Sounds a little like the Foundation stories by Isaac Asimov, Darktalon. Anyways, you should probably destroy those colonies.
LeegleechN
I think Pherguson has a nice idea about claiming a planet's airspace. It's more realistic, it fixes the exploit, and it gives greater strategic opportunities.
Well, the initial ships have several range modules in them, but at the cost of speed.
Technician, you can install the latest drivers straight from Nvidia's site and it will work fine. You don't need the Dell branded drivers.
I always try to add a few weapons. They're cheap and prevent having a single fast fighter take out a fully loaded mining facility. If you add the higher level weapons, the AI will spend tons of ships to destroy it, for a net gain.
I played a "tough" game that showed up in-game as cakewalk. It's reported correctly on the website.
I played a "tough" game, but it showed up as "cakewalk".
I like talon012754's moral event ideas. They could add more diversity and humor to the game if done right. Maybe someone could throw together a mod?
Ugrok, play on the "Tough" level (the fair one) before commenting on the AI. Safari Joe, that's like saying that all you have to do to win is win (have a big emp with strong economy). That's kind of obvious.
There is a UP resolution that permanently adds trade routes to every civilization. In addition to what was said above, you can also start out with civ traits to add up to 3 trade routes.
It's the amount of food.
As for your search for the "intelligent" setting, that's for setting the intelligence of the races, not the overall difficulty. It corresponds with a "tough" difficulty. Of course you can set all the smartness sliders to "intelligent" instead if you wish.
I can confirm massive (>20C) heat increases on my high end card, but the game runs so smoothly and prettily that I don't care as long as it doesn't cause any damage. I think it would be fine if you capped the fram rate to the monitor's refresh rate, so you don't lose aeven the slightest bit of performance. Speaking of which, has anyone tried to run it with VSync enabled in the nvidia/ati config, and seen if the temps are lower?
Try the AI at "Intelligent", which is the "fair" setting.
I have to wait for the dog-slow Amazon.com free shipping. Woe is me!
Stardock can not compete with its own customers (stores), hence they will only sell at the MSRP. Notice that Galciv 1 is still $40 on it, even though it's bargain bin material now.
to SSG Geezer : It will definately work on your widescreen monitor.
Looks pretty cool. Other strategy games annoy me when they don't try to make diplomacy interesting. For example, Alpha Centauri was a great game, but it's diplomacy was dry. Galciv is shaping up to be a great, polished game.
Go here: http://www.galciv.com/login.asp Check the title of the window. "Galactic Civlizations" (notice the Civl) A bunch of windows are misspelled like that.
LDiCesare , in a game you have to be able to quickly see and change any value when you're tweaking it for playability. In that sense a game isn't as well defined as a normal app, so you have different needs when you code.
I think it may be worth adding the ability to mod this at some point, but I agree that it's not worth doing it yourselves. Are you still planning to have a year of free support, or are you going to go straight into other projects/expansions? If you do have the year of support, maybe you can add that ability after release.
There's no limit on resolution for the game. Maybe it's time to upgrade your monitor
Skinplant
I know Google can aggregate tons of information on me. However, I've never seen them misuse it. For now, Google has my support. Think of all the things they've done right (Text ads, massive email storage, brilliant search, great maps, google earth, etc. etc.). I trust them. Also, for you tin foilists: http://www.google-watch.org
triple post! But yeah, it's a good idea as long as it doesn't become annoying. Ideally people wouldn't want to turn it off once they become familiar with how things work.