It is choosing random opponents that causes the problem or a random [i]number[/i] of opponents?
PiemasterUK
Jim - Good call! Confirmed we have the dark blue line so we are a team. I guess this means that when you select random opponents it also puts you in random teams or at least has the chance of doing so. Will need further investigation to confirm what the actual mechanic is. Marvin - It has the Trade Embargo check box, which is a weird thing to be able to do to a team mate :)
Actually thinking back to my previous games (there have only been a few) in one of those I found myself in a team I didn't negotiate as well. At the time I put it down to being a noob and probably accidently clicking on something I didn't mean to in the negotiations screen. This has made me wonder though if there really is some kind of randomised teaming option.
When I set up the game, I set everything as random, including how many opponents I would have and which ones. The only things I didn't set as random were the tech speed (normal) and difficulty level (beginner). Does randomising the number of opponents include some kind of random teaming? If so is there any way to prevent that?
It's not there, the only options are 'attack', 'surrender' and 'economic treaty'. Could I have accidently started the gme in some weird 'team mode' that means we have a permanent unbreakable alliance? As I said I'm fairly sure I didn't either propose or accept this alliance in the first place.
I still can't see it. I tried to get a printscreen of the diplo screen so you could point it out, but it just came out plain black for some reason. At the top you have the viewscreen plus you can use the pulldown menu to look at what trade, treaties etc they have, but it's non-interactive. Then down the side you have all the things that you can give them or ask them for, but as far as I can see no actual option to negotiate or cancel any treaties. C
Okay, this is bugging me. I am in an alliance with the Drengin (I have no idea how I ended up in this alliance, I never proposed or accepted it, but that's another issue). They are about to win by an ascension victory, so I need to attack them, but it won't let me it says I have to break the alliance first. But I can't work out how to do this. I can't see an option in the diplomacy screen or the treaty screen :(
I would have to lose the disks 6 times before it even became debatable whether paying $40 would have been a good deal.
Interesting. What difficulty levels have you tried this on?
[quote who="GyozaGombastique" reply="11" id="2902216"]Also, I would classify planetary invasion as more mid than high tech-tree. Are you playing with a slower research rate setting, or are you playing on a very small map? I usually play large/huge maps and research planetary invasion mid-game (when I have around 10 colonies, a few of the smaller ones dedicated exclusively to research) and I can learn the tech in about 3 turns even without triggering the creativity ability. [/quote]
[quote who="mbaron888" reply="8" id="2902636"]Wow you did strike the jackpot. I googled it and it does contain the ultimate edition of GCII. Sins is great! Try it out and if you like the base game of Sins then Pre-Order Sins of a Solar Empire: Rebellion. That will contain the original Sins plus all add ons to date when it is release later this year. Dark Star One is a space RPG game like Freelancer, X3, or Evochron Mecenary. Your mileage may vary. I
[quote who="Zarnick" reply="9" id="2902154"] Use the "creativity" ability, which increases the chances of receiving random free research time ("groundbreaking discoveries"). Early in the game with the lower cost techs, this can complete much while your research output is low. Don't rely on it - it is random! [/quote] What is this ability? How do I use it? Do I have to be a certain race? Or is it one of the attributes that you
I find it kind of strange that you can actually attack a planet until you've researched Planetary Invasion, which requires a hell of a lot of beakers. This pretty much eliminates the possibility of an early REX war in the game. Was this intentional I assume?
My package from Amazon just arrived in the post. I opened it to find it... didn't contain GC2. Oh no! However, upon closer inspection I found it contained something called "Space Unlimited Compilation" which includes GC2 as well as three other games. No idea why I was sent this, I didn't order it, but I can't complain. :) So now for less than a quarter of the price of the digital download for GC2 I have GC2 and three other games called [i]Dark Star One, Star
Yeah let's be honest, the days of the PC games shop in the high street are probably numbered. Here in the UK we have 'Game' which is a large retail chain that stocks a reasonable number of PC games. But let's face it, if you've got a PC you've probably got an internet connection. If you've got an internet connection, you have access to amazon and play.com and a bunch of other sites that sell PC games for far less than a high street retailer, with higher rent, staff
I fancy giving another space 4X a go, so I am thinking about purchasing this game. It would be easiest for me to download it obviously, but the base game costs $20 plys another $20 (minimum) for both expansions. Isn't $40 a bit expensive for what is basically a 5 year old game? Furthermore, I checked out Amazon and they have the complete 'ultimate edition' available for £5 (about $7). Why would anybody buy the digital version if you can get the CD and everythin