Well yrag, if you can find a link to DesktopX dll source code out there in google-land, feel free to post it here. The DX2 is just our shorthand for DesktopX, in google-land dx2 means something entirely different.
digital_trucker
yrag, you're completely missing the point of what I'm asking for. I'm asking for the source code to a DX2 plugin. Not just any dll, and not something that has to do with VBScript. A DesktopX 2 dll.
I'm talking about plugins (dll), not VBScript. [Message Edited]
Back to topic... Have you run a reg cleaner? Souonds to me like the registry has gotten borked somehow. I run XP-sp1 and it's solid as a rock (unless I do something incredibly stupid or try to run a crappy app).
The TRS-80 Model 4 was the epitome of computer design anyway.
When it's freakin' cold in Michigan.
I'm trying to learn how to code the things, and the source code for a simple one would help immensely. The SDK for DX doesn't include any sample source code, unfortunately. (The SDk for ObjectDock does, but I'm told the plugins work differently.)
whoops, sorry for the misinfo. Everything works ducky, though.
I had the same problem. The latest release of WB automatically excludes Mozilla. Here is the easy fix... right-click on your desktop and click properties. click the appearance tab click the windowblinds button on the right, click user overrides, you'll see a list of apps represented by 'x' icons. Highlight the one for mozilla and click remove. click apply changes click close reboot.
hehe. This thread was born of utter frustration.
Your link doesn't go to the same place. If you look at the links on that page of yours, there are links shown to where I wanted to go...and they do the same thing. As far as the code, I've come to the conclusion that the problem is simply that VBScript is too slow to handle this kind of operation smoothly. Looks like I'm going to have to learn to code dll's to do what I want to do. Any tips on where to start to learn how to code dll's?
Well, after much testing, I've determined that it's nothing to do with the timer. I rewrote the gauge code to eliminate the timer, and it still has that effect on the clock hand.
That link does the same thing as the link I posted above.
How about checking the help forums once in a while, you guys?
btw, why were the docs located at the link below locked up? They were very handy in help me to learn how to script DX doodads. https://www.stardock.com/products/desktopx/docs/
I've got two differently named objects. One is a clock with a second hand whose position is updated by a timed event. The other is a gauge with a pointer whose position is updated by a timed event. The timers have different names. When the gauge script is active the clock's hand 'stutters'. if I disable the gauge script, the clock hand works fine. The following is the clock hand script: 'Called when the script is executed Sub Object_OnScriptEnter object.SetTimer 3
I got the same thing...but it was Zamfir instead
I've got a good supply of BDH's, if you want a few...
It's sick, but nothing more graphic than your average modern-day television program.
Try this on for size... http://www.campchaos.com/othershows/pendland/01.html
Ingui, no matter what you do, the number will always resolve to just a few different ones. It's a numbers trick. What throws you is that it shuffles the images every time.
*applause*
And you owe Jafo a dollar
Adjust the content margins.