I say this every time it comes up, but I think it is a point that is not be readily apparent.. It's [b]not[/b] just the number of planets that can be colonized that matters, but also [u]the number of opponents[/u]. Simply put, Gigantic and Immense maps are unbalanced with only six factions, IMO. This symptom simply a reflection of the greater problem. But on those larger maps, if there were, say, 14 to 16 total factions (10 majors and 4 to 6 minors), I think a lo
BuckGodot
[quote who="RSharaE" reply="6" id="3527258"] It's pretty easy to mod the xml so that Biospheres is reusable [e digicons];)[/e] [/quote] Shhhhhhh..... ;) ================= Actually, making Biosphere reusable is too much, even for me. But if things stay as they are, I plan on making another couple of techs for some of my local games that will mimic what Ultra Terraformer does, but for the other three terraforming techs [that is, all of them [b]EXCEP
[quote who="Wer900" reply="3" id="3527176"]Besides, a 400-tile planet would be roughly 12 x 33. Perhaps a bit large, but still manageable and allows for better use of adjacency bonuses as far as clustering is concerned.[/quote] Not on a 2,000 planet map it won't be. :p Besides, 35 to 40 tile planets become monsters the mid to late game. And a 50 tile one, which I think is just about theoretically possible*, is damn near game breaking. Don't get me wro
[quote who="DarthGoogle" reply="7" id="3527094"]. What is the point in keeping a high pop in GCIII? [/quote] Production, production, production. :) The production system is [u]radically[/u] different in GC III than it was in GC II. In GC II most of it was down to what buildings/starbase modules one has affecting a planet and the [b]galactic[/b] population one possessed (via the sliders). However, in GC III production is greatly influenced by the populati
[quote who="DarthGoogle" reply="4" id="3527069"] Actually, in current build you can ignore all military and focus on eco, and just buy every single ship from AI when they declare war. Little to no competiotion on early game adds. But i believe this is going to change. 100-no-wardec is nobrainer actually. [/quote] Just to point out, I ignore military early on even without the exploits mentioned. So I disagree pretty strongly that getting Cant Touch This as early as possible i
[quote who="a0152570" reply="81" id="3527005"] Quoting BuckGodot, reply 24 I think the way it is currently set up is that whatever ideology trait you unlock first is the one other factions think you have when it comes to diplomacy. So there is still some gameplay effect for the one you initially choose. <
[quote quoting="post"] Can anyone tell me what the NON-beta release date is for this game? I see that Steam has a sale on this game but it is "early access" beta 4. I would never buy a beta game. Thanks Nethog [/quote] Buy the game now and play it in May/June. Unless you want to bet that you'll still get it 50% off then. :p Nothing to lose here, IMO. ;)
[quote who="a0152570" reply="3" id="3527052"] Sorry aerez, i gotta disagree. As i said there are times when i really want to be able to do this; just allowing it would be game breaking (IMO). This is just one example likely not the best but build, get points, destroy, repeat .. would let you blow through the entire ideology system in a very limited number of turns. Many less than through colonization or waiting for random events. If there is a good way to do it, I
To show that there are different playstyles, I [u]always[/u] take three free constructors early on and wait till around turn 80 to 130 before playing the "Can't Touch This" card. Mostly because being declared on super early is hella rare, near as I can tell, while getting three constructors in my home system can be a [u]great[/u] boost when I'm building other things. The other reason I like taking the three free constructors early is because that gets me closer to
Blue_Oyster , multiquote is your friend. :p Anyway, the idea of computer opponents getting benefits does indeed irk some. But it is also, as that link shows, very very very standard. If only because bulilding really "smart" AIs without the resources
[quote who="mAtat" reply="5" id="3526641"] Steam won't let me opt in on beta updates as FAQ says it will. [/quote] Just so you know, that's only accurate when there are opt-in patches avaialble (which only happens occasionally). Right now, all that is available is the .72 version of the beta which should have installed when you downloaded the game. The game [b]will[/b] auto update whenever there is a new public beta available, FWIW.
How is this going to be any different from GC II, which, as I understand it, was lauded for a fairly good AI?
[quote who="admiralWillyWilber" reply="8" id="3526599"] Brad just daid it was possible while yarlen said it wasn't. Window's seven tun on the same machine as vista, so for less than $100 you could get seven. At this point waiting for the game to come out wouldn't mean much, but right now it's on dale for $25 through steam. [/quote] Brad's post is almost a year old (check the thread creation date), and before the minimum specs were releas
[quote who="Turkwise" reply="14" id="3526566"] The youtube replay ends abruptly. [e digicons]:([/e] [/quote] Looks like the Twitch archive goes all the way to the end: http://www.twitch.tv/stardock/b/630455251
"Sorry, Charlie": http://steamcommunity.com/app/226860/discussions/1/617329150699328913/ At least that user couldn't get it to work on his Vista machine.
[quote who="Hyperper" reply="4" id="3526528"] @Peregrine23 Wait, so if my relation with another race is "Cool" (as in not hot, not heated ) that I'm more likely to go to war with them than if it were "Annoyed"? [/quote] "Cool" can also mean "chilly" or "frosty". Google "chilly relations" and whatnot and tons of hits will show up. Think of "cool" meaning I'm glaring at you but not willing to hit you in the face quite yet. :p But perh
*sees thread getting more than a tad poilitcal* Well, that was nice while it lasted. See ya! :p *hits EJECT button*
I would suggest creating a ticket with Stardock so they know about the problem and can see if it is something unique to your configuration or not. How to create a ticket, as well as how to create the diagonstic logs that will help SD see what is going on, is at the bottom of the link that Bamdorf provided. It's also possible that your download got corrupted at some point while installing. Bamdorf has also provided a handy list of things to try out if things are getting
[quote who="Slash_N_Crash" reply="7" id="3526478"] I would like to throw my support for diplomacy being able to request attacking another faction (or making peace with another faction) as to break treaties with other factions, etc. [/quote] Thirding this. It was always nice to be able to pay off another race to do my dirty work for me without them knowing. :D Of course, it was fair does when the AI attacked [i]me[/i] due to another faction wanting to take m
This is going to sound perhaps a bit silly, but perhaps could we have a moment of silence during the livestream for the passing of Leonard Nimoy (sorry to break it to people who hadn't heard yet)? It shouldn't affect the length of the stream, since it's variable. But it might be a nice touch given how much [i]Star Trek[/i] has obviously influenced GC through the years.
[quote who="Myung Alatioc" reply="6" id="3526371"] Hello, I have a pair of games that are stuck, about 10 hours in for each of the game and stuck between turns. Just wondering how/where/if those game files being sent in would help find some bugs to squash. [/quote] I don't work for SD, but I can tell you they well absolutely help. ;) I'd follow the instructions given here: <a href="https://forums.ga
BTW, I also fully expect that when my mooted-in-my-last-post "Ultimate GC III" comes out (let's say in 2022/23 or whatever) that it will sell for [b]much[/b] less than $99. But the thing is, and I hope most Founder Elites will realize this, someone who waits long enough will [u]always[/u] play less than even the most generous pre-release goodie bag deal can give. Well, unless we're talking about completely free, that is. ;) After all, I can go over to GOG right now
[quote who="mrblondini" reply="25" id="3526353"] The "Future Expansions and DLC Included in $100 Price" is what got me hooked, like Larsenex. I would be pretty pissed off if the post-Founders offers/Steam sales also included those pre-paid but I'm basically 100% sure that the pre-purchase of improvements offer is off the table. Does anyone have evidence to the contrary? [/quote] Oh, I strongly suspect they will offer bundled sales at some point. They
[quote who="catonGreentea" reply="22" id="3526329"] Sounds like a class action lawsuit if people weren't so blind to business law. [/quote] Yeah, you try that. :D I'm sure you'd get [u]real[/u] far with it. :p PS: You know this went on sale in December for a week or two, right?
[quote who="catonGreentea" reply="20" id="3526324"] No better way to piss off all but your most delusional and fanatical fans than to make them pay a hefty 100% premium. [/quote] I'm sorry, I'm a little unclear here. Has Stardock announced that that the price of GC III has been reduced permanently? If not then when this sale is over it will be back to the same price it was before. NOTE: I hardly consider myself one of their "most delusi