alaknebs

alaknebs

Joined Member # 4192731
6 Posts 596 Replies 1,025 Reputation

can someone let me know how they work now? as in.. is the game still just making numbers up as it go along? built 2 kingdom parties of 4 "observers" (22/22 hp?) in different cities. 1 of them went out to bash a bear, think it got a tiny scratch (21/22 hp?). went back to city. next turn ... all healed (35/35 when in city i think) and then head out to bash a wolf, went back to city. a few turns later, noticed that the one that went out bashi

4 Replies 5,476 Views

i'm not using multiplayer patch.. and this has happened to me since 1.0 (unless what i've experienced is something similar but different).. used to be a lot worse though using city zoom build mode doesn't solve anything. i've tried with both on and off as i thought the zoom mode is the culprit... in fact, i think zooming out helps. zoom out a bit more... but not all the way to cloth map (haven't tried building in cloth map yet).. this is especially common when building

4 Replies 3,338 Views

defense is a bit overrated when you see mobs with 40 odd atk or more i had 3 heroes with bows shooting up a obsidian golem with 100+ defense or some such. i had 4 heroes with bows shooting up a daimon thing before it used the arcane doom. (40? 60? def) no choice... no way melee can be fast enough to get near before arcane doom hit. or lucky enough not to be hit by any of the other high atk melee monsters. the obsidia

17 Replies 14,017 Views

i'd like to know what happens with the multipliers from buildings.. say.. you have a base of 10 mp... and get a building that ups 50% -> 15 mp when you imbue (say.. a loss of 4 mp).. what do you lose the mp from? new base of 6 -> 9 mp total? 11 mp total? don't know if i misremembered.. but i think kingdom/empire uses different amount of mp for imbue?

6 Replies 3,198 Views

i think you can use trade items and have the sov buy a load and then pass them around. but that'll be more steps than buying with each hero. if i remember correctly, you can switch heroes in the shop (some left right arrow icons to click)... just like you can switch heroes in the trade screen.

7 Replies 6,152 Views

...i think if you don't save your game and quit/start new game... (autosave might count as save) then the custom sov just disappears nothing to do with permissions. i'm saying this.. because i think i've had sovs saved and not saved... haven't changed any permissions/folder.

16 Replies 12,822 Views

[quote who="Eudamon" reply="57" id="2770434"]There is a law in Great Britain (us Brits don't throw anything away) that regulates market places. A market place must be AT LEAST as far away from any other market place as a donkey can travel in one day. This was to prevent hundreds of markets popping up and ruining each other. Also, having a market was, of course, a priviledge for a town. ---- snipped --- You could also consider the possibility of combining cities that are in

145 Replies 85,826 Views

[quote who="bronzemountain" reply="3" id="2764749"]Once you have a non-aggression pact with someone, you can walk through their territory. It's the Elemental equivalent of 'Open Borders'. It took me a little bit to discover that, though.[/quote] don't think it works for the city squares themselves. unless it's changed since the last time i tried

6 Replies 8,184 Views

eg.. the + str one. you have say 2 caster champions in the army stack. get 1 to cast it on the stack and someone (not sure who gets it, haven't checked that much).. then try casting the same spell again with the same/different caster and it tells you you can't cast it. you can move one of the champs out of stack, cast it and rejoin with no problem though. seems to have been introduced in one of the patches.

0 Replies 2,144 Views

theer might be a bug with multiple caravans... or maybe some kingdom building gives a 2nd one... or maybe captured city gives 2nd one. a few patches ago i was able to build 2 in certain cities but not others when playing as kingdom

31 Replies 9,294 Views

the empire one you have to research.. (lvl 2? 3?) for some reason, you get teleport to start with in kingdom and have to research imbue. but you get imbue in empire and have to research teleport.

29 Replies 82,107 Views

seems to be most of the merchant npc are master merchants. i've seen 1 that's merchant - Raline the weaver what's the difference? the ability/talent/whatever thingy icon also have different descriptions the master ones say 1 gildar per turn the merchant one says additional gildar per turn

2 Replies 1,675 Views

this no longer applies in 1.07 looks like the enchantments are dispelled if your max mp drops below the mp required to cast the enchantment. (didn't look properly... just did a load game from well after the fact) looks like summoned stuff stay though

1 Replies 2,440 Views