be fun to play with germ-ridden Korath with

26 Replies 46,216 Views

That's a good point. Might account for some of the ships, but many were gifted very soon after I paid Drengin to attack Drath -- IOW before they got any war profits. As for the alignment changes, I'm not against Drath as Neutral. But somehow making the Terran Good just isn't right. I didn't get an answer when I asked about why we need to keep the alignment count balanced. Anyone tried it with an unbalanced count?

224 Replies 963,420 Views

The article clearly says that inflation is non-local, in that the size of galaxies does not change (at least in relation to large scale distances), while the distance between galaxies can increase so fast that they actually fly apart at speeds exceeding 'c'. Yeah, I'm still trying to get my head around that. Sounds more like the universe is, or will be, bounded by an event horizon. BTW, if that last is so, what is the distance to those galaxies? <

2,020 Replies 6,656,737 Views

In techtree.xml the Civ. Ability is stated correctly: 10 But the editor doesn't show it. Xeno Medicine is identical in form and it shows correctly in the editor. Since the editor won't even display techtree.xml (at least mine won't), and munges what it can edit, then this is a worthless pursuit. I'll just ignore it.</p

13 Replies 71,840 Views