SchismNavigator

SchismNavigator

Joined Member # 4713871
161 Posts 626 Replies 20,056 Reputation

Seeing this post we just had a discussion about possibly adding this kind of functionality. Unfortunately, for release we cannot justify it as this would fall into scope creep. However, post-1.0 this might be something we can do as it would also be an accessibility feature. I hope that helps answer your question. We like the idea but everything comes down to time/money especially as we focus on the beta and then 1.0 release. However, this is now on our radar.

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[quote who="dcarnachan" reply="33" id="3832281"] I posted on discord but thought i should post in here as well - the 'toxic leader' event seems to pop up far too often and equally its affects seem to end up affecting ALL of your leaders - i ended up having to quit a game as my governors were all becoming disloyal from it! (i wondered why my planets were so unhappy!) [/quote] You should post here. Gonna lock this thread

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Something I've wondered about too. A designer can say more but I think the main problem with this would be missing what is going on. It's something players think they want, but in actuality would soon be overwhelmed with notifications or missing key things.

2 Replies 5,388 Views