ItWasRhetorical

ItWasRhetorical

Joined Member # 4641447
2 Posts 3 Replies 282 Reputation

[quote who="Quesocito" reply="38" id="3670239"] Quoting ItWasRhetorical, reply 37 Oh I know there are bigger issues [e digicons]:P[/e] . And it depends what navy you ask; the term is also used for a warship armoured like a battleship but carrying cruiser armament and speed, intended to serve as a screening wars

42 Replies 266,619 Views

Oh I know there are bigger issues :P. And it depends what navy you ask; the term is also used for a warship armoured like a battleship but carrying cruiser armament and speed, intended to serve as a screening warship that could survive in the heat of battle. I've missed that bit of news; what buff are they getting?

42 Replies 266,619 Views

Personally, it's not something that bothers me because my mouse has on-board sensitivity options, but my friend has just bought the game and found it an annoyance. More options is almost always better!

1 Replies 5,673 Views

Pretty much what it says on the tin - can we have an indicator for our income per minute for this resource too? It'd just be nice to take the guesswork out of it.

3 Replies 7,399 Views

[quote who="jjandrah" reply="30" id="3669516"] Fast attack units are a welcome addition. Consider a T3 fast attack dreadnought as well, intended to anchor an army of these. Think Antorak Marauder. Permanent radar jamming as a unit is too hard of a counter to artillery. Alternatives: Radar jamming is a unit active ability, not passive. Balance can be around cooldown, duration. <

42 Replies 266,619 Views