I would guess that as long DONT make money = selling it the owner of the IP probably will have no issues. Still.... you should ask .....
ARESIV
[quote who="urfullofshit" reply="352" id="3361628"]where is this math coming from? when u can get 150% alligance max on your homeworld thats pretty extreme considering you are getting an 50% income form JUST your homeworld.[/quote] You are getting this increase only on the planet the starbase resides. Now, if you calculate tax income and ressource income per minute before building the - expensive - starbase and then compare it to the tax and resou
[quote who="Timmaigh" reply="320" id="3360665"]Ogrovs pretty much = vasari bombers, when it comes to dealing with Starbases. The main difference is, you can use bombers against ships as well, but.... i had fully upgraded Orkulus with a frontal shield deflector killed today by 10-12 Ogrovs under a single minute. Now can 20-25 wings of vasari bombers (10-12 carriers) destroy fully upgraded Argonev under a minute? Somehow i doubt it.[/quote] Probably not, </p
[quote who="ZombiesRus5" reply="9" id="3360821"]Based on this it seems there is no drawback to using steamworks, plus you as a developer get lots of nice features for free.[/quote] There is one huge drawback. It requires Steam. Violation of Gamers Bill of Rights Rule 4. [quote who="The_Biz" reply="13" id="3360863"] I hope gamers get used to DRM, especially for strategy games the whole
[quote quoting="post"] Imagine if a clone of Josef Stalin was the leader of TEC. Stalin 2 says I will give you ten upgrades to maximize the strengths of the Ragnarov and Ankylon, while reducing their weaknesses. What ten active abilities(exp. scatter shot) and/or passive abilities (exp. high stress alloy) would you get? Stalin 2 would ask this question while a laser gun was pointed at you head and your family was in a star base airlock. [/quo
Cool! [e digicons]:D[/e] Thank you! [e digicons]:)[/e] And those new Wail values sound a lot better! [e digicons]:yes:[/e]
[quote who="Timmaigh" reply="260" id="3359273"] Quoting ARESIV, reply 258 A smart human execution takes arround 1.5 seconds. There is not remotly enough time to save anything, this is the reason it was nerfed. Again.... the Titan first is brought into alignment and then it micro jumps and triggers Maw. Smart human execution is to move your ships the moment Vorastra enters the gravity well. There is enough time to do t
[quote who="Timmaigh" reply="257" id="3359109"] Quoting ARESIV, reply 256 Quoting Pat_22_, reply 255hits to the face until you close the distance and get behind it. Knowing that, I'd much rather face the Maw than a 2400 damage Explosive Shot because at least I can try to limit the movement of the Vorastra with Iconus Guardians and have my ships fly away from it. I am sorry, but it is clear to me that you never faced a
[quote who="cs17519" reply="1" id="3359158"] That does NOT work for me. It is asking for a beta CODE, and I don't see anyone anywhere mentioning what the beta code is....[/quote] Just for the protocol of someone reading this. You do not need to enter any Beta code. Just leave the field empty.
[quote who="Pat_22_" reply="255" id="3358974"]hits to the face until you close the distance and get behind it. Knowing that, I'd much rather face the Maw than a 2400 damage Explosive Shot because at least I can try to limit the movement of the Vorastra with Iconus Guardians and have my ships fly away from it. [/quote] I am sorry, but it is clear to me that you never faced a human enemy using Maw not on autocast. [e digicons]:-"[/e] <p
It should be noted that you need 4 planets for every single superweapon. So 8 planet means 2, 16 planets mean 4 cannons... ect. If you have multiple AIs teaming up on you with them, you are just out of luck. Besides the AI cannot use the tremendously powerful Kostura in a meaningfull way..... loosing a few structures to it is meaningless compared to the power of moving an entire fleet anywhere in a solar system within under a minute. But then the
There is the collector edition of sins of a Solar Empire: It has a box.... but it is quite expensive. https://www.sinsofasolarempire.com/collectorsedition READ DESCRIPTION CAREFULLY.... you need to have an additional game key. <s
[quote who="Freyja_Bjorn" reply="45" id="3357547"]If you nerf phase missiles you really hit vasari hard. Instead of nerfing them, buff or atleast give advent and tec better late game defence against phase missiles. Early game vasari rely heavily on them. Take that away like every other early game gimmick they have and they will fail anywhere but economy spots.[/quote] I strongly disagree. Phase missiles, like all weapon upgrades are more or less
[quote who="Ill_DoG" reply="7" id="3357430"] The question is "how do i watch replays in rebellion" and thats what i want to know too. where do i put downloaded replays?! thanks![/quote] Go to your documents folder... --> My Games\Ironclad Games\Sins of a Solar Empire Rebellion \Record-MultiPlayer OR \Record-SinglePlayer Make sure that the files is uncompressed from any archive you downloaded
[quote who="cbray" reply="41" id="3357422"]Because you love us and want to support our decision not to put draconian restrictions on DLC use in multiplayer? [/quote] QFT Come on people... 5 pathetic Dollars.... that is really not to much of them to ask. [e digicons]|-)[/e] Consider what you can buy for 5 Dollars? Not much. Also consider what many <span style="text-decoration: un
[quote who="urfullofshit" reply="64" id="3357007"] also on a random side note i recommend implementing this the same way supreme commander 2 implemented the DLC in their. put a check box on the main screen (or somewhere else easy to access) so u can turn the DLC on and off for game play online. just a thought. also i was going to upload a picture of what i mean but i have no idea how i know im an idiot.[/quote] I pl
[quote who="Seleuceia" reply="1" id="3356562"] UNITY MASS SHOULD DO CHAINING DAMAGE[/quote] [quote who="psychoak" reply="2" id="3356611"]No drunk posting! Ignore Seleuceia till the booze wears off. What you actually want is ApplyBuffToTargetsInRadiusWithChainTravel.[/quote] Wait... Seleuceia does post without being drunk? [e digicons]:-"[/e] [e digicons];)[/e] [e digicons]:w00t:[/e]
[quote who="Eyelander" reply="199" id="3356690"] i might switch out from beta to play a harder game[/quote] What about giving detailed feedback and helping the Developers to sort it out? [e digicons]:-"[/e] [e digicons];)[/e]
There might be an rather easy way for Stardock to make DLC and non DLC games compatible together: Give DLC content to all version of the game.... BUT allow only people who own the DLC, to host or start new games with the DLC. for example: Player A - has bought the DLC. Player B - has not bought the DLC. Player A is hosting a game with DLC functionality. Player B j
[quote who="Pat_22_" reply="148" id="3355474"]you'll be paying for the Titan research to get the goddamn Titan and the side bonus is just that, a nice little side bonus.[/quote] Which is probably the entire point. [e digicons]:thumbsup:[/e] And now.... let me test my new Ankylon.... [e digicons]}:)[/e]
[quote who="DrJBHL" reply="14" id="3355104"]"We started talking about the desktop as an app," Reller said. "But in reality, for PC buyers, the desktop is important...[/quote] What for an insight! The desktop is important for the PC buyers.....that I live to see this day. [e digicons];P[/e]
[quote who="Pat_22_" reply="137" id="3355314"]One thing that bugs me is that it's the Advent Loyalists that got a beam weapon damage increase via Titan research when really, it's the rebels' Eradica that has half a million different beam emitters. Logically, since the titan requires so many beam weapons, it would make sense that researching the titan would lead to advances in beam technology.[/quote] I could be wrong.... but I think that although the Coronat
Interesting. [e digicons]:)[/e]
Those new textures are really great! [e digicons]:thumbsup:[/e]
[quote who="Yarlen" reply="98" id="3354825"] Here's a quick screen capture of the updated volcanic planet. [/quote] Impressive work! [e digicons]:thumbsup:[/e] [e digicons]|-)[/e]