Does anyone else notice that when you give stuff to another empire your relations do not improve? I would think that they would be happy after receiving love mushrooms....
Adam Schroeder
2.) If it took 5 years to get a transport this strategy would not work because most planets would have begun building defenses. But since you can get in before the year is up the other civs are not ready to defened themselves yet. 3.) It take considerably more than a year to be able to build Battle Cruisers yourself. They are very powerful in the beginning of the game. 4.) In the manual it stated that the attacker gets a slight advantage due to having air support and oth
Just a bunch of questions here: 1.) What is the formula for the planets base income and production capacities (Military, Social, Research) 2.) Why does a 100% research bonus (putting all 10 advantage picks into research) only give you a 50% bonus. Ie your planet is spending 20 and gets +10 extra. How does this apply when build planatary improvedments? 3.) What does the starship bonus do? (Shipyard, Quality Control...) 4.) How do the engine technologies affec
Hi, I just recently purchased the beta (Wednesday) and have spent a good deal of time playing the game. It is a lot of fun! I have a few suggestions and a quick path to victory listed below. 1.) Limit the amount of troops that a troop transport can carry. (apply this to colonization ships as well) 2.) Move the transport technology back further. 3.) Have the free ships one obtains be limited to a scout, or at least limited to what there current technology c