I'd like to see some of those build up diplomacy notices a la Gal Civ II where the AI says "I see what you're doin' thar".
AlLanMandragoran
[e digicons]:waaaa:[/e]
[quote who="Murteas" reply="244" id="3227287"]LMy 11 year old and my 5 year old are finally showing an interest in the game because they like Stormworld factions rather than the vanilla ones. They really like the skeletons and shadows and constantly ask me to play those factions.[/quote] Seconded. My 8 year old daugher plays FE too and is in love with HF's mod.
EWOM had a troll warrior with a special that did increased damage to single units, which was deadly to melee heroes. It was like an opposite of overpower. The troll warrior packs were deadly. Wish I could remember the name of that special. Sean or HF - mod that in please! Would love to see some mobs that specialize in hero killing. [e digicons]:cylon:[/e]
[quote who="Frogboy" reply="35" id="3226919"]Kael made air elementals able to fly over mountains this week just by modifying their XML. No code. How's that for insane? [/quote] This sounds like a pick up line. I hope Derek isn't out there using it.... [e digicons]:digichet:[/e] JK
I shoot for a 1/1/1 personally. [e digicons]:troll:[/e]
Yup agree!
Very excited about different AI strategies!
Yeah, confirmed. The -localdataonly for my rig nukes the swamps and forests. QQ - no rivermod for me. I had to reinstall FE to get the shrubs back for some reason as merely removing the -localdataonly did not fix the problem. However, I've downloaded version 1.4h and the game is crashing on the load map screen (right after selecting a sov and qing up a map). Trying to figure out what's causing that. Vanilla is running fine. [Edit] Not quite sure why it's crashing b
[quote who="stein220" reply="9" id="3226256"] Quoting seanw3, reply 6 I will go for that because spiders don't have knees. Or they could have 48 knees if you define it loosely as a leg joint. There used to be a spider-riding lady called Nosmia and she had a bug (no pun intended) where she would regenerate after death and keep coming back. Then I would kill her again for experience. It was a thing we had.
Bam, thank you fellas - that localdata is probably the root cause. I added the localdata at the end of target but forgot to remove after uninstalling the mod. Will remove it tonight after work and see if that does the trick.
Hi HF - for some reason with this mod I'm not seeing forest or swamp graphics on the strategic map (I see them on cloth however). I thought it was because I was running Vista 32 bit so I bit the bullet and upgrade to Win 7 64... have 4gb memory. Just loaded it up same thing. My only thought now is my graphics card maybe can't support it? I can see the forests an swamps just fine in vanilla. Any input you might have is appreciated. Thanks! PS - running full mod including r
It does look better!
I'm glad you posted this. Just finished a game on Expert as Magnar and noticed the following: Sacrifice was nuking the entire population of the city - Derek mentioned this is fixed in the next build Certainly ran into the same growth issue - when I started my offensive the pop was going to cities that were at or near max. I landed on sacrificing the pop to gain mana (but it was mildly frustrating since sacrifice wasn't killing half, it was taking all) <l
[quote who="Glazunov1" reply="5" id="3224103"]It's possible I missed it. But is it only city annihilation that can leave a scorched ground effect? [/quote] Yep, that's the current mechanic. I personally wish it didn't work like that.
HF - playing as Elves and on my Sov's level 4 path screen it showed strength as an option along with all 4 paths. PS - hadn't tried this out yet due to being on 32 bit Vista (you recommend 64 bit) but am giving it a whirl. Well done, sir! This thing rocks. Save (if you need it) - <a href="https://dl.dropbox.com/u/199696
I'm wondering if they were switched off in 0.952 to help with memory management... pretty sure they were there in 0.951.
@boshimi - thanks for the input. SSD looks fantastic so I'll figure out a way to put that in. [e digicons]:grin:[/e]
I feel like popcorn - extra butter.
Looks awesome!
Do you fellas recommend an SSD (maybe 120GB or so) to hold the OS and some games? I'm thinking that plus a 1TB HDD to hold the usual stuff. Thanks in advance. [Edit] Harpo just reread your post in reply #1.
Awesome thread - considering building a new rig, thx for the info!
Reloaded save above in reply #1. Hit end turn, same thing. No dmp, ctd. Debug - https://dl.dropbox.com/u/19969679/Fallen%20Enchantress/0952/debug2.err Same save as above. Last lines of debug: Debug Message: SAVE GAME: Saving World - Complete Memory: 987168768 bytes DebugMessage: Deleting save game. Curr. Memory Usage: 985247744 by
Another one. No dmp, crash on manual end turn. Debug - https://dl.dropbox.com/u/19969679/Fallen%20Enchantress/0952/debug1.err Last Save - https://dl.dropbox.com/u/19969679/Fallen%20Enchantress/0952/AutoSave1.EleSav