qrtxian

qrtxian

Joined Member # 4042583
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I will sometime, but I need to finish my ongoing (mostly) nonfiction AAR first.

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[quote who="MarvinKosh" reply="155" id="3501853"] It's too bad that we can't get some AI fixes in so that they realise when they're overstuffing the galaxy with starbases and disband the ones they don't need. I guess fixing logistics so they don't go broke is the next best thing, then. [/quote] It's too bad that we can't get some AI fixes in period. The amount of workaround you people are doing for its flaws seems kind of silly as an out

2,020 Replies 6,646,350 Views

[quote who="Gaunathor" reply="126" id="3500438"] However, I never got a situation where a race I wasn't at war with surrendered to me. So, if anyone had such a situation, do you remember, if you got a message from that race first? [/quote] I've seen this on many occasions - in fact, it's the most common way for AIs to surrender to me, as usually they'll try and spite me by surrendering to someone else if we're at war - and I've never seen any pr

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Sorry I kind of dropped out of this. Time issues, plus - as I said before - my personal modding efforts have always been more about fixing bugs than making actual changes . What's the current situation?

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[quote who="Gaunathor" reply="12" id="3496369"] Quoting qrtxian, reply 11 As far as GC2_Conversations.xml goes, my own modding efforts just fixed the errors and didn't add any custom text. Really? I wonder how you did that, because, in order to properly fix several of those errors, you to

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I'm going to second (third?) setting the Drengin to AI personality 8. The Drengin work best if they're aggressive, and 8 is much more of a bully than 11. The Korath, on the other hand, I prefer to keep on AI personality 7. As Gaunathor says it is workable under the right circumstances, and it's the only way to get them to use spore ships.

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I'm not sure how much I can contribute to this, because truth be told, I've never had much interest in making the AI more effective in general - only in fixing the obvious errors. But on that note, I used to have a list compiled of strange categorizations that made the AI not research certain techs. I'll have to go looking for it, but off the top of my head, the biggest one is that the Terrans, Altarians, Drath, and Korx all have Space Weapons classified as a point defense tech, m

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By the way, I'd appreciate any feedback on the amount of details people want me to go into here. This is a seriously huge war.

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Part 24: War! Continued While my war with the Torians raged, my allies were occupying themselves with somewhat less epic struggles. The Krynn had begun a campaign of conquest against the miserable Thalan, and the Arceans soon joined them. <img src="http://i1230.photobucket.com/albums/ee492/qrtxian/qrtxian

132 Replies 471,412 Views

[quote who="Larsenex" reply="55" id="3485916"] Diplomacy will happen, just not this month. [/quote] Oh, I know it's going to happen eventually. It's just hard for me to get enthusiastic about the release of a beta version that doesn't have it yet.

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Part 23, cont. Three weeks into the new year, the remaining Drath ships in Torian space all formed into a single fleet for their last stand. This did them no good, as they were completely wiped out by the Torian fleet that had been formerly defending Avignon without inflicting a single casualty. <img src="http:

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Part 23: Apocalypse 2236 As the new year began, four major fronts existed in the Torian War. In local space, a few former Iconian colonies remained under Torian control. With the help of the Scottlingas, I was moving to eliminate these colonies before the Torians could use them to advance their fleets left over from the Korx conflict against Earth or the other worlds. By Torian space, the First Fleet and Task Force 39 continued to strike at lightly defended To

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As it happens, I'm actually working on a post now, though it might wait a day for my internet connection to improve. The Torian War is in full swing and is proving pretty exciting; it's rare that I fight a war of this scope at this level of technology in TA.

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So is anyone (er, anyone who doesn't come across as a spambot) still interested in this? I do intend to finish it either way, if only because I'm trying to avoid writing one of those AARs that just die off, but I would be a lot more motivated if I knew anyone else cared.

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[quote who="Bellack" reply="19" id="3480280"] I've played GS2 for year but did not know it had a campign until now. I don't usally like campaigns in 4x games anyway since I perfer the sandbox part of the games. [/quote] The campaigns are explicitly secondary to the sandbox mode. Their main purpose is to familiarize players with the background.

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And the same thing has just happened in another game, this time with the Yor. Still no indication of anything odd in the debug.err. Again, I've literally never seen this before, so it's not just a problem with the dialogue file or the mod. Something has to have changed.

3 Replies 10,980 Views

While playing a TA game today, I received this rather bizarre message from a custom opponent: The next turn confirmed that they had declared war on me. I've never seen anything like this before, either earlier in this particular game or anywhere else. I haven't modded the dialogue other than to correct some bugs and t

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Part 22: The Torian War Begins The first week of the war against the Torians saw numerous actions, as the forces I had previously readied for action now struck. I suffered one setback immediately, as the ancient UP law against first strikes resulted in a number of my ships being ejected from Torian space. Two t

132 Replies 471,412 Views