Gandhialf

Gandhialf

Joined Member # 4272291
10 Posts 143 Replies 541 Reputation

Graphics of some 3D games didn't age very well. Especially the games which came out when 3D technology was in early stage of development . I didn't play TA:K, but TA looks awful for me (I played it, but I could tell this from some gameplay videos). Graphics of most of the 2D games, on the other hand, aged nicely. I still love Warcraft II graphical style for instance.

61 Replies 343,573 Views

[quote who="Leo in WI" reply="53" id="3084842"]That'd be great. Be nice to see more developers of good games out from under the thumb of the megalithic game crushers. Not sure Zynga qualifies as that or not, but obviously they are not making any in-depth type of games though either. At least that I've seen.[/quote] Zynga has very bad reputation. See here (Reddit&#3

55 Replies 164,017 Views

[quote who="Leo in WI" reply="51" id="3084806"]Wow, you really know how to absolutely crush a guy's hope. Completely. [/quote] I'm really sorry. When I learned about it I was crushed as well. Brian Reynolds himself told that AC 2 is virtually impossible ( here , 1h30min podcast -- very interesting btw!). I think Stardock should

55 Replies 164,017 Views

Alpha Centauri 2 ? 1. AC is a baby of Brian Reynolds. He now works for Zynga ( [e digicons] 2. AC is a baby of Firaxis. It's called "Sid Meier's" after all. But Firaxis doesn't own the rights for AC. 3. EA owns rights for AC (<a href="http://www.pcgamer.com/2011/08/10/alpha-centau

55 Replies 164,017 Views

[quote who="Lord Xia" reply="39" id="3084335"]I only have 2 actual games from Stardock, other than FE beta. GalCivs 2, which I would give a 9/10 and WoM which would give about a 5/10. With those two releases they are gien a Xiacritic score of 7/10. What I own of Firaxis, Alpha Centauri 10/10, Civ 2 9/10, Civ 3 7/10, Civ 4 9/10, Civ V 8/10, Pirates 8/10, Colonization 8/10. Giving Firaxis a Xiacritic score of 8.4/10. All scores are subject to change at a

55 Replies 164,017 Views

Look guys! A path! I think the dots shouldn't have borders, so they would have same style as the green unit selection squares (what they're called?) . Are they floating (they don't hide behind trees)?

57 Replies 58,969 Views

[quote who="joasoze" reply="29" id="3084169"] Civ V is the first Civ game I havent bought. Maybe I try it sometime, but they butchered what was the best game ever (CIV IV). [/quote] How come? Did they stop selling Civ IV?

55 Replies 164,017 Views

Fans of Civilization V have been begging me for an answer to this question for quite some time: will Civilization V get an expansion pack? Today I am extremely excited to tell you all that yes, it will! Sid Meier's Civilization V: Gods & Kings is currently slated for a late Spring 2012 release. It will come as no s

55 Replies 164,017 Views

[quote who="Das123" reply="16" id="3081782"]Tomorrow I'll be playing Crusader Kings 2 and then in a week's time I'll be playing Conquest of Elysium 3 so I've got a lot to keep me occupied anyway.[/quote] More Youtube gameplay videos? :)

83 Replies 62,754 Views

[quote who="Ihfacny" reply="6" id="3081392"]For the second battle, shouldn't the archer try to get further away (unless it only has two moves)?[/quote] No. He would draw his enemy too far away from the second bandit. Am I right, is it intentional? EDIT: [quote who="Frogboy" reply="7" id="3081396"]I'm working on the second problem now. [/quote] OK, so it's not intentional.

59 Replies 55,244 Views

[quote who="Heavenfall" reply="2" id="3081346"]PS2. To determine a target, you need to evaluate three variables: 1) is the unit dangerous to me? 2) is the unit valuable to the enemy? 3) how weak is the enemy to my attacks (ie - how fast can I kill it)[/quote] Good point. But I think it's limited to intelligent units. Animals don't take into account unit's value to the enemy. I can only imagine that a wolf would attack the leader of enemy's "pack"

59 Replies 55,244 Views

Some natural terrain improvements, like Crystal Crag, sometimes look odd -- they seem to be out of place, kinda attached to the ground. I think it's because their color doesn't match the tile's color they're located on; they're "made" of too distinctive material and there's no smooth transition between them and terrain . It would be nice if there were a few versions of (at least some) terrain improvements so they w

0 Replies 7,401 Views

FE interface is kinda reversed interface of WoM: it's dark instead of light. Not only interface: unexplored areas are black instead of light-gray (there is darkness instead of clouds). I like both and I like their consistency. Initially I thought that the darkness of FE suggests evil (vs good). But no, it's more like darkness of forest or jungle (like darkness of outer space in GalCiv). And I like it as well.

5 Replies 10,419 Views

[quote who="Ausland" reply="6" id="3075984"]I tried it on my desktop computer. It has an older processor, but its also 2.1 Ghz. Its also got an older graphics card. And to my amazement, FE works just fine. So, I guess its not a hard requirement to be 2.4 and this can't be why my laptop isn't working.[/quote] Do you have one-core processor? Which graphic card do you have?

12 Replies 4,404 Views

One question to the devs about minimum requirements : elsewhere Frogboy said " We don’t officially support single core CPU’s because they’re so old but their terrible performance helps us find bugs." I'll ask again: So I must forget about playing FE on my oldie one-core Pentium 4 2.8 GHz, 1.5 GB RAM, GeForce 8600 GTS (256 MB)?[e digicons]8|[/e]

12 Replies 4,404 Views

[quote who="Baleurion" reply="145" id="3075016"]There is no success without risk. Without risk all we can achieve is mediocrity.[/quote] When you have $10'000'000 to invest you don't risk. More than 90% of game development companies are held by money-makers, not visionaries . That's why I hang out here.

155 Replies 524,384 Views