In ColonizeEventDefs, located in Steam/steamapps/common/Galactic%20Civilizations%20III/data/Game/ Edit: ninja'd.
Rhonin_the_wizard
Very few people play multiplayer. However the game is far from dead, it received a patch and an expansion a few weeks ago.
Look at the new change log . Torians can now build research related starbase modules and run the research planetary project.
Yes, but they are busy with the Skylanders series and aren't available.
In your Steam library right click on GC3, select Properties, then Local Files tab and there click on Verify integrity of game cache.
Have you tried verifying the integrity of the game cache? Make a clean reinstall of the game?
Manufacturing caries over, so there are still manufacturing points left in the shipyard. It will eventually run out and it will stop.
[quote who="Frogboy" reply="16" id="3621047"] Quoting Seilore, reply 15 In the dev stream, they mentioned many people are NOT finishing large map games... I haven't because I can't, game crashes and is unrecoverable and many tickets from me have been created on this... That could be part of the problem.
[quote who="LongDeadFingers" reply="7" id="3620950"] What I would like to know is if the expandalone will include Mercenaries and any of the existing dlc. Particularly if the ai isn't going to be re-worked to make effective use of mercenaries in this iteration of GC3, I'd probably skip the expansion and just hope things are given a major overhaul next year. [/quote] DLC will work both with the expandalone and the base game.
[quote who="a0152570" reply="4" id="3620823"] Quoting LongDeadFingers, reply 3 SD are bringing in a new lead designer/programmer to take the reins of GC3. WHAT?? [e digicons]:waaaa:[/e] . Where did you hear this? Whats happening to Paul? [/quote] After 1.7 Brad is taking over. P
1. When the Mercenary expansion was announced Mercenaries graphics engine was mentioned, what exactly did it add to the game? 2. Are you guys still planning to port the campaigns from GC1 and GC2 to GC3? 3. When will civilization specific tech trading be added? 4. I once suggested a non-culture flip treaty and Paul was open to the idea, will it still be added? 5. Could be made so that you can't see what mercenaries will be available in the Age of War a
[quote] Is hiring a mercenary a lifetime contract? Contracts should be able to expire, and if unrenewed, the mercenary should become available for hire once again.[/quote] Lifetime. [quote]Do new mercenaries appear over time, or are the mercenaries at the start of the game the only mercenaries that will ever appear?[/quote] Mercenaries are picked from a pool at the start of a game. Some are available from the start, while others require the appropriate tech age
To move threads click on the edit icon of first post and change category. Of course only the thread starter can do this.
Golden Axe, Hell Yeah! Pimp My Rabbit Pack, Hell Yeah! Virtual Rabbit Missions, Hell Yeah! Wrath of the Dead Rabbit, Jet Set Radio are free on Steam. Just go here and click Install Game. Offer valid for 48 hours.
I'm too tired for this. [quote]Take a look at your forums. The main feature requests focus on a proper invasion system, a fix to starbase/constructor spam, expanded diplomacy options, the political system returning and a few others. There hasn't been a single request for what amounts to heroes for GalCiv 3 .[/quote] False, there have been threads both here and on the Steam forums asking for heroes. As well as plenty of posts in the wishlist thread.
I have some bad news on the Korx as a major civilization. [quote who="Frogboy" reply="6" id="3609575"] You guys are looking at one of the few Korx left in the galaxy. They will never be a major race again. [/quote]
[quote who="pshaw" reply="71" id="3618864"]Thanks! I was looking in the wrong spot in your screen and that's definitely wrong. Can you submit a ticket with the save game? https://esupport.stardock.com/index.php?/Tickets/Submit [/quote] Done. Ticket number #SQN-149-50630. I'm having a hard time telling apart unexplored stars from the
[quote who="pshaw" reply="62" id="3618844"] Quoting Rhonin_the_wizard, reply 56 here is a display bug in the Economy tab of the Govern screen, there is no final value for Treasury. Look at this picture. I'm liking the mercenaries. Though I would prefer in the Bazaar for the locked ones to be hidden until the appropriate
[quote who="BuckGodot" reply="57" id="3618835"] Quoting Rhonin_the_wizard, reply 56 I'm liking the mercenaries. Though I would prefer in the Bazaar for the locked ones to be hidden until the appropriate tech age has been reached. Did you get your free merc in the campaign as the Torians? I don't think I recei
There is a display bug in the Economy tab of the Govern screen, there is no final value for Treasury. Look at this picture . I'm liking the mercenaries. Though I would prefer in the Bazaar for the locked ones to be hidden until the appropriate tech age has been reached.
[quote who="Seilore" reply="4" id="3618658"] Quoting Rhonin_the_wizard, reply 3 A ship in sentry mode will remain stationary and only wake up when a foreign ship enters its sensor range. When I click on it, this does nothing. Just keeps telling me my ship is idle. [/quote] W
A ship in sentry mode will remain stationary and only wake up when a foreign ship enters its sensor range.
[quote quoting="post"] It was interesting. But who the hell is Arnon robot thingie that kept snathi imprisoned for like forever? Just.. what is they. Who made those robots. I"m curious. [/quote] The Arnor made them, one of the precursor species.
Still no luck with the expansion, the size on disk does change from 11.38 GB to 12.26 GB. So it is downloading something.
Still nothing, I will now try to opt-out, restart Steam and opt back in.