Rhonin_the_wizard

Rhonin_the_wizard

Joined Last seen Member # 3844697
20 Posts 740 Replies 4,380 Reputation

[quote who="johnyklatchian" reply="41" id="3721549"] I don't remember if it was raised before... How do Humans understand Scryve? How do humans have the necessary equipment to even open a channel (this requires knowing the frequencies, encryption, modulation method, etc.)? It is a plot hole in my opinion. Easily fixed with a few dialog lines from Tywom. [/quote] This is actually explained later, humans don't have the technology to communicate. But aliens do, well most a

49 Replies 30,936 Views

[quote who="GMOrz" reply="609" id="3721421"] By your reading, what rights to the names are granted? There's clearly a section discussing the names (as I quoted), and it assigns *some* sort of rights to Reiche. [/quote] In my nonlawyer opinion, since trademarks cover names and trademarks were intentionally excluded, none.

728 Replies 1,812,284 Views

[quote who="PRHMro" reply="606" id="3721389"] How on earth can a developer deceive the publisher about who owns which part of the copyright? Didn't Accolade know each and every developer who contributed to SC1 and SC2, since they were all listed in the credits, and weren't all copyright issues covered by the 1988 agreement? Plus, the "Copyright Fred Ford and Paul Reiche III" notices that were printed in-game, on the game boxes, and in the manuals were all presumably put there with Accola

728 Replies 1,812,284 Views

I think the save/load screen should be bigger as it is the names of the saves aren't fully displayed. The Emdrive Mark I should at least be worth something when selling it. I have seen more instances of resources spawning on planets after cl

49 Replies 30,936 Views

A few thoughts. I realize that there is still optimization to be done, but loading takes a while. There needs to be a way to access the Codex while ingame. Ceres training facility if you change the name of the flagship, the default name still appears in text targeting drone is too fast combat drone doesn't attack often, the same can be said for the 3rd one I don't think crew should be lost at the end of the tests

49 Replies 30,936 Views

[quote who="Starkillr" reply="5" id="3719985"] Ehhh, I'm not sure the blow them up part is very in-line with Starcon IMO . Asides from selling people as slaves to the Druuge (which you eventually get heavily penalized for), you generally don't do anything like that on a whim. Honestly, I'd change that to be a little more light-hearted than implying genocide for entertainment. [/quote] You could attack aliens indiscriminately, Spathi, Melnorme and Arilou come

14 Replies 57,640 Views

[quote who="dennylc" reply="91" id="3719343"] Will there be additional chapters unlocked for the founders to play prior to game release in September? [/quote] From the June Founders' Vault update: [QUOTE]On August 9, we will be making available to a select few who are willing to get the game “spoiled” for them early on to play test the full game start to finish. This will give us nearly

94 Replies 9,409 Views

[quote who="GMOrz" reply="539" id="3718078"] Quoting Rhonin_the_wizard, reply 535 Minor? Do you really believe there would be no sales loss or negative press if SCO was unavailable for purchase for 2 weeks on the biggest digital distribution store during its launch period? I follow a few news sites that hate the DMCA

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[quote who="GMOrz" reply="529" id="3717934"] I'm also not sure how something as minor as a DMCA take-down notice would result in 20+ people being laid off? There's a huge issue on YouTube with inaccurate automated notices; this is a sufficiently casual process that major companies have automated bots filing them. It would also only remove SC:O from 3rd party sellers, and only until Stardock provided a counter-notice disputing the claim. [/quote] Minor? Do you really bel

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[quote who="veraxus" reply="30" id="3717330"] I’d like to humbly request an ini option for tweaking lander and/or planet scale. I know you guys don’t like the idea of a smaller lander, but I (for one) would still like the ability to tweak that. [/quote] There already are options for that. For planet scale look in the file gameparameters.xml for planetPlanetViewScale. The default is planetPlanetViewScale ="500.0" <img src="ht

43 Replies 35,905 Views

[quote who="PalaceGuardian" reply="2" id="3717547"] If you select the project and instead of double clicking on it, click the build project button a hundred times as fast as you can, you can queue the project. Maybe it only works on massive maps when the computer is working slower though. Thats all I play and I can queue them this way. Try it. [/quote] A better method would be to select a project and press "U" multiple times, until an option to repeat projects is implemented

25 Replies 135,306 Views

For most users verifying files solved the problem. If you have an antivirus disable it and try verifying files again. Also if you have multiple disk drives make sure Steam did not mistakenly install the files on separate drives.

10 Replies 38,725 Views