I'll give it another whirl with your pointers hopefully tonight and see how far I get. The battle itself took place on an asteroid I'd colonised. It just so happened my fleet was already their to mount a defence. Because it seemed 50/50 I probably let the battle go on too long before thinking about building reinforcements. I'll take your notes about concentrating on military and colonisation techs in the beginning and building something of a better fleet. Thanks again
JesusOnEez
I am reeeeaally terrible at this game. I do have the newest version v1.011 (I'm guessing Impulse keeps it up to date automatically). I've turned the Pirates off, am playing a 1v1 small map (the included one that is randomly generated) as the TEC with a random opponent who I've set at the easiest level with a random personality. It seems whilst I was rapidly expanding, they expanded to three planets, build a massive fleet with a heavily upgraded cap ship, came along and for a w
All very helpful thanks. I'm playing Diplo which I believe is the newest version. I'll turn the Pirates off whilst I'm learning, see how far I get with that. Thanks again all.
So, I've just got the game, played two games on a small map, one as TEC and the other as whatever the religious types are called. I've also played through the tutorials. In both games I've been humming along quite nicely, only to get humped by big pirate raiders. The first game I was killed off by a pirate raid within about half an hour (I hadn't colonised anywhere, spent a long time building my planet up and orbital infrastructure, but no ships to speak of, so no wonder I died).
Thanks all, this helps a lot.
Forum's not that busy then huh? I'm a regular over at CivFanatics so you usually get a reply within about 30 seconds...it's bred impatience in me! Update though. I figured out that Constructors add modules to starbases so that's OK, but upgrading ships in general is still looking a little fiddly and I'm a little bit frightened of the shipyard. I had a go and created a ship, but didn't have enough room for both an engine and a laser, only one or the other, so despite being close to an
Hi, first post, long time Civilization IV player who thought Civilization 5 was pants and decided to give GalCiv a go. I'm literally on my third game (first two were just experimental to get used to things), just on beginner as I'm getting used to concepts. There are a couple of things that I'm unsure of. I keep researching techs that say they give me space station modules (for defence, mining, attack, that sort of thing) but I can't figure out for the life of me how you actua