Feedback thread
SchismNavigator
New feedback thread.
How To Handle Space Bugs So you want to help us deal with space bugs huh? Well, there are plenty of them. Here we will give you some pointers on how to best help us. Go to give feedback You can also create your own unique threads and link them here. But include at least the basic details here! <l
The next update should be going out on the test branch sometime today by the way. Be sure to verify your files before playing.
[quote who="Jobu9092" reply="6" id="3830599"] Same happens to me. It seems when you ignore a tech for too long they disappear. Also, I don't seem to be able to select any tech for research from the tech tree itself like you could in older versions of the game. [/quote] Necroing the thread here. Are you on 0.65?
I've let our producer know to take a look at this.
Thank you for reporting this. I've shared it with the team to see what they think. There's a chance this might already have been resolved ahead of the next update though.
Understandable rant Daiwa. I've never been too impressed with adobe's handling of products and at this point they just flat out demand that you take a subscription.
Hmm, communicating gameplay is a key element we want to work on. I'd like to open this thread up for others to chime in with ideas on how we communicate victory conditions and what works towards them.
[quote who="mrblondini" reply="4" id="3830475"] Here, you lovely Drengin! Have, for 250bc, this fine PQ4 Colony. With Festron Infestment, which, since it's Christmas and all, I'll throw in for free! The whole idea of planet trading always felt weird for me. I mean, would you like Earth to trade three US states to Mars? So it's something I never did. With the "Festron eating your people" issue, however, it might be useful... [/quo
Hmm, I wonder if there is a new bug. Were you also paying with abundant minor civs Reisz? Can both of you please try verifying your files if you recently updated.
I will include this in the feedback. Not sure where it is myself right now.
What Windows version are you on? Are your drivers up to date? Have you tried verifying your files?
Feedback thread
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How To Handle Space Bugs So you want to help us deal with space bugs huh? Well, there are plenty of them. Here we will give you some pointers on how to best help us. Go to give feedback You can also create your own unique threads and link them here. But include at least the basic details here! <l
Better yet join our discord .
[video]https://youtu.be/hOUFAYsZuGg[/video]
Hmm, that might be a pre-existing hardware issue. If you closed one app and then launcher another there shouldn't be anything from the previous one in memory.
Hmm, this might require submitting a support ticket for one of our team to take a look at. https://stardock.atlassian.net/servicedesk/customer/portal/4?/Tickets/Ticket/View/917367/inbox/-1/-1/-1 Please include all of the details you can.
In general I would not recommend running two separate games at the same time. However, it might be an issue related to your machine's limited resources. GC4 is designed to use a lot of resources depending on your choice of map size etc.
We are not really doing walkthroughs whilst the game is in development. Many features are still missing. However, one user on the forums has been creating video tutorials for the alpha in its current in flux state.
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[video]https://youtu.be/Rzg8ZSNCDio[/video] Before releasing Galactic Civilizations IV 0.60 we hosted a second community questions & answers session on our discord. This time we were joined by lead designer Derek Paxton. Questions were both submitted before and asked live in person by various members of the community. Derek Paxton – Lead Designer Henry Pailing – Community
This is something we have talked about before. You should see more quality of life things like this the closer we get to 1.0