Gwenio1

Gwenio1

Joined Member # 4229085
5 Posts 449 Replies 12,650 Reputation

[quote who="EternalRequiem" reply="2" id="2911711"]if that's so I gotta wait another... another 2 or 3 months... damn lol and I don't think FE is an expansion...[/quote] It is an expansion, they mentioned abilities for champs and sovs on level up in a dev diary about FE.

4 Replies 4,179 Views

My thoughts are that more North American companies need to start making deep RPGs, or more need to be brought over from Europe where most of those are currently being made.

33 Replies 106,876 Views

[quote who="Sethai" reply="17" id="2911396"]largely, i agree with crass_monkey. in sheer technical terms, elemental is as graphically powerful as it needs to be. strategy games don't need 10 billion poly models. even huge budget games like The Old Republic have realised that it is not always worth pushing the envelope any more.[/quote] Though if you bring Shader Model 4.0 or above to the scene (or equivalent) then the models just need to be good enough and then the shader can gene

95 Replies 472,930 Views

[quote who="Tydorius" reply="266" id="2909136"]Imagine - Replacing hill graphics with hills with the Mario smiley faces, adding mushrooms in some of the forests, and all the monsters - Turtles of all types, bomb-ombs, goombas, etc. Have power-ups instead of spells like metal cap, the star, fire mushrooms, giant Mario from regular mushrooms, mushrooms for HP or poisoning others, using the vine blocks to tie up foes, pipe warping, throwing hammers instead of bows and arrows ("Armed with Lo

276 Replies 881,008 Views

[quote who="kenata" reply="41" id="2910361"]Honestly I have in all the years I have had baldur's gate I have never finished it. It was moderately painful to play.[/quote] Baldur's Gate II is where it is at. Level gain is way too slow in 1, particularly when it does not take many unluck dice rolls to get you killed in the early game.

54 Replies 192,116 Views

[quote who="GoaFan77" reply="15" id="2910358"]Quoting Gwenio1, reply 14 Quoting Pbhead, reply 11and howd you let the ai get lv 10 cap ships? 0_o. Mass Transcendance. It gets them to level 6 just by sitting around. Unmodded it's only 4. And if he let the AI get get Mass Transcendence I think he has bigger problems.[/quote] Meh, been awhile since I played.

17 Replies 36,193 Views

[quote who="Campaigner" reply="4" id="2910239"]Never heard of. And from Gwenio1s comments, it sounds like an ugly indie game.[/quote] More like a 'meh' game.

13 Replies 55,027 Views

[quote who="Frogboy" reply="95" id="2910025"]... With regards to what happens when a faction dies, what I want to do is work with the community on this. I plan to put up code snippets and everything so we can walk through exactly what we (and by we I mean myself and you guys) think is funnest on this. I can't promise what we come up with go into Fallen Enchantress. We're only talking about War of Magic. But if it's sufficiently good it'l

271 Replies 433,155 Views

[quote who="mbaron888" reply="2" id="2910075"]Another thing I like is you can dock at a space station and go to the hanger where you can customize the look of your ship by moving parts of it around and changing the shape of the part. You can make your ship look very unique that way and it's easy.[/quote] I do not know about you but all the parts for me are too ugly for it to really matter (at least with non-military vessels). ----------- My biggest gripe

13 Replies 55,027 Views

[quote quoting="post"] Why is IE9 so ugly? [/quote] Maybe you need to use a different theme? For me it looks every much like IE8 (and I am assuming that you are specifying 9 that you did not have a issue with 8).

23 Replies 35,702 Views

[quote who="voodoochile123" reply="159" id="2909658"]I would never play multiplayer. I like my TBS games to take a very long time. My favourite AOW/AOW2 games have gone on for perhaps 10 hours or so, and I don't think that fits well with multiplayer. I would just use RTS type games for multiplayer. (and FPS's etc.)[/quote] It fits well with PBEM (which Elementat does not support).

188 Replies 612,202 Views

[quote who="Nessin" reply="36" id="2909650"]Considering the primary method for playing a multiplayer game requires at least touching Stardock's servers, they can get pretty reliable data. Sure, there are ways around it, but its certainly not a majority of the players doing it. With all due respect to yourself and the others of the same opinion on the thread, your experiences and the experiences of your friends can not be counted as a representative sample of the community (of thos

37 Replies 23,611 Views

[quote who="shadowtongue" reply="133" id="2903004"]I don't know, but I'm guessing there is some reason why just making 'MP like SP but with more humans' is more difficult than we think.[/quote] Only if they designed the game in a way that makes it hard, which if they were planning to have MP and SP from the start (or even early in development) is a crappy idea.

188 Replies 612,202 Views

[quote who="Alstein" reply="325" id="2908967"]Microsoft would be so much better off if they just used Impulse as GFWL. It makes so much sense, why don't they do it? Would be a win for both companies Stardock would get more high-end games to gain market share Microsoft would get a platform for PC that doesn't suck. It's not like they're not used to working together on top of that. It just seems like a no-brainer to me.

472 Replies 1,491,161 Views

[quote who="marionesi" reply="155" id="2907818"]About MP in TB games, I personally enjoy a lot playing Civ IV with my friends. An important feature, especially in games where a SP match can easily last one full day or more, is to have simultaneous turns. First, it allows to end a MP match in one day, and second, it makes most of your playing time actually what it should be - I mean, playing. On the contrary, I remember playing Heroes V with friends playing alternate turns - we have rarely end

188 Replies 612,202 Views

[quote who="SwerydAss" reply="169" id="2908304"]I havnt done any programming with it, but I thought that was directx was for. my thoughts exactly. 15 years ago they didnt have these standards. Hell you had to deal with ISA cards PCI and AGP plus many other factors that werent standardized yet. Should be much easier now.[/quote] DirectX does not solve the compatiblity issues, as not all drivers/hardware comply. And some times you have to check i

174 Replies 82,817 Views

Only two issues here: 1) I cannot find how to make the search box appear. 2) The button for a new tab uses the default background color for webpages, which is an issue because I use separate default colors for webpages as way many websites are incompatible with my color sceme (some still are, the default Windows colors still get used for somethings). Otherwise it is just fine.

65 Replies 132,339 Views

[quote who="scratchthepitch" reply="31" id="2906773"]I suppose you need IE to update your Windows OS periodically, but other than that, why would someone use IE for anything else? [/quote] Because the masses do not care if there are better things out there as long as what they have works.

85 Replies 254,401 Views

[quote who="Anthony R" reply="36" id="2906744"]It was a perfect chance to get rid of Ghadaffi once and for all. What would it have taken to set up some surgical air strikes to rattle Gadaffi into exile? Just another lost opportunity. Even more hilarious is how the Obama's will be sunning in Rio as Japan meltsdown into the worst nuclear disaster since Chernobyl. Obama plays golf and makes his hoops predictions while Japan turns radioactive and the Middle East burns. [/quote] About

82 Replies 255,018 Views