[quote who="seanw3" reply="33" id="2753846"]+ Turned on bounding box picking for tactical battles to improve the feel of unit selection. What does that mean? [/quote] I am hoping this mean you can now select the unit by placing the mouse cursor over the unit graphic and clicking rather than the ground the unit is standing on but it all depends on which bounding box they refer... Should be the units bounding box...Computer Graphic programmer jargon.
Gene1966
YAY!!! Various Memory Leaks fixed... The rest is Gravy!!! Mucho Kudos Stardock! [e digicons]:D[/e] Edit: I began testing this for you(SD) tonight and there are still more memory leaks, but overall much improved, they do not happen so often, and overall performance is much nicer mid-game! Still Two thumbs up for the improvement, keep up the good work!
[quote who="MageMatthew" reply="32" id="2753458"]With a login name like MageMatthew you can tell i would be all over the Mage in this game. But having started many games i can say for sure picking more than 2 books is really a waste of points. Since mana takes forever to regen and that having all those powerful spells are usless since you are forced to sit around getting mana back or to run around avoiding fights till you regen enough. [/quote] currently the
What I think is cooler than questing is questing with a small band of champs while playing or orchastrating a larger strategy campaign against enemies. It really brings more depth to both...especially more so if there could be a way to tie the questing into having a larger impact on the campaign and maybe it does so already with the master quest, I just haven't gotten that deep into the quest tech tree yet...
I think the size of your total area of Influence might factor into how much is discovered... possibly? but not sure...
It would be more diverse if SD when they revamp magic made the magic sphere/schools more focused... for instance, FIRE - 90% offensive , Attack damage no buffs by itself, but then if you pick up enhancement book then you get a Flame weapon buff that require both books to get access to. But lots of variety to Damage spells PBAOE, AOE, Walls of Flame that sweep away from the caster etc EARTH - 90% Defensive, does damage through being attacked, Erects Stone wa
I'd read somewhere that the Damage and defense rolls were RNG(0-Max)... not RNG(1-Max)... Anyone confirm?
Do you ever get the $$ from the old OS you upgraded your computer from?
If all went well then yesterday... hmm no patch... M'tinks all did not go well. Grateful they checked out as I'd hate for a patch that would regress to worse than where things stand today. I can start games and play to 200-300 or so turns then have to start a new game... as sad as it sounds its still entertaining... just not as entertaining as actually finishing one off.
MoM had an amazing amount of details (especially for its era) and allowed gamers to really get involved in the fantasy aspect (god knows the GPX sucked). That said, imho I think the gamer community is a majority of FPS, RTS and WOW gamers. I think the TBS gamers are a minority, and I not trying to pigeon hole anyone. I like most kinds of games but I've been jonsing for a Good TBS game for a while and while Total War series are good I think
[quote who="Filthgrinder" reply="3" id="2752715"]Personally I don't like the fact you have to "research" to get better equipment in the shops. I would like it better if the shops got better stuff as the kingdom leveled. Makes more sense that way, IMO. [/quote] Research (R & D) is how the corporate Capitalists were able to sell you a better computer! ie. HW, Equipment.
Champion only needs to be inside one of your AOI(Area of Influence) spheres to use the merchant action icon. inside the city works but not necessary.
RTFM - Read the Faq Mister! [e digicons]:grin:[/e] Research warfare to "Fortification" then you can RAZE your own settlements. Early in the game there is now way to do this that I know of.
If you research the magic tree then you do not need to select Enhancement book for your Sov, you'll get that in game just before you get combat, restoration and another book that slips my mind at present. As for the others it's a playstyle choice... Part RPG and Part strategic (Shard harvesting) at least thats how I'm looking at it.
One thing Ive been doing is IMBUEing all champions with INT >12 There Int will affect the damage dealt plus (maybe wrong here) it seems to affect the "To Hit" of spells too. My caster with 15 INT does way more damage and seems to hi more often than one I used with INT of 10. Another thing I do is pile all new casters with my Sov and run around levelling up the group fighting NPC's doing Quests and such (early thru early mid-game) If I get 6+/- casters plu my Sov thats a lot o
Memory leaks when they consume all the memory the OS can provide then the OS will Kill the app and the game crashes hard... no warning. The cannot finnish turn cannot end turn bug is a different beast entirely m'tinks! all elements of the game function for the given turn but for my own experiences the turn will not complete. I can open and use other screens options reports etc... just cannot end the turn... Not out of memory not a memory leaks.</
I have sent a saved game at turn 371 to Scott and Jesse at SD to check out but it had the same reported problem. I did have ships on auto-explore, I'll try turning that off tonight and see it the game can progress, if so then this is a minor bug with workaround but still annoying as the auto-explore is a very neato kind of feature in my book. If not, then this is a game-ender bug - do not pas go do not collect $200 - GAME OVER kind of bug. Here's to looking forward to a fi
Yup I get loss of sound/music and sound effects sometimes one or both and it seems totally random and sometimes it comes back after awhile. Luckily for me, I do not require sound to enjoy the logic and game mechanics, but it's a minor bug that is still a bug.
[quote who="BoogieBac" reply="57" id="2745930"]Hey guys, As we fix things internally, can you send some nice, huge, late-game saves over to [email protected] and [email protected]? Besides our personal test-cases, we'd like to make sure we're testing against some external late game crawlers as well. Thanks! [/quote] This Quote was the reply I was responding to previously...sorry I hit the wrong Quote button...
[quote who="gerstena" reply="56" id="2745925"]I have to agree. I had to stop playing at turn 152 or so. It did feel like a barrier was hit somewhere around turn 140 or so. I think that is when my level 2 cities started hitting level 3. [/quote] Boogie, Sent. I am willing to collaborate to help enable you fellas to finish off this game of fantastic potential, it's addictive as illegal drugs but has a similar CRASH as drugs too ;) Kind regard
[quote who="Lord_Asmodeous" reply="13" id="2745059"] Quoting searro, reply 10 Maybe we should be able to have squad put on automatic escort of the caravans ? Addendum. This is a really good idea. [/quote][quote who="searro" reply="14" id="2745075"]'Mobs are spawning inside your borders, which they're not supposed to do' (damn i dont know how to quote ) I dont think they spawn in my territory, they just come by the
And to think I spared essence to give him (Janusk /Eldmyre) the channelling power of magic...
Well where to begin... I love the idea for this game, It's like MoM on steroids. BUT do others also experience game crashes? I'm Running WIN7 all drivers updated and 4 GB system RAM.. It's not my HW or OS, its a stable system and stable OS. In fact Win7 is likely MSFT's best OS to date and I'm no MSFT fan but I digress. I get OUT OF MEMORY game crashes between 200-400 Turns into every game. Most often I'v be working around it myse
GOOD JOB on the FAQ for beginners...it answered my question on Razing enemy captured cities and more... Thanks!