qrtxian

qrtxian

Joined Member # 4042583
1 Posts 47 Replies 22,368 Reputation

I haven't played the campaign much, but from what I've read, that last mission "Escape" is a bust on any difficulty. Dread Lords take forever to build things anyway and given that there's only 1 on the planet, it will take them literally years to build a single structure. Not really sure what that mission's point was supposed to be...

8 Replies 5,747 Views

[quote who=" foxthree " reply="4" id="2605405"]you cain't add new shipstyles with DL it doesin't surrport shipstyle only DA and TA do so you'll need to update. [/quote] Well... I asked. Currently I'm short of money + I hate buying things online, so no DA or TA for now (were/are they ever available in stores?) In regards to the DL hull issues: are you sure about that? The normal

9 Replies 5,895 Views

Don’t know… I don’t actually have any new ship styles right now. Haven’t bothered to download any and wouldn’t have the first clue how to make one. S99 is the “Generic” ship style… not sure what it does. I’m going to try a quick test mod and see. BTW, what happens if you give a race the Dread Lords ship style? Note: Forum bugged out when I tried to post this last night, so I went ahead and tried both. Giving races 99 as t

9 Replies 5,895 Views

Don’t know… I don’t actually have any new ship styles right now. Haven’t bothered to download any and wouldn’t have the first clue how to make one. S99 is the “Generic” ship style… not sure what it does. I’m going to try a quick test mod and see. BTW, what happens if you give a race the Dread Lords ship style? Note: Forum bugged out when I tried to post this last night, so I went ahead and tried both. Giving races 99 as t

9 Replies 5,895 Views

This is sort of a strange question, so bear with me. In DL, which is the only GalCiv game I have right now, there are six ship styles (Terran, Drengin, Torian, Altarian, Yor, and Dread Lords). If I wanted to mod the Drengin to use the Altarian ship style, I would change: 3 to 4 in the Drengin race code. However, if I create a new ship style, or download one from

9 Replies 5,895 Views

Interesting... Is this for all the races? If so, it could explain why my Terrans always seem to have weaker-then-normal diplomacy. That said, I press "clear" each new game I start, so I don't have to worry about this being permanent. In regards to strong AI races vs. strong human races, what AIs (in DL, I know you can tweak it in DA) seem to be the most aggressive? I rather like winning diplomatic victories, but lately, it seems as if the entire galaxy is overrun by pacifist

16 Replies 63,805 Views

As it turns out, you're correct. For some reason I thought that the +10 economics was an inherent bonus akin to those of the Drath. I just checked and there are two points into it. You still can't recreate the Iconians with a custom race, though. I checked and there is no way any custom race could begin with as many technologies as they do. I guess that's actually supposed to be balanced by the fact that they start with no bonuses at all. Still, on paper, they don't actually

16 Replies 63,805 Views

Actually, the Iconians do NOT have ten points to spend. They have eight. I think this was intended to be balanced by the fact that they started with more technologies then any other race, but it seems to have made them weaker (or so I thought). The Iconians are actually one of the only DL civilizations that can't be re-created by a custom race, with the Drath and Yor (as you said) and possibly one more being the others. There's also a few other quirks such as starting with an u

16 Replies 63,805 Views

I agree with the guy before me... this was a fun read and a drastic improvement from "Altaria's Last Stand". Don't get me wrong, that was a good AAR (or fanfiction, giving that this isn't actually based on a game)... but this was a great one. Jordan was superbly developed from an obnoxious jerk into a natural leader (but still a jerk...) and your other lead characters were creatively done as well, especially Ordo. Loved the whole "evi

175 Replies 545,715 Views

Neat... seems to be written sort of as a Homeric saga (guess that's why your civilization has a Greco-Roman flavor). Looking forward to this. Random question about the setup: Those races look almost identical to the ones from "The General and the President". Is there a reason you never play against the Korx and Yor? As far as the difficulty goes, even if you can't pull it off, sometimes losing can make for as good AARs as winning can! I play on Tough (one level below), but I r

95 Replies 219,422 Views

Hmm, so the Dread Lords really are a mega event in TOA? Good to hear. I don't own DA or TOA, but I was a bit disappointed with the reports of the Dread Lords Event in DA. As far as the alliance thing goes, it might be worth noting that I declared war on the Torians in response to their attack on my Thalan allies, so that might have had something to do with it. I doubt it, though, as the AI usually treats honoring alliances the same as ordinary wars of aggression. On t

203 Replies 552,442 Views

I'm nowhere near playing on Suicidal (heck, I still struggle on Tough), but this is certainly an awesome guide when/if I get there. Three questions (if you're still around): 1. You had research set to "Very Fast". Is this a personal preference or do you feel it's necessary to compete with Suicidal AIs? 2. You had Close relations with the Korath Clan in year three but didn't ally until nearly the end of the game. Any particular reason for this? I usually ally with any A

22 Replies 116,898 Views

Thanks for the input, Iztok and Moosetek. My responses: [quote who="IztokBitenc" reply="1" id="2598297"]Hi! I don't own DA or TOA. The reason why Iconians are considered weak is IMX their sub-par default starting abilities (not much bonuses, with some research the Super-adapter loses all its advantage over other races... IMO since you can't see the effect of their super ability, and compare it to other ones, you can't give

16 Replies 63,805 Views

Edit: Problem solved! Apparently, I needed to copy the xml files into My Documents, then alter them with Notepad. What I was doing was opening them with Internet Explorer and copy/pasting. I would suggest adding something to those modding guides about how to edit the xml files. There's still a few would-be modders out there, and it could help us a lot.

15 Replies 6,132 Views

I've figured out what the problem is, but not what's causing it. Apparently, I'm doing something wrong when I alter the original RaceConfig xml file. I tried another test mod in which the ONLY change I made was tweaking the Torians' ethos to make them neutral, and not touching the race 0 code at all. Whatever's causing the problem has nothing to with the race 0 code itself. However, I don't know what it is I'm doing wrong. What I do is copy the original RaceConfig file into Notepad, m

15 Replies 6,132 Views

Disclaimers: Thanks to a lack of cash, I don't own DA or TOA. The following was played on the original GalCiv 2. I play on "Tough", so this may not work for you Masochistic/Suicidal types (in fact, it probably won't). I'm four years into my current game (Huge galaxy, common everything, loose clusters) as the Iconians with my preferred picks, and I'm completely dominating the AIs (Drengin, Korx, Yor, Arceans, Thalans). I could crush any o

16 Replies 63,805 Views

[quote who="AdmiralMaximus" reply="50" id="2591498"] 2)Though it does not seem like it at the moment the Nolan plot line is actually the most important to date. This little conflict with the carinoids minor race will not tax the Federation's war machine to an extreme like a war with a major race would. I declared war on the carinoids just as they were starting to really build up their military. In previous experiences I've foud that if you leave a little minor race unattended to du

155 Replies 259,989 Views

Reports of the demise of this AAR seem to be unfounded! My provisional comments: [quote who="AdmiralMaximus" reply="50" id="2591498"]Very good questions chancellor 1)There will be a thalan related post soon. I am simply trying to decide in what way is best to incorporate them. I also have to take into account where I think the game will go in order to make sure my story continues to make sense. I debated a long time on how best to introduce them and in the end

155 Replies 259,989 Views

So, just to be clear on this, are you recommending I delete only the Raceconfig files that are variants to the default races (i.e things like the "Terran Commonwealth") or all the custom races? I assume deleting the defaults will cause bad things to happen. Also, if this is the reason, why does it only seem to be the race 0 code being affected? I known I've also made Altarian, Drengin, and Torian variants, yet those race slots work fine in the mod.

15 Replies 6,132 Views

Given the identity of the previous reviewer, any comments I have will fall hopelessly short. Nevertheless... Well done! The best of your AARs by far (not that the other ones were bad) and a truly epic tale. I'd be all in favor of another one. Your characterization and battle scenes were good, and I especially liked how the 'multi-racial' Terran military reflected the alien planets you gained through influence. There were a few typos, but they hardly distracted from the story.

203 Replies 552,442 Views

GalCiv 1 has no campaign mode. I don't have the Altarian Prophecy so I don't know anything about that campaign. I've been able to follow the storyline in GalCiv II very well without it. I don't have the expansions either, but I actually feel that the DA campaign has the most creative storyline. Playing as the Drengin gives it a very different (in a good way) feel from the more typical "Humans must save the galaxy from Ultimate Evil!" DL and TOA campaigns. That said,

2 Replies 2,584 Views