Freyja_Bjorn

Freyja_Bjorn

Joined Member # 4573874
5 Posts 81 Replies 1,196 Reputation

well i never liked the idea of so much smurfing, but these days with steam integration, smurfing isnt really common now. Still.. I wouldnt mind some people coming forward to perhaps help mentor younger players, to increase the upper skill player base, and clans would give people a little more fighting spirit, i have one kid im trying to teach right now, but like i said.. getting the community involved is the first step.

12 Replies 17,563 Views

what you need, is my voice.. for say, some of the advent, sure they're mostly women, but there has to be some men.. and i think my voice would be epicsexyness for it. (if youre wondering a soft received pronounciation accent) :$

17 Replies 47,616 Views

i still think you're missing the point, the game is designed to be played a certain way, you dont see sonic the hedgehog flying because you want him to, cus thats how you want to play the game. when people complain about things like this its only because they dont grasp how to play the game to the fullest of their own potential, im not about hating on people, but changing the game because the sp community won't learn from playing multiplayer games, the game just shouldnt be ch

55 Replies 69,615 Views

i dont think auto target is an issue, most players control the fleet and wont prioritise them anyway since they do such insignificant damage, increase their speed to be able to catch carriers, increase their resistance to fighters and bombers... solved :]

35 Replies 38,994 Views

people also keep going on about it being early, but really early is anything in the first 20-30mins, any more and you have ample time to either win or get your own, defences or whatever. im against the cap, not that i use more than 4 at a time, but in a mp stalemate, having 7 on hold waiting to kill 2 specific planets or whatever is a really nice thing. But it seems like the sp community could just take some lessons from the mp community in regard

55 Replies 69,615 Views

not really, regardless of who plays it, the multiplayer community should come first. you balance things according to human input, but a computer which cheats, likewise you're all crying now the ai and use supers, like i said before in another post it's doing everything you can do.. if you wanna play a city build go back to sim city :/

55 Replies 69,615 Views

i think perhaps people are using them the wrong way, think of them as mid to late game use with their abilities, and perhaps increasing their ability to counter flak?

35 Replies 38,994 Views

well even with a good 4 people in 3 different clans i can see we have the numbers for that, and tbh the win/loss stats shouldnt matter, with the amount of crashes in a game i dont see them really as much of a problem, there are some pretty egotistical players who will only play for wins, but thats just stupid and a high win/loss doesnt always relate to skill level. anyway i wanna have a clan, i like having a clan and i like teamspeak and vent coordination on games such

12 Replies 17,563 Views

just a quick reply to one of the questions.. You don't have a clear cut fleet model to build with, there are armor types, wep types and weaknesses but we dont work around a perfect fleet, you build what you need, someone spamming cobalts? spam lrfs, heavy cruisers, go bombers and then lrfs, once you get to a certain point a good fleet build generally works with either have 30-60 flaks, 20-40 lrfs 2 caps and 30 corvs, if tec a couple hoshis and iconus for advent

31 Replies 103,439 Views

Also if your friend is going 1000 corvettes, hes bound to lose without a feed against a well rounded player, corvettes sucked if you were able to fend off a first wave with your own and mix in flak and other unit types.

105 Replies 65,980 Views

Because they are op lol, flak shouldn't be a counter for lrf.. makes fighters and bombers more viable, nice job on corvs though, not a massive change, but one that might make the worth while, yet not entirely spammed, but at the same time i really felt they were a great option of late game harassment and early game militia sniping

105 Replies 65,980 Views

why set passwords? that just help alienate more players. Anyway a suggestion would be for stardock to change tips on load screens encouraging online play, there needs to be a way to mak online play more attractive or gratifying.

11 Replies 7,446 Views

you misunderstand the tec, it adds extra drones to the already made groups, not adding an entire new group. When you add 3/3 fighters to drone defence, you dont only get 3 ships, but 3 groups of ships.. the tec just adds to this.

3 Replies 5,699 Views

[quote who="Polistes" reply="44" id="3110268"]The premade maps bore because they are not LARGE enough, the only "map" I like to play and fits my play style is the huge multi star map with over 150 planets. I like long games with epic space so we can all build up then have wars worthy of the big screen. The only premade map I like is whirlwind since there is enough space to make a large empire and fortify it, while having boarders close enough for interesting "mental dialogue."[/quo

92 Replies 64,897 Views

Yea, i've known about this problem for awhile, though from experience in other games we could offer mentoring programs for lower level players, people resort to comp stomping and lanning due to lack of knowledge and we can blame our own player base for it too, majority of onliners are assholes at best and will kick noobs from games. I know why because it can suck when you wait for a 5's and then a noob changes the entire balance, but lets be fair, if we got people signed up for mentor

12 Replies 17,563 Views

i think at this point you have to start micro'ing yourself, this game takes alot of the stress away, but if you remove much else it might as well be a sci fi movie, you can't expect the devs to code abilities and then set priorities as well as situation and health related triggers, if you're attacking a starbase what are you doing, do you jump in the grav well, set attack and sit back and watch? Guaranteed there are other ships you could use abilities on that would reduc

6 Replies 7,855 Views