My best guess is that you have a corrupted DirectX install. This could be caused by another game shipping the wrong version of the dll for you OS, or actually modifying the file. So, as a warning, fixing this problem may break one of your other games, but if you're having problems with other steam games, maybe this will fix those as well. It may be just the one file, D3D9_41.dll, so you could start by just deleting that and then trying the directx redist install aga
CariElf
[quote who="HarveyBernstein" reply="6" id="2724942"]Compatible with saved games?[/quote] Yes, you should be able to load existing save games.
Can both of you please get this tool http://www.dependencywalker.com/ and load elemental.exe with it and then save the report and upload it using dropbox or a similar service? When an application crashes on startup like this, it's usually because it's having trouble loading a particular dll. The dependency walker should help us figure out which one is having trouble.
DoomWaffle, have you tried a clean re-install of Directx? The entry point procedure usually refers to a version mis-match. It's possible that another game on your system installed the D3DX9_41.dll and that it's not the correct version for your OS.
DoomWaffle, Try making a shortcut to GDF_Elemental_Install.exe. Right click on it and choose properties. Left-click in the target field and hit the end key, followed by space. Add the world install. Click the OK button, then run the shortcut as an admin. This will attempt to re-make the texture atlases, which should be saved to C:\ProgramData\Stardock\Elemental - War of Magic\screens. It'll probably give you the error about addi
If you're having problems running Elemental, please provide your debug.err file. It will always be located in My Documents\My Games\Elemental and is recreated each time you run the game, so make sure to grab it immediately after experiencing an issue. You can upload it to pastebin or a similar text hosting service and post the link they provide in your help request thread here on the forums (please don't post
[quote who="bllevinson" reply="46" id="2721551"]Forgive me for coming late to the party, but how am I to know when it is available? I am a beta tester. Do i need to keep checking the forums, will there be an email, or do i just keep looking on impulse for an 8/22 update?[/quote] Frogboy will most likely make a post when it's available, but you can also join us in #elemental on irc.stardock.com. If you don't have a preferred IRC client, click on the community tab in Impulse
[quote who="Raiderredleg" reply="6" id="2720063"]Possible broken street date? The post had pictures of the game.[/quote] It matters whether or not this was an independent action on the part of the employee, the store, or if this is a chain wide problem.
[quote who="Nesrie" reply="84" id="2706226"] Quoting CariElf, reply 83 Quoting Raven X, reply 60 The only thing that Stardock has EVER done to miff me even a little bit was to stop putting out their patches as stand alone downloads. I do Completely Understand this is to help fight piracy and I'm sure it's a wise decision. Many, MANY, other companies have gone this route in the last few years. I don't like it, but as TwoHawks says above me, it's the reality of
[quote who="Raven X" reply="60" id="2701431"]The only thing that Stardock has EVER done to miff me even a little bit was to stop putting out their patches as stand alone downloads. I do Completely Understand this is to help fight piracy and I'm sure it's a wise decision. Many, MANY, other companies have gone this route in the last few years. I don't like it, but as TwoHawks says above me, it's the reality of the situation.[/quote] It was actually also a lot more work for us to make se
Try going to C:\ProgramData\Stardock\Elemental - War of Magic\screens and delete the files there. That should cause the files to be re-created. If you continue to get the error after clearing out those files, it may be that the DXAtlasWin.exe file didn't get updated. Did you get prompted to reboot after updating?
pad152, does it only happen at startup, or does it happen during the game as well?
Update is up with the fix for the road crash and not being able to build improvements in a save game
[quote who="TCores" reply="30" id="2688107"]Are you doing the roads in python or C? Just out of curiosity.[/quote] C++.
We're working on another update with a fix for a road crash (hopefully will fix all the road crashes) and the bug where you can't build improvements after loading a save game.
This should be fixed in 3C.
Thanks, everyone, it's really nice to be appreciated. :)
We've fixed this and we're working on the update right now.
[quote who="Rincewind57" reply="25" id="2684596"] Five minutes for the countdown of the "within the next hour"... Anybody that has done any software development knows that software has a funny effect on space-time. "It is pretty much done... wait, there's a tiny bug. I'll fix it first." Two hours pass. "Actually, it breaks the entire program. Oh dear... I hope this can be f
Please let us know if Beta 3B resolves this problem without needing to turn off your sound card. :)
Sorry, WAD = working as designed. The delay is unrelated to the scroll speed, and it has its own option in 3B that you can set separately.
We think that we've got this problem fixed with Beta 3B, so please let us know if it helps.
We've made a lot of performance fixes so you should be able to enable your soundcard while playing beta 3B. Tactical Combat was not enabled in 3A.
The scroll delay is WAD. I added an option for it, to range between 0 and 1.0 seconds.
Plamski83, did you try disabling your soundcard? That's worked for some people. We're in touch with the Miles Sound System developers trying to figure out the problem.