In theroy, I guess it would be possible as the damage and shields and stuff is all maths based(ish) so you could just have a modifier of 75% its orgininal value (i.e. 10 would become 7.5 and so on). This is done with the Gravity Tolerance Research, so I'm guessing you could. As for cost... not so sure I would think that you could, when you mod it just type in a negative number for costs but even so I couldn't really see the point in it, if you need rescources that badly
angrykid130
My reply has FAILED every time I try to get it to work it deletes half the post, sorry about this going to find a fix now...
Just got it working and it is a really good mod. I haven't had time to play though all of it but I've tried all the new races you put in and they are great. I can see quite a few of the SG1 and SGA ships in there! Although I would question some of the techs that you have given the races (such as some of the Asgard tech) I understand that it is for balence and the names could quite simply be changed for this. I did spot that on the Gua'uld Dynasty tech tree there where a
I'm quite confused about what I'm meant to be installing to be honest. I've never installed or run a mod before and as a huge SG fan I love the sound of it but could you please tell what file and what order to install them thanks. I'm using Sins 1.191, Entrenchment 1.051, and Diplomacy 1.011, and would like to play on the Diplomacy. Thanks.
Thanks, didn't know about bundle, will get that instead, although it's not that much cheaper for me (UK it's only about £2/3 cheaper, grrrr)
Hi, I looking to get Diplomacy and Entrenchment soon and was wondering that if I get Trinity if I will be able to install it over my existing soase (v1.17) without losing all of my achievements etc. Thanks and sorry if this is in the wrong place, I wasn't sure between this and technical.