thimon2k

thimon2k

Joined Member # 4242091
1 Posts 15 Replies 14,135 Reputation

With 800 years it should be expected that innovation has taken place e.g. it might mean that a method has been developed that can minize your 'Forge of the Overlord' into something portable. With a war between the Sorcerer King and the rest of nations (Gilden, Altar, Pariden etc.) innovation has probably been increased. One of these innovations might be a pocket size Forge of the Overlord. W ar does have it "benefits" of (rapid) innovati

6 Replies 21,381 Views

Will it be possible to base available decisions/events/quests upon multiple intagibles ? For example fame, famous, and cruelty, could lead to feared king, who beheads his own people in order to save the world for the greater good, or a brave and (hidden) malicious good king could lead to a revolt, when his people find out that their king has lived a double life - experimenting upon his own people. Of course you can also let you inspire by Civilization, w

44 Replies 115,503 Views

Actually, I believe the race is Altar[ian] from the GalCiv3-webpage (https://www.galciv3.com/databanks/civilizations/altarian-republic) Altarian Resistance Altarians are a noble and ethical species. Outsiders consider them haughty because of the Altarian belief that their world played an important role in the Precursor wars . It doesn’t help that Altarians also flaunt their unique, native ability to manipulate cosmic energy</stron

10 Replies 131,316 Views

Would it be possible to make an intagible variable, Goodwill, and make spell using 'Goodwill'. For example an evil player could use 'Goodwill' to gain mana/power/life/units etc. in exchange for sacrificing population. Normally the population would rise up against the player, but because of the Goodwill, the population would think it is ok to use some humans/people in the greater good of establishing the Empire of Frogs. BTW It sounds nice with the intagi

44 Replies 115,503 Views

As others have mentioned an slider/option during world creation to set the speed for the Doom counter could be a feature. This way you could tailor your game style to your own liking. Aggressive players can up the slider to have a faster game, while turtles can reduce the slider to lengthen the game.

12 Replies 42,474 Views

Maybe you can add a kind of Fame-system, where you can earn Fame-points, which can be spent on heroes at an Adventures Guild. Of course the Adventures Guild must be researched by the Sovereign and built in one of the cities. The research for the Adentures Guild reflects that the sovereign should learn to attract heroes. Fame can of course also be earned through quests. System components: Fame-points and an adventures guild. Another way could be th

11 Replies 25,017 Views

Should Galactic Civilization be added to the timeline? 0: Catalysm 100: Elemental: War of Magic Settling/populating the land after the catalysm, 100+: Fallen Enchantress Someone wants to take over the world e.g. Ceresa ???: Fallen Enchantress: Legendary Heroes Not sure, how this fits into the historic timeline. Sometime after: Sorcerer King A badass player

10 Replies 131,316 Views

Will it be possible to position archers on walls and siege engines in front of the battlefield. Here I think on the last picture of 23/9/2014. At least maybe stationary archers/siege engines.

62 Replies 69,295 Views

I love the faq so hiarius. Good work Brad, now you me hooked too. So if I were to rename myself, would that mean I can get my name on the box... [e digicons]:grin:[/e]

62 Replies 69,295 Views

This is a reply to #58 I would recommend trying to read Way of the Kings by Brandon Sanderson. It might be too much fantasy for your taste, though. https://www.goodreads.com/book/show/7235533-the-way-of-kings?from_search=true

103 Replies 452,513 Views

If the research is named "Refine XXX", where XXX is agriculture, production, education, diplomacy, defence or attack, it is an infinite research option. Meaning you will get the bonus every time you research this tech. Therefore you cannot "complete" this tech. The same mechanic is also found in Civilization and other 4X-games, where you have reasearch.

6 Replies 2,569 Views

Does the Impusle give you a boost to initiative through the whole combat or is it just on the first turn / action, that you get the extra initiatve. If you get a boost to initiative through the whole combat, it is probably a bug. If you get a boost to initiative through on the first action only, it seems to work as intended. You will get +10 initiative on the first action/turn, and then the initiative will drop to 20 around equal to the soldiers initiative of 16

7 Replies 3,480 Views

I think the easiest way is to create your own race, copy the techs you want to edit into the Techs_Race and put them somewhere ex. in the My Games folder. I also wanted to have book techs all the time as Pariden is a magic powerfull race and it is just silly they cant do the book spells. ps. sry for all these post.

7 Replies 7,217 Views

I have eseentially just taken the techs I wanted and made it in a new race-file (race=Draginol), where I have edited the techs I wanted e.g. Book of fire and Book of air and Third book. I have also made a file 'RaceConfigs_Draginol.xml' to assign the units to my own race. [code="xml"]- - DisplayName, ShortName, Capital, Description, UnitSkinColor, UnitHairColor, UnitClothColor, Buildi

7 Replies 7,217 Views

I solved the problem by creating my own race e.g. copying the xml-files and changing the race etc. I am not at my gaming computer right now, but I now have a "true" magic-using race Draginol compared to the upstarts Pariden. :) If you wish I will try to see what I changed and post it here, if you wish. ps. I edited so that I always had the book of air and book of fire and the Third book. There is a parameter determining the chance to appear.

7 Replies 7,217 Views