[quote who="JohnJames" reply="100" id="3124764"]Titans can go down fast without AM[/quote] Yeah put the titan in a defensive position with AM resupply like idk the TEC starbase or Advent AM ball and then it becomes very dam hard to kill the thing even if it isn't the TEC loyalists.
Rovert10
Lol I want to see these maps played out in ICO.
The game was built on an old 2008 engine. Rebellion is just an updated version of that. It was made for single core processors thus despite having all the fancy new equipment. Sins is not built to even use all that. You will have to wait for the actual sequal before you get multicore support as new engine design takes years to do.
[quote who="Teun-A-Roonius" reply="23" id="3124498"]I don't think bumping the thread all the time is going to cause the dev's to respond. Not in a positive manner at least...[/quote] They could at least write a sentence saying "no we arn't gonna do this" and we will stop bumping. We just want a response.
[quote who="upsurper" reply="7" id="3124414"]then i can get screenshot of me having three ability points kk i will be back, bu thinestly i thought it was three whenever i used TEC it was three[/quote] That is definately a bug. It should always be 2 not 3.
TEC differences are pretty obvious and I don't think they really need that big of a change. It's the Advent that has the biggest identity crisis. The Vasari I have no worries since how the hell do you not differeniate when you start seeing planets disappear and having Starbases randomly phase jump.
Seems like some are worse than others. I havn't got a single desync in the like the 80 or so hours on ICO. Most of us are running at 40-80 ping. Where are you connecting from?
They actually only fire through the front and the back against emeny ships. The side guns are purely for anti-fighter/bomber. Also corvettes die very easily to a good number of flak frigates. About 20 of them can handle about a 100.
What's this another bump? Why yes it is.
Someone told me that yesterday we managed to get 300 players.
[quote who="Timmaigh" reply="19" id="3122777"]Quoting 137, reply 17Just don't keep experience. Why should they? Does the crew resurrect? The other suggestions are just... nonsensical. With Advent Rebels, you never know [/quote] That would be an arguement of why you should keep your exp on death. The Advent Rebels titan ultimate requires you to die to use it. It would be severely gimped if you just reseted to 1 after you used it. The
Did you have a TEC opponent using Insurgency?
Have you tried reinstalling the game?
[quote who="Mr. Haze" reply="1" id="3122019"]Your ships gain, I believe, a 25% damage boost when in a planet that's been hit by a Deliverance Engine. You can also combo Deliverance culture with Eyes of the Converted to let you see huge portions of enemy territory. Finally, if you had 6, you were better off cycling them on single targets, that would have kept the culture there long enough to overthrow the planet. However, yes, the Deliverance Engine has alw
Everything that was in Trinity is included in Rebellion. Rebellions adds more but with the added benefit of not having to own any of the previous games.
The original price of componenets is 1800 not 1200.
[quote who="DirtySanchezz" reply="3" id="3121716"]Wow, that looks like a good amount of publicity. I hope it increases as we get closer to release. Have you guys thought about finding ways to engage in viral marketing with the mainstream RTS crowd that plays Starcraft and the like? There are millions of Starcraft players, so you could potentially make thousands of sales if you can somehow get in front of that audience.[/quote] Question is if that sort of audiance is
The most prominent reason why the Titans don't lose levels is the Rebel Advent Titan. It's ultimate ability requires you to have your Titan die to activate it. Having the level reset to 0 would severly nerf it.
What is going on in here?
A progen + discord combo actually gives the Advent a really good early game strategy with their capitals.
At least not anymore in Britain ever since Game kicked the bucket.
Are you sure it is the defenders. Because there is a research called insurgency where you will randomly have neutral ships attack you. TAR doesn't affect this. The insurgants will be denoted with a red fist above the ship if you zoom in.
Beta 2 is an update to beta 1 aka Steam should have updated Rebellion automatically to 0.76
[quote who="Seleuceia" reply="16" id="3120908"]Quoting sareth01, reply 15Kodiak rush still fails vs bomber spam But really....what doesn't these days?[/quote] The TEC loyalist titan seems invunerable to the bomber spam. You would need 100 squadrons to scratch a high level one. That thing has enough flak guns to keep itself covered for a short while and it could probably repair the majority of the damage it took with just its ablitiy in a friendly well.