ThatLad

ThatLad

Joined Member # 4027491
0 Posts 4 Replies 41 Reputation

Quadrim in stardrive you don't micro manage a every single ship in a fleet just as in atos,your fleet can be tailoered to do exactly what you want when you want,so I'll use aots unit examples,if you have attached to a meta unit and an opposing meta unit has anti air instead of the bombers attack the meta unit as a whole you could have bombers attack anti air before any other unit in that meta unit,so you makeup a template for whatever way you want them to behave,I'm probably

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When I first heard of aots,I heard we could create and tailor our armies/meta groups how ever we want I thought it would be a little bit more then just click to build what units we wanted to add to a certain meta unit,I imagined it would of been something similar a stardrive(space RTS)type interface, it that interface you could for example set default behaviours for each unit type,so low health torpedo ships would attack only from a certain distance and your repair ships could be assign

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As far getting your units lost I think one great little ui button should be added and that's the idle engineers ui button, I know there one on the top left on the unit side but when there's a lot going on at once,its handy just to click a button and cycle through your engineers

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